Player Matchup

Discordia
Discordia
Abnormal4ce
Discordia
Level 154
God Stats
2W - 5L
1,418 SR
Queue Stats
307W - 328L
1,516 Elo+
Solo
Zeus
Zeus
DrTibex
Zeus
Level 160
God Stats
5W - 2L
1,654 SR
Queue Stats
97W - 123L
1,511 Elo+
Solo
Hachiman
Hachiman
KingMedovar
Hachiman
Level 157
God Stats
1W - 2L
1,350 SR
Queue Stats
170W - 186L
1,542 Elo+
Solo
Terra
Terra
Taehtie
Terra
Level 148
God Stats
2W - 3L
1,378 SR
Queue Stats
217W - 243L
1,507 Elo+
Party 1
Medusa
Medusa
TheOnlyAna
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,233 Elo+
Party 1
Team Averages
Level 127
1,460 SR
1,462 Elo+

VS

Team Averages
Level 144
1,579 SR
1,495 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AndyDerFieseREAL
Jormungandr
Level 158
God Stats
8W - 5L
1,741 SR
Queue Stats
240W - 258L
1,457 Elo+
Solo
Xing Tian
Xing Tian
Headshotsurvive
Xing Tian
Level 156
God Stats
4W - 5L
1,655 SR
Queue Stats
182W - 198L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Abnormal4ce
Discordia
13
1 / 8 / 7
8,150
679
9,958
12,853
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
DrTibex
Zeus
16
2 / 4 / 6
8,973
748
16,313
10,379
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
KingMedovar
Hachiman
15
5 / 5 / 0
8,969
747
17,066
13,968
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Taehtie
Terra
14
1 / 3 / 6
7,759
647
4,007
13,933
15,165
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
TheOnlyAna
Medusa
13
2 / 7 / 5
8,361
697
6,573
14,249
5,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
13 / 3 / 11
11,479
957
28,999
13,369
7,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Sol
 
Sol
15
1 / 2 / 15
9,317
776
11,889
11,073
5,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
 
Guan Yu
14
2 / 2 / 15
8,879
740
6,649
16,088
18,387
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
AndyDerFieseREAL
Jormungandr
16
8 / 3 / 9
10,977
915
8,323
16,483
17,597
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xing Tian
Headshotsurvive
Xing Tian
16
3 / 2 / 15
10,069
839
6,084
19,960
26,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
11
Kills
27
27
Deaths
12
24
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
13
3
11
6.17
W
Sol
 
Sol
1
2
15
4.25
W
Guan Yu
 
Guan Yu
2
2
15
4.75
L
Discordia
Abnormal4ce
Discordia
1
8
7
0.56
W
Jormungandr
AndyDerFieseREAL
Jormungandr
8
3
9
4.17
L
Zeus
DrTibex
Zeus
2
4
6
1.25
W
Xing Tian
Headshotsurvive
Xing Tian
3
2
15
5.25
L
Hachiman
KingMedovar
Hachiman
5
5
0
1
L
Terra
Taehtie
Terra
1
3
6
1.33
L
Medusa
TheOnlyAna
Medusa
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,917
Damage
61,944
65,382
Taken
76,973
37,196
Mitigated
75,215
20,799
Healing
41,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
28,999
11,873
1,771
5,260
13,369
7,734
3,254
5,270
8,099
0
55,834
W
Sol
 
Sol
11,889
1,926
861
4,382
11,073
5,290
2,627
6,014
5,059
23,925
0
W
Guan Yu
 
Guan Yu
6,649
595
7,578
6,222
16,088
18,387
949
5,927
10,161
47
9,342
L
Discordia
Abnormal4ce
Discordia
9,958
280
408
499
12,853
4,898
0
3,874
8,979
16,297
0
W
Jormungandr
AndyDerFieseREAL
Jormungandr
8,323
1,035
3,622
3,948
16,483
17,597
701
6,041
10,442
26,659
0
L
Zeus
DrTibex
Zeus
16,313
1,191
0
250
10,379
5,151
0
4,307
6,072
38,412
0
W
Xing Tian
Headshotsurvive
Xing Tian
6,084
491
3,541
4,700
19,960
26,207
177
7,026
12,934
11,626
0
L
Hachiman
KingMedovar
Hachiman
17,066
7,257
0
2,120
13,968
5,996
0
6,292
7,676
0
30,793
L
Terra
Taehtie
Terra
4,007
214
10,276
5,698
13,933
15,165
0
5,535
8,398
7,013
0
L
Medusa
TheOnlyAna
Medusa
6,573
3,167
310
1,238
14,249
5,986
0
6,335
7,914
0
12,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,212
Gold Earned
50,721
122
Minions Killed
124
0
Camps Cleared
0
953,756
Distance Traveled
1,128,795
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,479
957
56
5
0
212,974
2
W
Sol
9,317
776
26
2
0
215,320
1
W
Guan Yu
8,879
740
6
1
0
242,396
4
L
Discordia
8,150
679
19
2
0
196,627
2
W
Jormungandr
10,977
915
25
2
0
205,059
0
L
Zeus
8,973
748
53
4
0
188,813
1
W
Xing Tian
10,069
839
11
1
0
253,046
0
L
Hachiman
8,969
747
35
3
0
177,474
0
L
Terra
7,759
647
0
0
0
207,626
1
L
Medusa
8,361
697
15
1
0
183,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role