Player Matchup

Thor
Thor
Bongwwater
Thor
Level 158
God Stats
2W - 3L
1,348 SR
Queue Stats
723W - 766L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
LunarSovereign
Tsukuyomi
Level 131
God Stats
1W - 0L
1,610 SR
Queue Stats
13W - 9L
1,593 Elo+
Solo
Hera
Hera
Silentvipur
Hera
Level 157
God Stats
10W - 5L
1,578 SR
Queue Stats
837W - 558L
1,609 Elo+
Party 1
Fenrir
Fenrir
Tempest1996
Fenrir
Level 69
God Stats
9W - 7L
1,480 SR
Queue Stats
263W - 194L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
WizardMoney4984
Sylvanus
Level 159
God Stats
8W - 1L
1,805 SR
Queue Stats
576W - 568L
1,492 Elo+
Solo
Team Averages
Level 135
1,564 SR
1,535 Elo+

VS

Team Averages
Level 120
1,516 SR
1,498 Elo+
Artemis
Artemis
FeignedSpider45
Artemis
Level 101
God Stats
2W - 2L
1,771 SR
Queue Stats
205W - 205L
1,476 Elo+
Solo
Chang'e
Chang'e
Ken-nein
Chang'e
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,538 Elo+
Solo
Persephone
Persephone
TheMilkman1999
Persephone
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,495 Elo+
Party 2
Ah Puch
Ah Puch
maRStg
Ah Puch
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 85L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
soph911
Nu Wa
Level 115
God Stats
2W - 6L
1,308 SR
Queue Stats
379W - 388L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 15
10,534
620
10,128
16,079
10,358
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tsukuyomi
LunarSovereign
Tsukuyomi
20
17 / 5 / 9
14,159
833
30,317
20,236
12,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
13 / 4 / 14
14,241
838
26,570
13,352
7,301
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
17
1 / 6 / 13
10,206
600
9,174
19,329
27,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
20
3 / 4 / 16
12,918
760
7,940
22,082
33,525
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 13
10,053
591
11,330
18,035
6,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Ken-nein
Chang'e
18
4 / 6 / 14
10,860
639
8,182
20,235
10,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
TheMilkman1999
Persephone
19
6 / 7 / 12
12,480
734
13,998
17,907
5,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
maRStg
Ah Puch
20
9 / 5 / 7
13,222
778
25,256
19,220
8,775
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
soph911
Nu Wa
17
3 / 7 / 17
10,789
635
16,399
16,055
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
87
34
Kills
24
25
Deaths
34
67
Assists
63
Player
Kills
Deaths
Assists
KDA
W
0
6
15
1.25
L
2
9
13
0.94
L
Chang'e
Ken-nein
Chang'e
4
6
14
1.83
W
Tsukuyomi
LunarSovereign
Tsukuyomi
17
5
9
4.3
W
13
4
14
5
W
Fenrir
1
6
13
1.25
L
Persephone
TheMilkman1999
Persephone
6
7
12
1.71
W
Sylvanus
3
4
16
2.75
L
Ah Puch
maRStg
Ah Puch
9
5
7
2.5
L
Nu Wa
soph911
Nu Wa
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,129
Damage
75,165
91,078
Taken
91,452
91,344
Mitigated
36,601
32,052
Healing
29,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,128
845
1,992
2,523
16,079
10,358
1,583
11,037
5,042
0
22,049
L
11,330
6,239
613
2,031
18,035
6,563
0
7,979
9,781
0
19,664
L
Chang'e
Ken-nein
Chang'e
8,182
1,350
9,044
5,584
20,235
10,034
0
8,034
11,749
21,235
0
W
Tsukuyomi
LunarSovereign
Tsukuyomi
30,317
5,491
1,090
5,733
20,236
12,947
2,024
13,979
6,257
0
62,912
W
26,570
6,272
1,718
2,154
13,352
7,301
2,123
8,213
5,139
73,168
0
W
Fenrir
9,174
676
364
1,256
19,329
27,213
0
16,243
3,086
0
16,622
L
Persephone
TheMilkman1999
Persephone
13,998
904
331
2,672
17,907
5,816
64
6,813
10,868
27,262
0
W
Sylvanus
7,940
1,075
7,074
8,148
22,082
33,525
1,361
14,363
7,719
18,859
0
L
Ah Puch
maRStg
Ah Puch
25,256
1,214
1,212
4,940
19,220
8,775
0
6,923
12,150
56,987
0
L
Nu Wa
soph911
Nu Wa
16,399
4,638
1,188
2,021
16,055
5,413
0
4,758
11,109
34,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,058
Gold Earned
57,404
217
Minions Killed
182
0
Camps Cleared
0
1,363,691
Distance Traveled
1,250,900
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,534
620
23
1
0
252,650
0
L
Artemis
10,053
591
18
1
0
232,572
0
L
Chang'e
10,860
639
42
2
0
236,582
0
W
Tsukuyomi
14,159
833
63
4
0
301,657
0
W
Hera
14,241
838
94
6
0
272,833
0
W
Fenrir
10,206
600
8
0
0
287,824
0
L
Persephone
12,480
734
29
2
0
281,190
0
W
Sylvanus
12,918
760
29
2
0
248,727
3
L
Ah Puch
13,222
778
63
4
0
245,291
0
L
Nu Wa
10,789
635
30
2
0
255,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role