Player Matchup

Vulcan
Vulcan
FURL236916
Vulcan
Level 107
God Stats
1W - 0L
1,316 SR
Queue Stats
11W - 22L
1,340 Elo+
Party 2
Lancelot
Lancelot
Hawk3474Gaming
Lancelot
Level 125
God Stats
3W - 1L
1,309 SR
Queue Stats
57W - 47L
1,515 Elo+
Party 2
Shiva
Shiva
Monotheone
Shiva
Level 34
God Stats
4W - 3L
1,591 SR
Queue Stats
16W - 5L
1,634 Elo+
Party 2
Team Averages
Level 89
1,405 SR
1,496 Elo+

VS

Team Averages
Level 105
1,526 SR
1,493 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
A_DrasTic_Bullet
Bakasura
Level 157
God Stats
0W - 3L
1,193 SR
Queue Stats
282W - 301L
1,486 Elo+
Party 1
Cerberus
Cerberus
AvilaJr357
Cerberus
Level 71
God Stats
0W - 1L
1,884 SR
Queue Stats
25W - 23L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FURL236916
Vulcan
12
1 / 4 / 10
8,257
688
12,500
7,485
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
15
11 / 1 / 4
10,425
869
14,686
9,142
4,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
13
3 / 1 / 12
9,783
815
14,105
12,962
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 6 / 1
7,969
664
7,262
16,292
7,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 7 / 2
7,382
615
6,047
16,010
9,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
AvilaJr357
Cerberus
11
1 / 2 / 5
7,483
624
7,077
16,649
13,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
15
Kills
6
6
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
6
1
0.75
L
1
7
2
0.29
L
Cerberus
AvilaJr357
Cerberus
1
2
5
1.75
W
Vulcan
FURL236916
Vulcan
1
4
10
1.5
W
Lancelot
11
1
4
13
W
Shiva
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,291
Damage
20,386
29,589
Taken
48,951
18,324
Mitigated
30,676
7,656
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,262
1,874
0
4,288
16,292
7,227
0
4,193
12,099
19,402
0
L
6,047
3,431
0
1,583
16,010
9,743
0
3,902
12,108
0
18,846
L
Cerberus
AvilaJr357
Cerberus
7,077
1,033
0
1,935
16,649
13,706
0
4,959
11,690
19,409
0
W
Vulcan
FURL236916
Vulcan
12,500
5,565
0
1,304
7,485
2,993
1,002
5,240
2,023
36,872
0
W
Lancelot
14,686
4,054
0
2,722
9,142
4,480
1,052
3,549
5,133
0
37,048
W
Shiva
14,105
3,535
648
2,982
12,962
10,851
470
5,632
6,440
0
30,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,465
Gold Earned
22,834
140
Minions Killed
127
3
Camps Cleared
6
715,831
Distance Traveled
611,967
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,969
664
30
3
1
200,707
1
L
Bakasura
7,382
615
51
4
4
216,325
1
L
Cerberus
7,483
624
46
4
1
194,935
1
W
Vulcan
8,257
688
55
5
1
217,785
1
W
Lancelot
10,425
869
58
5
2
248,940
0
W
Shiva
9,783
815
27
2
0
249,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role