Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HeadshotHoodie
Achilles
Level 64
God Stats
6W - 5L
1,535 SR
Queue Stats
116W - 76L
1,653 Elo+
Solo
The Morrigan
The Morrigan
Plutooooo
The Morrigan
Level 146
God Stats
4W - 7L
1,680 SR
Queue Stats
245W - 213L
1,699 Elo+
Party 2
Thor
Thor
Sekairus
Thor
Level 137
God Stats
4W - 4L
1,576 SR
Queue Stats
242W - 235L
1,665 Elo+
Party 2
Maui
Maui
staycorrupy
Maui
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
328W - 262L
1,658 Elo+
Solo
Team Averages
Level 114
1,558 SR
1,635 Elo+

VS

Team Averages
Level 123
1,601 SR
1,647 Elo+
Apollo
Apollo
Avshkyn
Apollo
Level 62
God Stats
5W - 5L
1,538 SR
Queue Stats
67W - 52L
1,593 Elo+
Solo
Janus
Janus
ItsDrunkHunter
Janus
Level 160
God Stats
4W - 5L
1,343 SR
Queue Stats
294W - 229L
1,727 Elo+
Party 1
Loki
Loki
Jâger
Loki
Level 104
God Stats
15W - 1L
1,919 SR
Queue Stats
237W - 177L
1,715 Elo+
Party 1
Ne Zha
Ne Zha
RulerOfMen
Ne Zha
Level 143
God Stats
24W - 14L
1,622 SR
Queue Stats
112W - 94L
1,620 Elo+
Party 1
King Arthur
King Arthur
lKingSlime
King Arthur
Level 147
God Stats
6W - 2L
1,584 SR
Queue Stats
91W - 83L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 0 / 2
8,756
515
8,144
9,878
3,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
14
2 / 4 / 0
8,899
523
11,185
20,629
16,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Plutooooo
The Morrigan
14
1 / 3 / 1
8,587
505
5,547
8,066
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
13
3 / 3 / 2
8,412
495
6,217
12,222
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 2
6,963
410
2,842
11,626
10,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Avshkyn
Apollo
15
2 / 3 / 1
9,230
543
5,206
13,599
5,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 7
8,339
491
6,134
6,205
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Jâger
Loki
16
7 / 0 / 3
9,535
561
7,223
8,253
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
RulerOfMen
Ne Zha
12
0 / 1 / 8
7,847
462
6,432
11,615
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
lKingSlime
King Arthur
16
3 / 2 / 5
9,654
568
15,201
16,723
19,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
12
12
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
0
2
3
W
Apollo
Avshkyn
Apollo
2
3
1
0.83
L
Achilles
2
4
0
0.5
W
0
2
7
1.75
W
Loki
Jâger
Loki
7
0
3
8.5
L
The Morrigan
Plutooooo
The Morrigan
1
3
1
0.5
W
Ne Zha
RulerOfMen
Ne Zha
0
1
8
4
L
Thor
3
3
2
1.33
W
King Arthur
lKingSlime
King Arthur
3
2
5
2.75
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,935
Damage
40,196
62,421
Taken
56,395
38,984
Mitigated
38,697
17,979
Healing
15,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,144
5,000
0
4,256
9,878
3,559
1,284
0
9,878
0
72,028
W
Apollo
Avshkyn
Apollo
5,206
2,633
0
5,466
13,599
5,357
0
1,899
11,700
0
77,236
L
Achilles
11,185
4,498
0
5,297
20,629
16,811
0
323
20,274
93
68,131
W
6,134
500
0
894
6,205
2,236
72
1,244
4,920
71,480
0
W
Loki
Jâger
Loki
7,223
1,720
0
4,057
8,253
3,267
0
913
7,340
35
77,661
L
The Morrigan
Plutooooo
The Morrigan
5,547
796
0
1,087
8,066
3,389
0
2,283
5,593
81,805
2,899
W
Ne Zha
RulerOfMen
Ne Zha
6,432
1,202
0
2,674
11,615
8,779
0
1,682
9,882
966
36,006
L
Thor
6,217
493
0
3,888
12,222
4,975
0
1,437
10,715
0
54,457
W
King Arthur
lKingSlime
King Arthur
15,201
2,292
0
2,812
16,723
19,058
0
125
15,403
0
77,462
L
2,842
1,076
254
3,197
11,626
10,250
0
1,901
9,657
20,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,617
Gold Earned
44,605
531
Minions Killed
571
0
Camps Cleared
0
1,477,123
Distance Traveled
1,754,215
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,756
515
136
8
0
304,635
9
W
Apollo
9,230
543
146
9
0
302,396
3
L
Achilles
8,899
523
120
7
0
280,643
2
W
Janus
8,339
491
148
9
0
353,343
4
W
Loki
9,535
561
115
7
0
385,058
2
L
The Morrigan
8,587
505
153
9
0
285,280
6
W
Ne Zha
7,847
462
41
2
0
385,390
4
L
Thor
8,412
495
99
6
0
350,579
8
W
King Arthur
9,654
568
121
7
0
328,028
3
L
Maui
6,963
410
23
1
0
255,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role