Player Matchup

Cernunnos
Cernunnos
CJT007
Cernunnos
Level 86
God Stats
9W - 7L
1,513 SR
Queue Stats
728W - 738L
1,555 Elo+
Solo
Kuzenbo
Kuzenbo
Caiń
Kuzenbo
Level 159
God Stats
2W - 1L
1,737 SR
Queue Stats
365W - 180L
1,730 Elo+
Party 2
Shiva
Shiva
DaedHorse
Shiva
Level 132
God Stats
8W - 2L
1,740 SR
Queue Stats
383W - 195L
1,732 Elo+
Party 2
Bastet
Bastet
ZombieKn1ght00
Bastet
Level 28
God Stats
2W - 1L
1,691 SR
Queue Stats
207W - 53L
1,799 Elo+
Party 2
Chronos
Chronos
Åsuras
Chronos
Level 160
God Stats
1W - 1L
1,285 SR
Queue Stats
210W - 109L
1,732 Elo+
Party 2
Team Averages
Level 113
1,593 SR
1,710 Elo+

VS

Team Averages
Level 117
1,641 SR
1,514 Elo+
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
B34STLY TURK3Y
Eset
Level 147
God Stats
2W - 2L
1,873 SR
Queue Stats
76W - 81L
1,526 Elo+
Party 1
Skadi
Skadi
Decorated Angel
Skadi
Level 104
God Stats
3W - 1L
1,916 SR
Queue Stats
59W - 54L
1,542 Elo+
Party 1
Zeus
Zeus
KingKozmik
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Shiva
Shiva
burtblack
Shiva
Level 160
God Stats
0W - 3L
1,414 SR
Queue Stats
325W - 325L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CJT007
Cernunnos
15
5 / 2 / 10
8,863
886
11,389
10,471
5,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Caiń
Kuzenbo
15
4 / 2 / 13
9,370
937
9,537
14,476
19,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
DaedHorse
Shiva
15
5 / 2 / 13
8,535
854
11,636
12,314
12,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 2 / 15
7,981
798
5,624
10,070
5,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Åsuras
Chronos
15
5 / 0 / 8
8,556
856
12,667
8,142
4,411
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 3 / 5
7,248
725
6,688
12,842
9,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 6
7,335
734
7,388
7,920
3,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 3
7,547
755
7,255
8,842
4,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 4
7,239
724
9,607
8,651
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
burtblack
Shiva
12
2 / 7 / 4
7,612
761
7,439
16,068
12,420
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
21
Kills
7
8
Deaths
21
59
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
3
5
1.17
L
1
4
6
1
W
Cernunnos
CJT007
Cernunnos
5
2
10
5
W
Kuzenbo
Caiń
Kuzenbo
4
2
13
5.25
W
Shiva
DaedHorse
Shiva
5
2
13
5.75
L
2
2
3
1.75
L
1
5
4
0.6
W
2
2
15
4.75
L
Shiva
burtblack
Shiva
2
7
4
0.57
W
Chronos
Åsuras
Chronos
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,853
Damage
38,377
55,473
Taken
54,323
48,185
Mitigated
32,882
21,926
Healing
13,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,688
720
578
4,215
12,842
9,163
0
4,392
8,184
0
13,201
L
7,388
688
1,424
803
7,920
3,488
0
3,454
4,336
20,932
0
W
Cernunnos
CJT007
Cernunnos
11,389
4,135
2,132
2,951
10,471
5,890
1,394
4,046
6,425
0
27,635
W
Kuzenbo
Caiń
Kuzenbo
9,537
3,087
1,698
2,830
14,476
19,433
272
2,824
11,652
15,891
0
W
Shiva
DaedHorse
Shiva
11,636
962
3,449
3,040
12,314
12,944
247
5,299
7,015
0
16,301
L
7,255
3,065
744
2,502
8,842
4,289
0
4,557
4,238
0
17,767
L
9,607
746
132
169
8,651
3,522
0
3,081
5,386
18,761
0
W
5,624
1,710
1,142
1,224
10,070
5,507
646
2,646
7,424
0
9,807
L
Shiva
burtblack
Shiva
7,439
632
931
1,782
16,068
12,420
0
6,720
9,040
0
12,442
W
Chronos
Åsuras
Chronos
12,667
1,936
985
2,475
8,142
4,411
1,408
2,180
5,962
29,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
36,981
113
Minions Killed
107
0
Camps Cleared
0
1,049,393
Distance Traveled
824,877
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,248
725
14
1
0
152,415
1
L
Eset
7,335
734
31
3
0
167,898
0
W
Cernunnos
8,863
886
40
4
0
163,793
3
W
Kuzenbo
9,370
937
12
1
0
203,455
0
W
Shiva
8,535
854
12
1
0
240,896
3
L
Skadi
7,547
755
26
3
0
177,155
2
L
Zeus
7,239
724
30
3
0
173,021
0
W
Bastet
7,981
798
11
1
0
199,764
0
L
Shiva
7,612
761
6
1
0
154,388
0
W
Chronos
8,556
856
38
4
0
241,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role