Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Mercy_Lacroix_
Ravana
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
432W - 394L
1,542 Elo+
Party 2
Atlas
Atlas
TAT3R19
Atlas
Level 158
God Stats
7W - 11L
1,500 SR
Queue Stats
380W - 419L
1,482 Elo+
Solo
Chiron
Chiron
squishiely
Chiron
Level 98
God Stats
9W - 7L
1,539 SR
Queue Stats
283W - 285L
1,544 Elo+
Party 2
Nox
Nox
valkyrieandrade
Nox
Level 66
God Stats
8W - 15L
1,475 SR
Queue Stats
271W - 265L
1,512 Elo+
Party 2
Team Averages
Level 124
1,503 SR
1,516 Elo+

VS

Team Averages
Level 124
1,551 SR
1,481 Elo+
Scylla
Scylla
BagOfWetCats
Scylla
Level 122
God Stats
4W - 13L
1,363 SR
Queue Stats
300W - 301L
1,493 Elo+
Party 1
Achilles
Achilles
Firereaper109
Achilles
Level 89
God Stats
15W - 12L
1,666 SR
Queue Stats
108W - 120L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
Guyle02
Jormungandr
Level 129
God Stats
11W - 4L
1,634 SR
Queue Stats
150W - 146L
1,474 Elo+
Solo
Ravana
Ravana
Mx3_Khaos
Ravana
Level 123
God Stats
7W - 6L
1,574 SR
Queue Stats
300W - 335L
1,467 Elo+
Solo
Danzaburou
Danzaburou
UnS33n_TH3_DR3AM
Danzaburou
Level 155
God Stats
5W - 2L
1,518 SR
Queue Stats
170W - 162L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 4 / 5
7,431
437
5,581
14,476
11,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 4 / 1
8,079
475
9,239
11,994
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Atlas
TAT3R19
Atlas
13
3 / 4 / 0
7,851
462
7,525
14,754
10,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
squishiely
Chiron
13
1 / 2 / 1
8,193
482
10,680
13,667
4,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 6 / 0
7,380
434
5,267
11,519
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 1 / 5
8,410
495
9,578
8,627
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Firereaper109
Achilles
15
4 / 2 / 4
9,399
553
11,184
14,199
10,553
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Guyle02
Jormungandr
13
1 / 2 / 9
8,217
483
6,137
14,802
14,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Mx3_Khaos
Ravana
14
7 / 3 / 6
9,152
538
11,875
9,468
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
UnS33n_TH3_DR3AM
Danzaburou
16
3 / 0 / 1
9,961
586
9,411
13,893
6,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
20
20
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
5
0.88
W
Scylla
5
1
5
7.5
W
Achilles
Firereaper109
Achilles
4
2
4
3
W
Jormungandr
Guyle02
Jormungandr
1
2
9
2.75
L
2
4
1
0.63
W
Ravana
Mx3_Khaos
Ravana
7
3
6
3.33
L
Atlas
TAT3R19
Atlas
3
4
0
0.75
W
Danzaburou
UnS33n_TH3_DR3AM
Danzaburou
3
0
1
3.5
L
Chiron
squishiely
Chiron
1
2
1
0.75
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,292
Damage
48,185
66,410
Taken
60,989
36,946
Mitigated
38,606
16,192
Healing
22,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,581
1,231
1,410
4,220
14,476
11,927
12
4,360
10,116
19,902
0
W
Scylla
9,578
1,454
0
490
8,627
3,359
815
4,002
4,317
48,669
0
W
Achilles
Firereaper109
Achilles
11,184
2,957
0
3,644
14,199
10,553
277
4,487
9,178
0
56,415
W
Jormungandr
Guyle02
Jormungandr
6,137
1,627
0
3,787
14,802
14,095
230
2,619
12,089
30,257
2,234
L
9,239
3,251
0
5,254
11,994
5,575
0
3,822
8,172
0
64,561
W
Ravana
Mx3_Khaos
Ravana
11,875
5,106
0
3,898
9,468
4,524
0
4,291
4,957
0
61,021
L
Atlas
TAT3R19
Atlas
7,525
2,815
0
875
14,754
10,398
0
953
13,801
42,387
0
W
Danzaburou
UnS33n_TH3_DR3AM
Danzaburou
9,411
4,219
0
11,100
13,893
6,075
1,068
1,949
11,910
0
82,345
L
Chiron
squishiely
Chiron
10,680
3,013
412
3,821
13,667
4,341
0
2,002
11,665
0
73,302
L
5,267
405
0
200
11,519
4,705
78
4,073
7,446
41,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,934
Gold Earned
45,139
437
Minions Killed
436
0
Camps Cleared
0
1,541,169
Distance Traveled
1,590,798
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,431
437
30
2
0
285,626
3
W
Scylla
8,410
495
57
3
0
332,709
2
W
Achilles
9,399
553
101
6
0
317,602
4
W
Jormungandr
8,217
483
43
3
0
330,344
2
L
Ravana
8,079
475
117
7
0
353,065
0
W
Ravana
9,152
538
102
6
0
313,469
7
L
Atlas
7,851
462
86
5
0
295,545
1
W
Danzaburou
9,961
586
133
8
0
296,674
4
L
Chiron
8,193
482
133
8
0
293,760
2
L
Nox
7,380
434
71
4
0
313,173
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role