Player Matchup

Charybdis
Charybdis
Blueberry2245
Charybdis
Level 118
God Stats
13W - 17L
1,478 SR
Queue Stats
28W - 49L
1,264 Elo+
Party 1
Atlas
Atlas
FieryPhoenix411
Atlas
Level 43
God Stats
0W - 1L
1,621 SR
Queue Stats
12W - 37L
1,170 Elo+
Party 1
Thor
Thor
IgneousBeatle36
Thor
Level 13
God Stats
0W - 2L
1,167 SR
Queue Stats
0W - 4L
986 Elo+
Party 1
Gilgamesh
Gilgamesh
alamortician
Gilgamesh
Level 80
God Stats
0W - 3L
1,239 SR
Queue Stats
218W - 233L
1,288 Elo+
Solo
Anubis
Anubis
immortaljt87
Anubis
Level 64
God Stats
0W - 7L
1,261 SR
Queue Stats
24W - 32L
1,299 Elo+
Solo
Team Averages
Level 64
1,353 SR
1,201 Elo+

VS

Team Averages
Level 82
1,459 SR
1,326 Elo+
Maui
Maui
AzteqkA
Maui
Level 68
God Stats
3W - 2L
1,517 SR
Queue Stats
17W - 20L
1,360 Elo+
Solo
Chaac
Chaac
FISHTANK483
Chaac
Level 73
God Stats
2W - 4L
1,255 SR
Queue Stats
12W - 16L
1,377 Elo+
Solo
Skadi
Skadi
NrvzBug
Skadi
Level 101
God Stats
3W - 0L
1,750 SR
Queue Stats
85W - 94L
1,178 Elo+
Solo
Freya
Freya
SMG 3k
Freya
Level 104
God Stats
19W - 23L
1,459 SR
Queue Stats
172W - 171L
1,355 Elo+
Solo
Anubis
Anubis
furgon_cuya
Anubis
Level 65
God Stats
2W - 1L
1,315 SR
Queue Stats
57W - 74L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blueberry2245
Charybdis
9
2 / 3 / 1
5,929
494
3,181
6,742
2,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 1 / 0
5,021
418
1,351
2,668
1,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
1 / 2 / 2
6,109
509
1,590
8,283
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
alamortician
Gilgamesh
8
0 / 1 / 0
5,357
446
3,404
5,955
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
11
2 / 1 / 3
6,250
521
6,187
5,826
2,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
AzteqkA
Maui
10
0 / 0 / 4
6,899
575
2,429
5,908
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 1 / 2
6,445
537
3,137
9,245
4,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
NrvzBug
Skadi
10
4 / 2 / 0
6,593
549
3,888
5,474
1,738
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
SMG 3k
Freya
12
2 / 2 / 0
6,993
583
2,587
4,994
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
10
2 / 0 / 1
6,423
535
3,221
5,450
2,555
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
8
8
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Maui
AzteqkA
Maui
0
0
4
2
L
Charybdis
Blueberry2245
Charybdis
2
3
1
0.83
W
0
1
2
1
L
0
1
0
0
L
1
2
2
1
W
Skadi
NrvzBug
Skadi
4
2
0
2
W
Freya
SMG 3k
Freya
2
2
0
1
L
Gilgamesh
alamortician
Gilgamesh
0
1
0
0
W
Anubis
2
0
1
2.5
L
Anubis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,713
Damage
15,262
29,474
Taken
31,071
11,531
Mitigated
15,873
8,920
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
AzteqkA
Maui
2,429
331
0
2,244
5,908
5,369
435
1,904
4,004
25,603
5,992
L
Charybdis
Blueberry2245
Charybdis
3,181
1,852
0
808
6,742
2,039
54
1,033
5,709
0
29,562
W
3,137
764
0
3,559
9,245
4,225
1,274
1,937
7,308
0
36,797
L
1,351
578
36
36
2,668
1,449
0
403
2,265
11,726
0
L
1,590
377
0
2,421
8,283
2,993
0
2,797
5,486
0
31,058
W
Skadi
NrvzBug
Skadi
3,888
2,125
0
0
5,474
1,738
1,311
1,280
4,194
0
33,802
W
Freya
SMG 3k
Freya
2,587
633
0
2,207
4,994
1,986
667
2,249
2,745
45,324
5,339
L
Gilgamesh
alamortician
Gilgamesh
3,404
1,645
0
2,975
5,955
2,390
0
453
5,502
0
20,528
W
Anubis
3,221
243
0
3,894
5,450
2,555
328
168
5,282
38,453
0
L
Anubis
6,187
611
0
2,644
5,826
2,660
0
2,966
2,860
35,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,666
Gold Earned
33,353
203
Minions Killed
295
0
Camps Cleared
0
1,025,844
Distance Traveled
1,117,755
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,899
575
44
4
0
236,235
2
L
Charybdis
5,929
494
42
4
0
217,554
1
W
Chaac
6,445
537
49
4
0
219,072
1
L
Atlas
5,021
418
14
1
0
198,327
0
L
Thor
6,109
509
63
5
0
252,472
0
W
Skadi
6,593
549
69
6
0
226,268
2
W
Freya
6,993
583
80
7
0
220,100
5
L
Gilgamesh
5,357
446
31
3
0
149,441
0
W
Anubis
6,423
535
53
4
0
216,080
0
L
Anubis
6,250
521
53
4
0
208,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role