Player Matchup

Pele
Pele
Jean Carlo0084
Pele
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 109L
1,277 Elo+
Solo
Ao Kuang
Ao Kuang
Miracle Void
Ao Kuang
Level 62
God Stats
0W - 1L
1,541 SR
Queue Stats
4W - 12L
900 Elo+
Party 1
Ares
Ares
unknownsound
Ares
Level 103
God Stats
0W - 1L
1,471 SR
Queue Stats
2W - 8L
1,194 Elo+
Party 1
Team Averages
Level 94
1,504 SR
1,124 Elo+

VS

Team Averages
Level 34
1,518 SR
1,344 Elo+
Da Ji
Da Ji
OctaneCrow
Da Ji
Level 28
God Stats
9W - 6L
1,473 SR
Queue Stats
28W - 33L
1,335 Elo+
Party 2
Bellona
Bellona
OctanePerf97
Bellona
Level 41
God Stats
9W - 3L
1,580 SR
Queue Stats
29W - 33L
1,335 Elo+
Party 2
Baron Samedi
Baron Samedi
Octanes Rage
Baron Samedi
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 3
9,139
609
10,694
21,305
9,732
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Miracle Void
Ao Kuang
13
3 / 9 / 1
9,253
617
9,993
18,600
9,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 6 / 3
10,786
719
11,753
23,339
32,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
15 / 2 / 8
13,145
876
25,007
14,718
9,098
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
OctanePerf97
Bellona
17
5 / 3 / 18
12,300
820
14,124
27,294
19,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Octanes Rage
Baron Samedi
17
7 / 0 / 14
12,100
807
16,512
13,286
6,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
5
Kills
27
27
Deaths
5
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
12
3
0.13
L
Ao Kuang
Miracle Void
Ao Kuang
3
9
1
0.39
W
Da Ji
15
2
8
9.5
W
Bellona
OctanePerf97
Bellona
5
3
18
4.67
W
Baron Samedi
Octanes Rage
Baron Samedi
7
0
14
14
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,440
Damage
55,643
63,244
Taken
55,298
51,623
Mitigated
35,531
8,941
Healing
24,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,694
2,042
240
1,717
21,305
9,732
0
4,726
16,579
0
45,574
L
Ao Kuang
Miracle Void
Ao Kuang
9,993
2,985
0
4,037
18,600
9,210
0
5,535
13,065
19,731
0
W
Da Ji
25,007
8,382
0
2,009
14,718
9,098
435
5,289
9,429
0
54,421
W
Bellona
OctanePerf97
Bellona
14,124
6,038
435
13,396
27,294
19,806
632
10,898
16,396
0
51,112
W
Baron Samedi
Octanes Rage
Baron Samedi
16,512
2,105
2,673
5,668
13,286
6,627
682
6,872
6,414
48,203
0
L
11,753
1,066
0
2,947
23,339
32,681
0
6,654
16,685
22,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,178
Gold Earned
37,545
104
Minions Killed
158
4
Camps Cleared
9
691,955
Distance Traveled
845,237
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,139
609
61
4
4
229,051
2
L
Ao Kuang
9,253
617
19
1
0
214,141
3
W
Da Ji
13,145
876
38
3
3
269,555
1
W
Bellona
12,300
820
58
4
3
290,142
0
W
Baron Samedi
12,100
807
62
4
3
285,540
2
L
Ares
10,786
719
24
2
0
248,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role