Player Matchup

Sylvanus
Sylvanus
CaUsAl_DiNo_BaNa
Sylvanus
Level 157
God Stats
6W - 7L
1,389 SR
Queue Stats
251W - 287L
1,411 Elo+
Party 1
Cabrakan
Cabrakan
DeathReaperx93
Cabrakan
Level 66
God Stats
8W - 12L
1,409 SR
Queue Stats
37W - 71L
1,328 Elo+
Party 1
Thor
Thor
ElDirt
Thor
Level 109
God Stats
12W - 9L
1,609 SR
Queue Stats
143W - 161L
1,422 Elo+
Party 1
Anubis
Anubis
Jayyisilluminati
Anubis
Level 111
God Stats
2W - 3L
1,354 SR
Queue Stats
101W - 131L
1,352 Elo+
Party 1
Charybdis
Charybdis
XXDerpLord
Charybdis
Level 147
God Stats
6W - 9L
1,708 SR
Queue Stats
277W - 288L
1,402 Elo+
Party 1
Team Averages
Level 118
1,494 SR
1,383 Elo+

VS

Team Averages
Level 94
1,541 SR
1,433 Elo+
Maui
Maui
 
Maui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
ArminWayde
Pele
Level 68
God Stats
15W - 27L
1,401 SR
Queue Stats
343W - 417L
1,386 Elo+
Party 2
Charybdis
Charybdis
Deyvid_Wayde
Charybdis
Level 86
God Stats
2W - 1L
1,794 SR
Queue Stats
212W - 271L
1,380 Elo+
Party 2
Mercury
Mercury
ITZ xSOLIDJAKEx
Mercury
Level 98
God Stats
42W - 30L
1,553 SR
Queue Stats
172W - 167L
1,477 Elo+
Solo
Poseidon
Poseidon
NeverLuckiest
Poseidon
Level 87
God Stats
9W - 13L
1,457 SR
Queue Stats
167W - 187L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 1
11,610
611
17,994
10,353
8,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
9
0 / 6 / 4
7,218
380
2,144
18,412
17,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
ElDirt
Thor
16
3 / 0 / 1
9,490
499
4,477
11,428
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 1 / 7
9,258
487
9,374
9,974
6,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
XXDerpLord
Charybdis
15
3 / 5 / 1
9,042
476
10,443
15,095
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
2 / 3 / 4
8,292
436
5,647
17,483
18,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 7 / 4
8,058
424
5,451
15,480
8,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Deyvid_Wayde
Charybdis
14
4 / 4 / 2
8,863
466
10,862
13,628
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 0 / 1
10,403
548
6,762
12,208
4,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
NeverLuckiest
Poseidon
13
1 / 5 / 4
8,482
446
4,775
10,022
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
19
Kills
11
12
Deaths
19
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
3
4
1.33
L
0
7
4
0.29
W
13
0
1
13.5
W
Cabrakan
0
6
4
0.33
L
Charybdis
Deyvid_Wayde
Charybdis
4
4
2
1.25
W
Thor
ElDirt
Thor
3
0
1
3.5
L
4
0
1
4.5
W
0
1
7
3.5
L
Poseidon
NeverLuckiest
Poseidon
1
5
4
0.6
W
Charybdis
XXDerpLord
Charybdis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,432
Damage
33,497
65,262
Taken
68,821
43,951
Mitigated
39,727
28,242
Healing
14,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,647
1,207
82
3,197
17,483
18,404
23
7,213
10,270
39,367
1,424
L
5,451
1,072
0
4,575
15,480
8,653
0
8,795
6,685
0
51,140
W
17,994
4,682
2,850
6,341
10,353
8,876
842
1,830
8,523
70,212
15,752
W
Cabrakan
2,144
397
0
2,678
18,412
17,261
0
3,743
14,669
18,192
0
L
Charybdis
Deyvid_Wayde
Charybdis
10,862
6,282
0
3,313
13,628
4,814
2,793
1,025
12,603
0
65,485
W
Thor
ElDirt
Thor
4,477
1,028
0
6,744
11,428
5,453
0
142
11,286
0
81,689
L
6,762
4,153
0
2,726
12,208
4,775
188
3,358
8,850
0
117,120
W
9,374
676
0
6,150
9,974
6,266
0
2,620
7,354
69,336
0
L
Poseidon
NeverLuckiest
Poseidon
4,775
471
0
889
10,022
3,081
0
7,387
2,635
70,053
0
W
Charybdis
XXDerpLord
Charybdis
10,443
5,496
0
3,479
15,095
6,095
1,236
1,710
13,385
0
64,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,618
Gold Earned
44,098
527
Minions Killed
543
0
Camps Cleared
0
1,705,516
Distance Traveled
1,786,397
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,292
436
44
2
0
347,490
0
L
Pele
8,058
424
80
4
0
319,311
1
W
Sylvanus
11,610
611
142
7
0
322,294
1
W
Cabrakan
7,218
380
24
1
0
333,765
0
L
Charybdis
8,863
466
116
6
0
319,004
2
W
Thor
9,490
499
129
7
0
388,503
6
L
Mercury
10,403
548
174
9
0
459,852
6
W
Anubis
9,258
487
118
6
0
338,030
2
L
Poseidon
8,482
446
129
7
0
340,740
6
W
Charybdis
9,042
476
114
6
0
322,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role