Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Drakostein
Set
Level 149
God Stats
0W - 1L
1,265 SR
Queue Stats
29W - 38L
1,503 Elo+
Party 2
Hades
Hades
FMGBBZ JOE
Hades
Level 155
God Stats
2W - 1L
1,808 SR
Queue Stats
32W - 32L
1,563 Elo+
Party 2
Maui
Maui
KaatieKat
Maui
Level 156
God Stats
2W - 6L
1,500 SR
Queue Stats
38W - 46L
1,493 Elo+
Solo
Anubis
Anubis
XGreen GoblinX
Anubis
Level 157
God Stats
0W - 3L
1,550 SR
Queue Stats
19W - 27L
1,523 Elo+
Party 2
Team Averages
Level 155
1,525 SR
1,516 Elo+

VS

Team Averages
Level 101
1,531 SR
1,523 Elo+
Scylla
Scylla
American180
Scylla
Level 69
God Stats
27W - 27L
1,471 SR
Queue Stats
232W - 244L
1,607 Elo+
Party 1
Ishtar
Ishtar
Creed5098
Ishtar
Level 26
God Stats
1W - 2L
1,355 SR
Queue Stats
2W - 3L
1,394 Elo+
Party 3
Nu Wa
Nu Wa
JadeBosson
Nu Wa
Level 144
God Stats
8W - 4L
1,671 SR
Queue Stats
228W - 234L
1,516 Elo+
Party 1
Maui
Maui
Kenketsu_Undo
Maui
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,521 Elo+
Party 3
Tyr
Tyr
Tamashi27
Tyr
Level 148
God Stats
2W - 0L
1,658 SR
Queue Stats
18W - 14L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
0 / 1 / 0
7,108
711
2,911
6,092
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 0
6,881
688
4,243
8,545
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
13
1 / 2 / 1
6,989
699
7,368
10,067
5,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
11
0 / 1 / 0
6,709
671
1,881
9,272
6,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
0 / 4 / 1
6,668
667
4,472
8,156
4,688
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 0 / 1
7,788
779
6,846
3,329
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
Creed5098
Ishtar
14
1 / 0 / 5
7,126
713
5,061
4,268
1,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
14
3 / 1 / 4
7,464
746
8,979
5,145
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 6
7,537
754
3,369
6,875
6,250
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 8
7,378
738
8,329
8,228
8,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
11
11
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
0
0
W
Scylla
2
0
1
2.5
W
Ishtar
Creed5098
Ishtar
1
0
5
3.5
L
1
3
0
0.33
L
Hades
1
2
1
0.75
W
Nu Wa
3
1
4
5
L
Maui
0
1
0
0
W
3
0
6
6
W
2
1
8
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,875
Damage
32,584
42,132
Taken
27,845
24,271
Mitigated
19,556
12,005
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,911
476
0
1,497
6,092
2,795
991
2,332
3,713
0
28,066
W
Scylla
6,846
915
97
263
3,329
1,176
406
1,302
2,027
40,601
0
W
Ishtar
Creed5098
Ishtar
5,061
2,604
0
563
4,268
1,810
0
1,335
2,933
0
20,628
L
4,243
1,634
0
1,071
8,545
4,873
0
2,730
5,681
0
25,486
L
Hades
7,368
457
242
3,811
10,067
5,348
0
6,205
3,766
24,172
0
W
Nu Wa
8,979
1,453
713
763
5,145
2,290
1,115
3,641
1,504
27,186
0
L
Maui
1,881
249
1,326
1,879
9,272
6,567
0
4,610
4,546
6,228
0
W
3,369
657
432
2,020
6,875
6,250
0
3,878
2,997
8,212
0
W
8,329
819
0
3,273
8,228
8,030
0
3,565
4,663
143
14,271
L
4,472
405
0
2,179
8,156
4,688
0
3,460
4,522
22,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,355
Gold Earned
37,293
215
Minions Killed
202
0
Camps Cleared
0
982,872
Distance Traveled
1,048,965
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,108
711
72
7
0
194,451
2
W
Scylla
7,788
779
81
8
0
198,229
3
W
Ishtar
7,126
713
43
4
0
200,362
3
L
Set
6,881
688
44
4
0
210,228
0
L
Hades
6,989
699
50
5
0
205,366
2
W
Nu Wa
7,464
746
38
4
0
204,298
2
L
Maui
6,709
671
14
1
0
201,541
1
W
Maui
7,537
754
15
2
0
208,505
3
W
Tyr
7,378
738
25
3
0
237,571
1
L
Anubis
6,668
667
35
4
0
171,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role