Player Matchup

Cliodhna
Cliodhna
Masters
CounterTech
Cliodhna
Masters
Level 51
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 72L
2,981 MMR
Solo
Vulcan
Vulcan
Diamond V
MagiicPiineapple
Vulcan
Diamond V
Level 158
God Stats
2W - 3L
1,669 SR
Queue Stats
168W - 166L
2,117 MMR
Solo
Hachiman
Hachiman
Masters
Weccinator
Hachiman
Masters
Level 63
God Stats
0W - 6L
1,148 SR
Queue Stats
128W - 115L
2,612 MMR
Solo
Cerberus
Cerberus
Platinum II
WinionsAreOP
Cerberus
Platinum II
Level 159
God Stats
0W - 2L
1,298 SR
Queue Stats
197W - 218L
1,970 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
ragefwl
Cu Chulainn
Diamond II
Level 109
God Stats
28W - 39L
1,483 SR
Queue Stats
185W - 180L
2,323 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 108
1,420 SR
2,400 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,719 SR
2,203 MMR
Ravana
Ravana
Masters
 
Ravana
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond I
BryanOMG
Artemis
Diamond I
Level 159
God Stats
1W - 1L
1,938 SR
Queue Stats
74W - 42L
2,586 MMR
Solo
Athena
Athena
Gold I
DEXTROX
Athena
Gold I
Level 160
God Stats
11W - 12L
1,473 SR
Queue Stats
389W - 398L
1,659 MMR
Solo
Chang'e
Chang'e
Masters
Philedex
Chang'e
Masters
Level 145
God Stats
3W - 4L
1,774 SR
Queue Stats
119W - 90L
2,547 MMR
Party 1
Nu Wa
Nu Wa
Masters
Toxіc
Nu Wa
Masters
Level 63
God Stats
4W - 1L
1,912 SR
Queue Stats
138W - 112L
2,721 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CounterTech
Cliodhna
10
2 / 4 / 1
5,868
587
3,451
9,761
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 4 / 1
5,389
539
3,439
4,934
1,437
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Weccinator
Hachiman
10
1 / 1 / 0
5,777
578
2,723
5,854
1,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
WinionsAreOP
Cerberus
8
0 / 3 / 1
4,650
465
1,746
9,618
6,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cu Chulainn
ragefwl
Cu Chulainn
10
1 / 2 / 1
5,731
573
5,977
9,569
8,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ne ZhaGebGuan YuYemoja

VS

Bans
SusanoYu HuangAtlasThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
7 / 0 / 5
6,794
679
7,838
5,431
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
BryanOMG
Artemis
11
1 / 0 / 2
6,060
606
4,629
4,271
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
DEXTROX
Athena
10
1 / 1 / 4
5,819
582
1,979
6,809
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Philedex
Chang'e
10
2 / 2 / 0
6,317
632
5,951
9,089
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nu Wa
Toxіc
Nu Wa
11
3 / 1 / 5
6,363
636
5,129
4,448
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
14
14
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
0
5
9.5
W
Artemis
BryanOMG
Artemis
1
0
2
2
L
Cliodhna
CounterTech
Cliodhna
2
4
1
0.63
W
Athena
DEXTROX
Athena
1
1
4
3
L
0
4
1
0.13
W
Chang'e
Philedex
Chang'e
2
2
0
1
W
Nu Wa
Toxіc
Nu Wa
3
1
5
5.5
L
Hachiman
Weccinator
Hachiman
1
1
0
1
L
Cerberus
WinionsAreOP
Cerberus
0
3
1
0.17
L
Cu Chulainn
ragefwl
Cu Chulainn
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,336
Damage
25,526
39,736
Taken
30,048
20,292
Mitigated
12,272
9,582
Healing
10,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,838
3,122
0
681
5,431
2,020
0
309
5,081
0
32,633
W
Artemis
BryanOMG
Artemis
4,629
1,505
0
2,837
4,271
1,383
0
508
3,763
0
48,039
L
Cliodhna
CounterTech
Cliodhna
3,451
836
0
1,151
9,761
3,059
0
1,841
7,920
0
43,171
W
Athena
DEXTROX
Athena
1,979
512
0
1,849
6,809
4,266
107
1,001
5,766
18,069
1,236
L
3,439
894
0
310
4,934
1,437
0
1,514
3,420
40,059
0
W
Chang'e
Philedex
Chang'e
5,951
823
359
3,404
9,089
2,883
0
0
8,459
43,632
0
W
Nu Wa
Toxіc
Nu Wa
5,129
1,434
0
1,000
4,448
1,720
0
3,367
1,081
45,096
0
L
Hachiman
Weccinator
Hachiman
2,723
1,248
0
1,528
5,854
1,496
0
941
4,913
0
45,284
L
Cerberus
WinionsAreOP
Cerberus
1,746
81
0
2,866
9,618
6,175
0
3,257
6,361
17,885
0
L
Cu Chulainn
ragefwl
Cu Chulainn
5,977
609
0
3,727
9,569
8,125
0
5,752
3,817
0
37,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,415
Gold Earned
31,353
351
Minions Killed
362
0
Camps Cleared
0
1,005,373
Distance Traveled
1,029,006
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,794
679
63
6
0
242,041
1
W
Artemis
6,060
606
89
9
0
171,206
2
L
Cliodhna
5,868
587
76
8
0
224,709
1
W
Athena
5,819
582
36
4
0
212,088
4
L
Vulcan
5,389
539
99
10
0
197,022
6
W
Chang'e
6,317
632
82
8
0
189,686
2
W
Nu Wa
6,363
636
92
9
0
213,985
1
L
Hachiman
5,777
578
84
8
0
185,084
2
L
Cerberus
4,650
465
35
4
0
198,963
1
L
Cu Chulainn
5,731
573
57
6
0
199,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role