Player Matchup

Neith
Neith
AwakenBlack
Neith
Level 128
God Stats
5W - 10L
1,097 SR
Queue Stats
553W - 553L
1,463 Elo+
Solo
Janus
Janus
Ferayfa123
Janus
Level 68
God Stats
2W - 3L
1,882 SR
Queue Stats
117W - 112L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
LookWhoItsShoe
Zhong Kui
Level 125
God Stats
5W - 10L
1,432 SR
Queue Stats
330W - 334L
1,435 Elo+
Party 1
Baba Yaga
Baba Yaga
MommyThighs
Baba Yaga
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 211L
1,542 Elo+
Solo
Bellona
Bellona
Nastie Nugent
Bellona
Level 158
God Stats
13W - 15L
1,473 SR
Queue Stats
493W - 523L
1,483 Elo+
Party 1
Team Averages
Level 111
1,477 SR
1,496 Elo+

VS

Team Averages
Level 119
1,545 SR
1,480 Elo+
Bellona
Bellona
BigOlHangin
Bellona
Level 160
God Stats
3W - 1L
1,595 SR
Queue Stats
230W - 239L
1,554 Elo+
Solo
Danzaburou
Danzaburou
Praxel
Danzaburou
Level 135
God Stats
4W - 3L
1,641 SR
Queue Stats
247W - 241L
1,496 Elo+
Solo
Fenrir
Fenrir
Rolomass42
Fenrir
Level 148
God Stats
1W - 0L
1,394 SR
Queue Stats
144W - 137L
1,439 Elo+
Solo
Baba Yaga
Baba Yaga
ZXOmenXZ
Baba Yaga
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,427 Elo+
Party 2
Khepri
Khepri
zxDark_Angelzx
Khepri
Level 108
God Stats
5W - 0L
1,594 SR
Queue Stats
110W - 104L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 12
10,058
671
13,954
17,176
7,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
19
6 / 2 / 8
10,744
716
15,245
11,148
5,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
LookWhoItsShoe
Zhong Kui
14
1 / 8 / 14
9,150
610
8,573
16,772
10,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
MommyThighs
Baba Yaga
19
5 / 3 / 14
10,540
703
17,762
13,513
7,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
17
5 / 7 / 10
10,395
693
7,531
17,791
24,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigOlHangin
Bellona
18
4 / 7 / 12
12,065
804
9,179
24,021
30,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Praxel
Danzaburou
20
8 / 1 / 10
12,140
809
21,385
13,305
7,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Rolomass42
Fenrir
17
9 / 9 / 5
11,496
766
8,982
18,457
12,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
ZXOmenXZ
Baba Yaga
19
6 / 3 / 16
11,502
767
20,664
11,930
7,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 3 / 17
10,913
728
5,916
18,059
20,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
88
23
Kills
28
28
Deaths
23
58
Assists
60
Player
Kills
Deaths
Assists
KDA
L
6
8
12
1.5
W
Bellona
BigOlHangin
Bellona
4
7
12
1.43
L
Janus
6
2
8
5
L
Zhong Kui
LookWhoItsShoe
Zhong Kui
1
8
14
1
L
Baba Yaga
MommyThighs
Baba Yaga
5
3
14
4
L
Bellona
5
7
10
1.43
W
Danzaburou
Praxel
Danzaburou
8
1
10
13
W
Fenrir
Rolomass42
Fenrir
9
9
5
1.28
W
Baba Yaga
ZXOmenXZ
Baba Yaga
6
3
16
4.67
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,065
Damage
66,126
76,400
Taken
85,772
55,550
Mitigated
78,505
24,158
Healing
28,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,954
5,798
629
3,977
17,176
7,793
0
7,661
9,368
0
23,472
W
Bellona
BigOlHangin
Bellona
9,179
3,110
3,163
3,306
24,021
30,456
529
10,732
13,289
87
28,718
L
Janus
15,245
549
1,949
3,335
11,148
5,435
0
3,901
7,247
36,190
0
L
Zhong Kui
LookWhoItsShoe
Zhong Kui
8,573
261
984
2,156
16,772
10,927
336
4,571
12,050
16,944
0
L
Baba Yaga
MommyThighs
Baba Yaga
17,762
416
1,231
4,091
13,513
7,313
100
3,169
10,166
33,562
0
L
Bellona
7,531
387
2,914
2,892
17,791
24,082
37
7,391
10,238
0
15,138
W
Danzaburou
Praxel
Danzaburou
21,385
9,636
1,596
5,060
13,305
7,814
5,394
7,835
5,470
0
50,079
W
Fenrir
Rolomass42
Fenrir
8,982
1,092
1,763
1,766
18,457
12,289
252
10,097
8,360
26
12,281
W
Baba Yaga
ZXOmenXZ
Baba Yaga
20,664
2,521
1,410
2,546
11,930
7,392
1,362
6,669
5,261
37,357
0
W
5,916
167
4,063
3,954
18,059
20,554
407
6,247
11,812
14,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,887
Gold Earned
58,116
130
Minions Killed
151
0
Camps Cleared
0
1,369,813
Distance Traveled
1,384,897
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,058
671
15
1
0
212,493
2
W
Bellona
12,065
804
42
3
0
255,835
1
L
Janus
10,744
716
41
3
0
319,682
3
L
Zhong Kui
9,150
610
20
1
0
264,581
0
L
Baba Yaga
10,540
703
44
3
0
290,790
6
L
Bellona
10,395
693
10
1
0
282,267
5
W
Danzaburou
12,140
809
56
4
0
291,964
1
W
Fenrir
11,496
766
11
1
0
267,482
1
W
Baba Yaga
11,502
767
33
2
0
276,157
0
W
Khepri
10,913
728
9
1
0
293,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role