Player Matchup

Nox
Nox
Aurethial
Nox
Level 122
God Stats
2W - 1L
1,448 SR
Queue Stats
21W - 24L
1,485 Elo+
Party 3
Guan Yu
Guan Yu
BigOlBlacky
Guan Yu
Level 146
God Stats
10W - 3L
1,686 SR
Queue Stats
108W - 80L
1,507 Elo+
Party 1
Ares
Ares
Crazyspacecake
Ares
Level 24
God Stats
5W - 0L
1,798 SR
Queue Stats
28W - 12L
1,522 Elo+
Party 1
Neith
Neith
Turnuswf
Neith
Level 20
God Stats
13W - 17L
1,415 SR
Queue Stats
14W - 22L
1,409 Elo+
Party 3
Anubis
Anubis
retroxreverse
Anubis
Level 46
God Stats
25W - 10L
1,627 SR
Queue Stats
37W - 32L
1,439 Elo+
Party 1
Team Averages
Level 72
1,595 SR
1,473 Elo+

VS

Team Averages
Level 81
1,530 SR
1,421 Elo+
Chiron
Chiron
Cy3pher
Chiron
Level 12
God Stats
0W - 4L
1,267 SR
Queue Stats
4W - 18L
1,212 Elo+
Party 4
Ah Puch
Ah Puch
Korosztos
Ah Puch
Level 125
God Stats
3W - 5L
1,379 SR
Queue Stats
36W - 59L
1,407 Elo+
Party 4
Bacchus
Bacchus
MilKyMaN247
Bacchus
Level 125
God Stats
2W - 2L
1,841 SR
Queue Stats
35W - 57L
1,409 Elo+
Party 4
Lancelot
Lancelot
TheOtherEditor
Lancelot
Level 105
God Stats
0W - 6L
1,466 SR
Queue Stats
141W - 100L
1,566 Elo+
Party 2
Gilgamesh
Gilgamesh
TuTuTheImpaler
Gilgamesh
Level 37
God Stats
0W - 1L
1,695 SR
Queue Stats
27W - 31L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
7,673
767
7,583
4,827
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
BigOlBlacky
Guan Yu
16
7 / 0 / 10
8,544
854
13,063
11,196
10,149
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
4 / 0 / 7
8,260
826
6,521
8,746
10,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Turnuswf
Neith
14
0 / 2 / 9
7,631
763
5,425
8,988
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 0 / 9
8,732
873
9,738
8,459
5,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cy3pher
Chiron
13
0 / 4 / 0
6,988
699
3,741
9,343
2,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Puch
Korosztos
Ah Puch
13
0 / 3 / 0
7,000
700
9,834
7,233
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
MilKyMaN247
Bacchus
12
0 / 3 / 0
7,001
700
2,778
10,292
9,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
13
2 / 5 / 0
7,196
720
6,942
11,401
3,951
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
TuTuTheImpaler
Gilgamesh
12
0 / 5 / 1
6,572
657
3,488
12,851
3,840
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
3
20
Kills
2
2
Deaths
20
43
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Guan Yu
BigOlBlacky
Guan Yu
7
0
10
12
W
4
0
7
7.5
L
Chiron
Cy3pher
Chiron
0
4
0
0
L
Ah Puch
Korosztos
Ah Puch
0
3
0
0
L
Bacchus
MilKyMaN247
Bacchus
0
3
0
0
L
Lancelot
2
5
0
0.4
L
Gilgamesh
TuTuTheImpaler
Gilgamesh
0
5
1
0.1
W
Neith
Turnuswf
Neith
0
2
9
2.25
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,330
Damage
26,783
42,216
Taken
51,120
31,580
Mitigated
22,333
11,917
Healing
3,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,583
674
0
7
4,827
2,390
1,440
2,099
2,728
14,704
0
W
Guan Yu
BigOlBlacky
Guan Yu
13,063
1,608
1,968
3,198
11,196
10,149
1,007
3,046
8,150
0
24,340
W
6,521
114
0
516
8,746
10,201
0
2,167
6,579
9,313
0
L
Chiron
Cy3pher
Chiron
3,741
1,803
137
1,144
9,343
2,794
904
4,103
5,240
0
18,679
L
Ah Puch
Korosztos
Ah Puch
9,834
113
0
506
7,233
2,132
0
3,253
3,980
34,530
0
L
Bacchus
MilKyMaN247
Bacchus
2,778
311
0
1,238
10,292
9,616
0
5,754
4,538
9,865
0
L
Lancelot
6,942
889
0
513
11,401
3,951
0
4,869
6,532
0
21,359
L
Gilgamesh
TuTuTheImpaler
Gilgamesh
3,488
631
0
268
12,851
3,840
60
5,863
6,988
0
8,092
W
Neith
Turnuswf
Neith
5,425
1,769
0
2,473
8,988
3,832
987
1,382
7,606
0
29,844
W
9,738
1,139
0
3,755
8,459
5,008
690
3,918
4,541
33,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,840
Gold Earned
34,757
148
Minions Killed
172
0
Camps Cleared
0
1,054,628
Distance Traveled
997,143
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,673
767
17
2
0
202,770
1
W
Guan Yu
8,544
854
21
2
0
248,264
1
W
Ares
8,260
826
4
0
0
209,651
0
L
Chiron
6,988
699
41
4
0
189,742
0
L
Ah Puch
7,000
700
71
7
0
187,123
1
L
Bacchus
7,001
700
12
1
0
195,926
2
L
Lancelot
7,196
720
39
4
0
222,600
2
L
Gilgamesh
6,572
657
9
1
0
201,752
2
W
Neith
7,631
763
52
5
0
188,363
0
W
Anubis
8,732
873
54
5
0
205,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role