Player Matchup

Maui
Maui
 
Maui
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AbsolutelyNot552
Ullr
Level 111
God Stats
12W - 11L
1,448 SR
Queue Stats
234W - 243L
1,421 Elo+
Solo
Ares
Ares
HiddenConcept
Ares
Level 47
God Stats
0W - 1L
1,521 SR
Queue Stats
23W - 25L
1,441 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MillenialToastt
Ah Muzen Cab
Level 66
God Stats
19W - 18L
1,460 SR
Queue Stats
57W - 54L
1,425 Elo+
Party 2
Cabrakan
Cabrakan
UglyPaul
Cabrakan
Level 88
God Stats
3W - 4L
1,399 SR
Queue Stats
133W - 169L
1,365 Elo+
Solo
Team Averages
Level 79
1,466 SR
1,430 Elo+

VS

Team Averages
Level 107
1,508 SR
1,491 Elo+
Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
ShBloodRappeR
Discordia
Level 146
God Stats
1W - 0L
1,540 SR
Queue Stats
38W - 35L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
1 / 0 / 0
5,108
639
3,360
6,790
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
0 / 1 / 0
4,052
507
1,286
4,838
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
1 / 0 / 0
4,550
569
2,165
3,368
1,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
MillenialToastt
Ah Muzen Cab
7
0 / 1 / 0
3,938
492
3,069
2,728
776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
UglyPaul
Cabrakan
4
0 / 1 / 0
3,553
444
0
2,427
1,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 0 / 0
4,589
574
3,497
4,717
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
 
Arachne
7
1 / 2 / 1
4,443
555
2,618
6,427
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Terra
 
Terra
7
0 / 0 / 0
4,297
537
378
4,413
1,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
 
Anhur
7
1 / 1 / 0
4,242
530
1,865
3,724
954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
ShBloodRappeR
Discordia
9
1 / 0 / 0
4,914
614
1,485
3,167
1,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
3
3
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
0
0
1
W
Chaac
 
Chaac
0
0
0
0
W
Arachne
 
Arachne
1
2
1
0.75
W
Terra
 
Terra
0
0
0
0
W
Anhur
 
Anhur
1
1
0
1
L
0
1
0
0
L
1
0
0
1
L
Ah Muzen Cab
MillenialToastt
Ah Muzen Cab
0
1
0
0
W
Discordia
ShBloodRappeR
Discordia
1
0
0
1
L
Cabrakan
UglyPaul
Cabrakan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,880
Damage
9,843
20,151
Taken
22,448
10,843
Mitigated
7,971
6,213
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,360
1,681
0
1,260
6,790
5,468
0
0
6,790
22,455
6,471
W
Chaac
 
Chaac
3,497
1,566
0
1,151
4,717
2,373
0
1,929
2,788
0
26,048
W
Arachne
 
Arachne
2,618
2,331
0
1,374
6,427
1,955
0
997
5,430
0
23,555
W
Terra
 
Terra
378
29
1,080
2,046
4,413
1,509
0
795
3,618
5,226
0
W
Anhur
 
Anhur
1,865
1,027
0
881
3,724
954
0
1,001
2,723
0
23,778
L
1,286
483
0
1,485
4,838
1,681
0
1,672
3,166
0
19,901
L
2,165
279
0
1,309
3,368
1,411
0
137
3,231
12,829
0
L
Ah Muzen Cab
MillenialToastt
Ah Muzen Cab
3,069
1,384
0
1,072
2,728
776
141
38
2,690
0
26,321
W
Discordia
ShBloodRappeR
Discordia
1,485
44
0
1,085
3,167
1,180
824
0
3,167
26,570
2,798
L
Cabrakan
UglyPaul
Cabrakan
0
0
0
1,087
2,427
1,507
0
0
2,427
8,223
1,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,201
Gold Earned
22,485
180
Minions Killed
225
0
Camps Cleared
0
657,650
Distance Traveled
806,530
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,108
639
62
8
0
161,151
1
W
Chaac
4,589
574
45
6
0
172,982
1
W
Arachne
4,443
555
45
6
0
183,512
0
W
Terra
4,297
537
19
2
0
165,685
3
W
Anhur
4,242
530
59
7
0
156,260
2
L
Ullr
4,052
507
32
4
0
125,137
1
L
Ares
4,550
569
21
3
0
168,566
2
L
Ah Muzen Cab
3,938
492
36
5
0
155,230
1
W
Discordia
4,914
614
57
7
0
128,091
1
L
Cabrakan
3,553
444
29
4
0
47,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role