Player Matchup

Izanami
Izanami
 
Izanami
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BeeNatita
Bellona
Level 66
God Stats
9W - 4L
1,570 SR
Queue Stats
151W - 173L
1,369 Elo+
Solo
Cthulhu
Cthulhu
BlGGIE Tuna
Cthulhu
Level 86
God Stats
2W - 1L
1,516 SR
Queue Stats
27W - 20L
1,452 Elo+
Solo
Scylla
Scylla
MVP118617
Scylla
Level 116
God Stats
13W - 8L
1,356 SR
Queue Stats
116W - 114L
1,364 Elo+
Solo
Pele
Pele
alexisgamer405
Pele
Level 121
God Stats
1W - 0L
1,728 SR
Queue Stats
46W - 19L
1,556 Elo+
Solo
Team Averages
Level 96
1,534 SR
1,448 Elo+

VS

Team Averages
Level 107
1,451 SR
1,350 Elo+
Rama
Rama
Bull-Bag-7
Rama
Level 60
God Stats
1W - 7L
1,084 SR
Queue Stats
9W - 19L
1,274 Elo+
Party 2
Chaac
Chaac
Chambeh3
Chaac
Level 127
God Stats
1W - 3L
1,570 SR
Queue Stats
182W - 199L
1,359 Elo+
Party 1
Maui
Maui
Keemwitdalean
Maui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,426 Elo+
Solo
Thoth
Thoth
WyvernSlayer007
Thoth
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,336 Elo+
Party 1
Ne Zha
Ne Zha
reij3011
Ne Zha
Level 128
God Stats
1W - 3L
1,601 SR
Queue Stats
38W - 52L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 0 / 2
7,031
502
7,449
6,143
2,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
BeeNatita
Bellona
14
4 / 0 / 2
8,057
576
8,544
13,389
13,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
BlGGIE Tuna
Cthulhu
10
0 / 0 / 3
6,721
480
3,821
8,029
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
MVP118617
Scylla
12
4 / 3 / 1
7,111
508
4,999
8,496
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 0 / 6
7,721
552
8,906
13,131
5,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,708
408
4,288
7,739
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Chambeh3
Chaac
12
0 / 4 / 0
6,999
500
10,387
14,038
9,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 0 / 1
5,720
409
2,385
11,288
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 5 / 0
7,560
540
7,094
7,533
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
reij3011
Ne Zha
10
0 / 4 / 1
6,196
443
4,587
13,699
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
14
Kills
3
3
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
2
5
W
Bellona
BeeNatita
Bellona
4
0
2
5
W
Cthulhu
BlGGIE Tuna
Cthulhu
0
0
3
1.5
L
0
1
0
0
L
Chaac
Chambeh3
Chaac
0
4
0
0
L
0
0
1
0.5
W
Scylla
MVP118617
Scylla
4
3
1
1.5
L
3
5
0
0.6
W
2
0
6
5
L
Ne Zha
reij3011
Ne Zha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,719
Damage
28,741
49,188
Taken
54,297
30,509
Mitigated
26,959
12,607
Healing
15,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,449
5,766
0
2,010
6,143
2,378
536
1,001
5,142
0
47,503
W
Bellona
BeeNatita
Bellona
8,544
3,054
0
4,168
13,389
13,579
0
73
13,316
0
50,413
W
Cthulhu
BlGGIE Tuna
Cthulhu
3,821
612
616
2,547
8,029
6,033
142
1,269
6,760
22,845
0
L
4,288
3,766
0
3,711
7,739
2,332
0
1,165
6,574
0
30,682
L
Chaac
Chambeh3
Chaac
10,387
2,851
0
4,090
14,038
9,539
0
287
13,751
0
49,526
L
2,385
694
0
1,684
11,288
7,431
0
2,149
9,139
13,679
0
W
Scylla
MVP118617
Scylla
4,999
719
0
1,289
8,496
3,075
308
5,349
3,147
40,623
0
L
7,094
577
0
830
7,533
2,684
1,230
2,965
4,568
53,484
0
W
8,906
2,464
0
1,977
13,131
5,444
35
1,787
11,344
0
69,845
L
Ne Zha
reij3011
Ne Zha
4,587
957
0
4,870
13,699
4,973
0
2,254
11,445
0
40,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,641
Gold Earned
32,183
373
Minions Killed
308
0
Camps Cleared
0
1,320,987
Distance Traveled
1,311,551
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,031
502
77
6
0
261,571
0
W
Bellona
8,057
576
89
6
0
259,851
2
W
Cthulhu
6,721
480
36
3
0
254,962
6
L
Rama
5,708
408
55
4
0
248,293
4
L
Chaac
6,999
500
82
6
0
263,676
0
L
Maui
5,720
409
19
1
0
271,224
1
W
Scylla
7,111
508
65
5
0
230,640
2
L
Thoth
7,560
540
87
6
0
251,961
1
W
Pele
7,721
552
106
8
0
313,963
1
L
Ne Zha
6,196
443
65
5
0
276,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role