Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
GrandmaGaper
Ullr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,633 Elo+
Party 1
Izanami
Izanami
ItzHighNoonan
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,702 Elo+
Party 1
Sylvanus
Sylvanus
Seeppy
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,646 Elo+
Party 1
Jormungandr
Jormungandr
ShminkDinkleson
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,468 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,590 Elo+

VS

Team Averages
Level 64
1,666 SR
1,542 Elo+
Thoth
Thoth
Clawruh
Thoth
Level 42
God Stats
8W - 3L
1,684 SR
Queue Stats
30W - 21L
1,558 Elo+
Party 2
Atlas
Atlas
DAH_Bears123
Atlas
Level 147
God Stats
7W - 2L
1,790 SR
Queue Stats
14W - 14L
1,541 Elo+
Party 2
Horus
Horus
Dody iLy
Horus
Level 27
God Stats
2W - 1L
1,806 SR
Queue Stats
23W - 18L
1,556 Elo+
Party 2
Izanami
Izanami
Jazgames
Izanami
Level 69
God Stats
41W - 20L
1,649 SR
Queue Stats
125W - 92L
1,622 Elo+
Party 2
Mercury
Mercury
TherMotherMasher
Mercury
Level 35
God Stats
3W - 5L
1,403 SR
Queue Stats
79W - 104L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 0 / 0
6,335
576
5,562
6,394
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 2
5,464
497
2,077
6,414
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
7
0 / 4 / 0
4,732
430
1,534
5,321
1,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Seeppy
Sylvanus
9
2 / 2 / 0
5,510
501
3,948
9,811
5,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
ShminkDinkleson
Jormungandr
7
0 / 1 / 0
4,827
439
3,024
6,039
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Clawruh
Thoth
11
2 / 0 / 1
6,113
556
5,901
4,530
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 4
5,681
516
3,032
5,538
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Horus
Dody iLy
Horus
9
0 / 0 / 0
4,663
424
2,883
7,459
4,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Jazgames
Izanami
11
3 / 0 / 2
6,453
587
5,475
6,021
2,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 2
5,366
488
4,420
7,970
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
8
8
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
Thoth
Clawruh
Thoth
2
0
1
2.5
W
1
0
4
3
W
Horus
Dody iLy
Horus
0
0
0
0
L
0
1
2
1
L
Izanami
0
4
0
0
W
Izanami
Jazgames
Izanami
3
0
2
4
L
Sylvanus
Seeppy
Sylvanus
2
2
0
1
L
Jormungandr
ShminkDinkleson
Jormungandr
0
1
0
0
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,145
Damage
21,711
33,979
Taken
31,518
15,413
Mitigated
13,366
10,961
Healing
8,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,562
964
0
2,974
6,394
2,380
114
415
5,591
47,353
0
W
Thoth
Clawruh
Thoth
5,901
441
0
920
4,530
1,491
0
1,084
3,446
48,450
0
W
3,032
1,480
0
2,017
5,538
3,314
0
2,207
3,331
10,567
176
W
Horus
Dody iLy
Horus
2,883
1,625
74
3,281
7,459
4,234
0
4,970
2,489
0
22,018
L
2,077
524
0
1,904
6,414
2,686
0
3,578
2,836
0
33,304
L
Izanami
1,534
636
0
393
5,321
1,337
500
623
4,698
0
25,943
W
Izanami
Jazgames
Izanami
5,475
3,056
0
1,422
6,021
2,006
0
1,848
4,173
0
60,173
L
Sylvanus
Seeppy
Sylvanus
3,948
648
351
4,192
9,811
5,472
0
3,275
6,536
24,849
12,584
L
Jormungandr
ShminkDinkleson
Jormungandr
3,024
615
0
1,147
6,039
3,538
170
998
5,041
17,523
0
W
4,420
2,165
0
498
7,970
2,321
0
2,549
5,421
0
31,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,868
Gold Earned
28,276
267
Minions Killed
291
0
Camps Cleared
0
967,160
Distance Traveled
1,098,800
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,335
576
84
8
0
191,387
6
W
Thoth
6,113
556
90
8
0
211,255
2
W
Atlas
5,681
516
9
1
0
230,584
5
W
Horus
4,663
424
35
3
0
212,006
2
L
Ullr
5,464
497
49
4
0
187,873
1
L
Izanami
4,732
430
52
5
0
198,591
2
W
Izanami
6,453
587
96
9
0
195,016
5
L
Sylvanus
5,510
501
61
6
0
194,590
0
L
Jormungandr
4,827
439
21
2
0
194,719
1
W
Mercury
5,366
488
61
6
0
249,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role