Player Matchup

Freya
Freya
BestSlimeSuu
Freya
Level 89
God Stats
1W - 4L
1,610 SR
Queue Stats
136W - 128L
1,585 Elo+
Party 3
Geb
Geb
Imagi0n Wag0ns
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 36L
1,574 Elo+
Party 3
Sylvanus
Sylvanus
OmegaDivine
Sylvanus
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
277W - 301L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Orkies
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Sol
Sol
xSilentV0idx
Sol
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 22L
1,624 Elo+
Party 3
Team Averages
Level 48
1,522 SR
1,556 Elo+

VS

Team Averages
Level 99
1,673 SR
1,685 Elo+
Thor
Thor
Caiń
Thor
Level 159
God Stats
4W - 1L
1,885 SR
Queue Stats
365W - 180L
1,711 Elo+
Party 2
Horus
Horus
DaedHorse
Horus
Level 132
God Stats
3W - 0L
1,912 SR
Queue Stats
383W - 195L
1,714 Elo+
Party 2
Vulcan
Vulcan
FadedCamp811367
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZombieKn1ght00
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 53L
1,784 Elo+
Party 2
Thoth
Thoth
Åsuras
Thoth
Level 160
God Stats
5W - 3L
1,567 SR
Queue Stats
210W - 109L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
7,965
724
4,576
10,248
3,967
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

13
1 / 4 / 2
7,896
718
7,228
14,339
14,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
OmegaDivine
Sylvanus
15
0 / 4 / 6
8,235
749
3,613
15,477
12,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
Orkies
Hou Yi
15
6 / 6 / 2
9,068
824
10,213
13,211
5,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 4
7,104
646
9,869
11,346
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Caiń
Thor
17
13 / 3 / 8
10,467
952
22,662
12,274
6,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
DaedHorse
Horus
15
3 / 2 / 16
9,020
820
5,774
14,679
17,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 3 / 8
8,874
807
7,941
7,125
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ZombieKn1ght00
Ah Muzen Cab
15
1 / 1 / 10
8,748
795
9,512
8,633
4,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Åsuras
Thoth
16
3 / 0 / 12
9,453
859
15,478
5,147
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
9
Kills
22
22
Deaths
9
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Thor
Caiń
Thor
13
3
8
5.67
W
Horus
DaedHorse
Horus
3
2
16
5.5
W
2
3
8
2
L
1
4
2
0.5
L
Sylvanus
OmegaDivine
Sylvanus
0
4
6
0.75
L
Hou Yi
Orkies
Hou Yi
6
6
2
1.17
W
Ah Muzen Cab
ZombieKn1ght00
Ah Muzen Cab
1
1
10
6
L
0
5
4
0.4
W
Thoth
Åsuras
Thoth
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,499
Damage
61,367
64,621
Taken
47,858
40,240
Mitigated
34,260
19,137
Healing
21,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,576
1,130
754
2,177
10,248
3,967
0
2,878
7,370
16,056
0
W
Thor
Caiń
Thor
22,662
3,138
1,645
1,545
12,274
6,323
0
5,349
6,925
0
29,942
W
Horus
DaedHorse
Horus
5,774
1,846
5,155
6,772
14,679
17,964
224
7,013
7,666
0
11,926
W
7,941
2,502
0
30
7,125
3,373
472
4,757
2,368
17,540
0
L
7,228
339
397
1,525
14,339
14,435
0
3,671
10,668
13,307
0
L
Sylvanus
OmegaDivine
Sylvanus
3,613
1,153
5,222
4,335
15,477
12,651
0
5,514
9,963
7,200
0
L
Hou Yi
Orkies
Hou Yi
10,213
3,443
130
1,609
13,211
5,251
0
6,361
6,850
0
21,456
W
Ah Muzen Cab
ZombieKn1ght00
Ah Muzen Cab
9,512
2,256
1,985
2,492
8,633
4,193
1,906
4,931
3,702
0
22,167
L
9,869
2,425
565
2,423
11,346
3,936
0
4,995
6,351
25,851
0
W
Thoth
Åsuras
Thoth
15,478
360
673
916
5,147
2,407
1,568
3,236
1,911
29,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,268
Gold Earned
46,562
146
Minions Killed
125
0
Camps Cleared
0
986,821
Distance Traveled
1,167,134
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,965
724
36
3
0
210,378
0
W
Thor
10,467
952
16
1
0
214,230
0
W
Horus
9,020
820
20
2
0
244,249
4
W
Vulcan
8,874
807
18
2
0
232,100
0
L
Geb
7,896
718
13
1
0
211,696
6
L
Sylvanus
8,235
749
18
2
0
194,092
0
L
Hou Yi
9,068
824
38
3
0
169,908
1
W
Ah Muzen Cab
8,748
795
16
1
0
229,718
0
L
Sol
7,104
646
41
4
0
200,747
0
W
Thoth
9,453
859
55
5
0
246,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role