Player Matchup

Anubis
Anubis
Bobbleheadtv
Anubis
Level 75
God Stats
1W - 11L
1,305 SR
Queue Stats
8W - 27L
1,141 Elo+
Party 2
Mercury
Mercury
Destruuction
Mercury
Level 114
God Stats
0W - 3L
1,304 SR
Queue Stats
21W - 45L
1,313 Elo+
Party 2
Cabrakan
Cabrakan
KheprisDad
Cabrakan
Level 108
God Stats
0W - 1L
1,165 SR
Queue Stats
38W - 61L
1,317 Elo+
Solo
Team Averages
Level 99
1,258 SR
1,257 Elo+

VS

Team Averages
Level 41
1,713 SR
1,570 Elo+
Mulan
Mulan
BalGammon
Mulan
Level 45
God Stats
42W - 16L
1,689 SR
Queue Stats
78W - 38L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
Vixavil
Nu Wa
Level 33
God Stats
11W - 1L
1,851 SR
Queue Stats
83W - 41L
1,568 Elo+
Party 1
Charybdis
Charybdis
xXRubyRainXx
Charybdis
Level 45
God Stats
2W - 1L
1,600 SR
Queue Stats
83W - 41L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
0 / 8 / 0
10,074
593
7,076
15,486
9,404
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Destruuction
Mercury
11
0 / 3 / 1
9,074
534
4,248
10,766
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
KheprisDad
Cabrakan
15
1 / 6 / 1
11,337
667
8,782
28,214
36,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BalGammon
Mulan
17
5 / 0 / 12
13,259
780
14,755
16,511
17,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Vixavil
Nu Wa
17
6 / 0 / 11
12,677
746
18,933
5,191
2,691
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
xXRubyRainXx
Charybdis
16
6 / 2 / 11
11,902
700
12,930
13,310
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
1
Kills
17
17
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mulan
BalGammon
Mulan
5
0
12
11
L
Anubis
0
8
0
0
L
Mercury
Destruuction
Mercury
0
3
1
0.17
L
Cabrakan
KheprisDad
Cabrakan
1
6
1
0.25
W
Nu Wa
Vixavil
Nu Wa
6
0
11
11.5
W
Charybdis
xXRubyRainXx
Charybdis
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,106
Damage
46,618
54,466
Taken
35,012
50,966
Mitigated
25,397
12,142
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BalGammon
Mulan
14,755
2,030
0
4,016
16,511
17,296
297
5,662
8,454
0
25,804
L
Anubis
7,076
149
146
4,443
15,486
9,404
25
5,318
9,974
74,446
0
L
Mercury
Destruuction
Mercury
4,248
2,831
207
723
10,766
4,627
0
2,880
7,792
0
19,692
L
Cabrakan
KheprisDad
Cabrakan
8,782
1,816
136
6,487
28,214
36,935
0
10,904
17,111
28,683
0
W
Nu Wa
Vixavil
Nu Wa
18,933
4,783
195
2,589
5,191
2,691
1,499
3,326
1,865
66,570
0
W
Charybdis
xXRubyRainXx
Charybdis
12,930
7,120
0
4,502
13,310
5,410
1,061
7,531
5,779
0
57,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,485
Gold Earned
37,838
153
Minions Killed
174
4
Camps Cleared
11
737,368
Distance Traveled
912,946
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,259
780
12
1
2
322,715
2
L
Anubis
10,074
593
101
6
3
226,954
4
L
Mercury
9,074
534
21
1
1
262,030
1
L
Cabrakan
11,337
667
31
2
0
248,384
4
W
Nu Wa
12,677
746
94
6
6
305,895
1
W
Charybdis
11,902
700
68
4
3
284,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role