Player Matchup

Ra
Ra
CaUsAl_DiNo_BaNa
Ra
Level 157
God Stats
6W - 7L
1,517 SR
Queue Stats
251W - 287L
1,422 Elo+
Party 1
Atlas
Atlas
DeathReaperx93
Atlas
Level 66
God Stats
2W - 7L
1,344 SR
Queue Stats
37W - 71L
1,342 Elo+
Party 1
Chiron
Chiron
ElDirt
Chiron
Level 109
God Stats
0W - 2L
1,265 SR
Queue Stats
143W - 161L
1,433 Elo+
Party 1
Set
Set
Jayyisilluminati
Set
Level 111
God Stats
5W - 11L
1,370 SR
Queue Stats
101W - 131L
1,365 Elo+
Party 1
Horus
Horus
XXDerpLord
Horus
Level 147
God Stats
5W - 7L
1,335 SR
Queue Stats
277W - 288L
1,412 Elo+
Party 1
Team Averages
Level 118
1,366 SR
1,395 Elo+

VS

Team Averages
Level 93
1,564 SR
1,466 Elo+
Pele
Pele
AlphaAestheticz
Pele
Level 70
God Stats
9W - 3L
1,676 SR
Queue Stats
87W - 69L
1,486 Elo+
Party 2
Vulcan
Vulcan
Nate_m20
Vulcan
Level 109
God Stats
1W - 2L
1,383 SR
Queue Stats
261W - 278L
1,465 Elo+
Party 2
Cabrakan
Cabrakan
TheRealOmniKing
Cabrakan
Level 124
God Stats
14W - 5L
1,844 SR
Queue Stats
216W - 200L
1,480 Elo+
Solo
Neith
Neith
TrulyyTragic
Neith
Level 105
God Stats
17W - 22L
1,425 SR
Queue Stats
180W - 173L
1,457 Elo+
Party 3
Atlas
Atlas
potheadcris
Atlas
Level 59
God Stats
41W - 48L
1,493 SR
Queue Stats
144W - 144L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,131
542
7,128
9,261
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 7
6,707
447
5,743
13,700
9,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
ElDirt
Chiron
12
6 / 4 / 4
7,619
508
9,998
12,758
4,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 6
7,190
479
5,308
11,882
5,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
12
3 / 3 / 0
7,638
509
9,165
12,424
10,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 6
7,821
521
4,780
12,707
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
Nate_m20
Vulcan
13
2 / 2 / 5
7,826
522
6,057
5,734
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
14
3 / 2 / 2
8,752
583
9,208
11,912
8,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
5 / 3 / 5
8,279
552
13,875
11,623
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
5 / 5 / 5
7,972
531
8,249
15,617
12,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
13
Kills
15
15
Deaths
13
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
4
4
3
1.38
L
0
2
7
1.75
L
Chiron
ElDirt
Chiron
6
4
4
2
L
0
2
6
1.5
W
Vulcan
Nate_m20
Vulcan
2
2
5
2.25
W
Cabrakan
3
2
2
2
W
5
3
5
2.5
L
Horus
3
3
0
1
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,342
Damage
42,169
60,025
Taken
57,593
33,998
Mitigated
33,603
15,310
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,780
648
0
2,059
12,707
5,099
0
2,217
10,445
0
69,440
L
7,128
523
843
2,638
9,261
4,024
720
3,595
5,666
59,738
0
L
5,743
2,678
0
3,966
13,700
9,196
306
4,666
9,034
16,686
0
L
Chiron
ElDirt
Chiron
9,998
2,485
547
2,695
12,758
4,816
0
4,108
8,650
0
45,758
L
5,308
2,257
0
1,552
11,882
5,637
0
3,362
8,520
0
54,950
W
Vulcan
Nate_m20
Vulcan
6,057
1,642
0
137
5,734
2,647
0
868
4,866
52,025
0
W
Cabrakan
9,208
1,492
0
4,794
11,912
8,180
0
1,447
9,698
63,334
0
W
13,875
6,879
0
3,638
11,623
5,047
1,152
4,630
6,993
0
60,553
L
Horus
9,165
3,794
75
2,994
12,424
10,325
0
7,783
4,641
5,256
38,132
W
8,249
3,839
534
1,620
15,617
12,630
359
5,048
10,522
24,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,285
Gold Earned
40,650
378
Minions Killed
457
0
Camps Cleared
0
1,411,010
Distance Traveled
1,389,271
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,821
521
119
8
0
338,572
1
L
Ra
8,131
542
111
7
0
278,581
1
L
Atlas
6,707
447
14
1
0
299,627
0
L
Chiron
7,619
508
71
5
0
270,161
1
L
Set
7,190
479
113
8
0
318,316
0
W
Vulcan
7,826
522
82
5
0
285,519
2
W
Cabrakan
8,752
583
127
8
0
252,340
2
W
Neith
8,279
552
95
6
0
231,678
1
L
Horus
7,638
509
69
5
0
244,325
2
W
Atlas
7,972
531
34
2
0
281,162
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role