Player Matchup

Bacchus
Bacchus
Azmarodith
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,703 Elo+
Party 1
Chaac
Chaac
ShockHawk
Chaac
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 43L
1,390 Elo+
Party 1
Neith
Neith
raddishman
Neith
Level 92
God Stats
2W - 10L
1,482 SR
Queue Stats
24W - 41L
1,390 Elo+
Party 1
Team Averages
Level 76
1,494 SR
1,495 Elo+

VS

Team Averages
Level 104
1,467 SR
1,482 Elo+
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
XzEddiexZ
Scylla
Level 97
God Stats
2W - 4L
1,402 SR
Queue Stats
172W - 178L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Azmarodith
Bacchus
12
6 / 1 / 3
8,600
860
9,013
10,624
11,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
ShockHawk
Chaac
12
2 / 3 / 6
7,568
757
9,683
15,924
8,543
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
12
2 / 1 / 7
7,557
756
7,766
4,452
1,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
3 / 3 / 1
7,527
753
7,464
9,113
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
 
Ganesha
10
0 / 5 / 5
6,318
632
5,303
13,524
11,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
XzEddiexZ
Scylla
10
2 / 2 / 2
6,791
679
7,218
6,636
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
10
Kills
5
5
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
3
1
1.17
L
Ganesha
 
Ganesha
0
5
5
0.5
W
Bacchus
Azmarodith
Bacchus
6
1
3
7.5
W
Chaac
ShockHawk
Chaac
2
3
6
1.67
L
Scylla
XzEddiexZ
Scylla
2
2
2
1.5
W
Neith
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,462
Damage
19,985
31,000
Taken
29,273
21,742
Mitigated
17,558
10,716
Healing
2,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,464
2,638
0
1,320
9,113
3,452
379
2,082
7,031
0
29,350
L
Ganesha
 
Ganesha
5,303
908
203
604
13,524
11,596
0
4,482
9,042
7,580
0
W
Bacchus
Azmarodith
Bacchus
9,013
2,488
0
3,153
10,624
11,426
81
5,024
5,600
19,928
0
W
Chaac
ShockHawk
Chaac
9,683
3,153
315
5,579
15,924
8,543
0
6,117
9,807
0
23,296
L
Scylla
XzEddiexZ
Scylla
7,218
1,318
0
250
6,636
2,510
0
2,621
4,015
17,366
0
W
Neith
7,766
3,474
48
1,621
4,452
1,773
447
2,588
1,864
0
28,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,725
Gold Earned
20,636
92
Minions Killed
83
7
Camps Cleared
2
573,326
Distance Traveled
506,113
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,527
753
58
6
1
165,828
4
L
Ganesha
6,318
632
1
0
0
168,522
1
W
Bacchus
8,600
860
24
2
4
205,147
2
W
Chaac
7,568
757
28
3
2
188,853
2
L
Scylla
6,791
679
24
2
1
171,763
3
W
Neith
7,557
756
40
4
1
179,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role