Player Matchup

Nu Wa
Nu Wa
Alyvrae
Nu Wa
Level 109
God Stats
41W - 43L
1,452 SR
Queue Stats
570W - 718L
1,389 Elo+
Party 1
Skadi
Skadi
Aspyre
Skadi
Level 52
God Stats
7W - 5L
1,601 SR
Queue Stats
83W - 91L
1,375 Elo+
Party 2
Bastet
Bastet
Dekgear-
Bastet
Level 48
God Stats
8W - 9L
1,500 SR
Queue Stats
40W - 55L
1,313 Elo+
Solo
Atlas
Atlas
Punisher2D
Atlas
Level 147
God Stats
6W - 11L
1,376 SR
Queue Stats
630W - 804L
1,387 Elo+
Party 1
Nox
Nox
RED Amity
Nox
Level 67
God Stats
2W - 1L
1,795 SR
Queue Stats
88W - 97L
1,373 Elo+
Party 2
Team Averages
Level 85
1,545 SR
1,367 Elo+

VS

Team Averages
Level 86
1,525 SR
1,391 Elo+
Mercury
Mercury
CZG_Average
Mercury
Level 63
God Stats
68W - 63L
1,396 SR
Queue Stats
298W - 306L
1,403 Elo+
Solo
Apollo
Apollo
Devina
Apollo
Level 113
God Stats
4W - 2L
1,500 SR
Queue Stats
495W - 510L
1,398 Elo+
Solo
Maui
Maui
Felkor007
Maui
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,376 Elo+
Solo
Skadi
Skadi
GitRichOrDieFlyn
Skadi
Level 118
God Stats
9W - 13L
1,453 SR
Queue Stats
278W - 314L
1,346 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xlikeaBOSS2968x
Morgan Le Fay
Level 87
God Stats
8W - 3L
1,775 SR
Queue Stats
36W - 32L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alyvrae
Nu Wa
11
0 / 6 / 0
6,763
451
4,600
10,369
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Aspyre
Skadi
11
2 / 4 / 1
6,589
439
5,144
8,346
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Bastet
Dekgear-
Bastet
11
0 / 0 / 1
6,241
416
2,193
10,716
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
12
0 / 4 / 1
6,876
458
5,586
13,489
8,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 2
6,485
432
3,500
8,975
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CZG_Average
Mercury
13
5 / 1 / 5
8,357
557
6,076
8,788
4,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Devina
Apollo
15
5 / 1 / 1
8,717
581
8,202
10,936
4,532
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Maui
11
2 / 0 / 3
7,442
496
3,622
10,972
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 3 / 5
7,263
484
6,964
9,063
3,166
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
xlikeaBOSS2968x
Morgan Le Fay
15
2 / 0 / 3
8,814
588
8,166
5,830
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
2
Kills
15
16
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Alyvrae
Nu Wa
0
6
0
0
L
Skadi
Aspyre
Skadi
2
4
1
0.63
W
Mercury
CZG_Average
Mercury
5
1
5
7.5
L
Bastet
Dekgear-
Bastet
0
0
1
0.5
W
Apollo
Devina
Apollo
5
1
1
5.5
W
Maui
2
0
3
3.5
W
1
3
5
1.17
L
Atlas
0
4
1
0.13
L
0
2
2
0.5
W
Morgan Le Fay
xlikeaBOSS2968x
Morgan Le Fay
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,023
Damage
33,030
51,895
Taken
45,589
26,424
Mitigated
22,070
13,083
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Alyvrae
Nu Wa
4,600
715
0
1,527
10,369
3,780
0
4,914
5,455
42,255
0
L
Skadi
Aspyre
Skadi
5,144
1,985
0
1,749
8,346
3,039
114
1,307
7,039
0
44,767
W
Mercury
CZG_Average
Mercury
6,076
2,819
0
1,740
8,788
4,031
28
1,929
6,709
32
55,185
L
Bastet
Dekgear-
Bastet
2,193
336
0
5,872
10,716
3,483
0
2,148
8,568
0
39,000
W
Apollo
Devina
Apollo
8,202
5,107
0
6,176
10,936
4,532
2,532
4,531
5,591
0
55,469
W
Maui
3,622
881
287
3,285
10,972
7,871
156
2,221
8,679
21,556
0
W
6,964
3,629
0
2,041
9,063
3,166
923
1,652
7,325
0
47,724
L
Atlas
5,586
1,228
0
2,570
13,489
8,417
568
1,551
11,938
40,988
0
L
3,500
744
0
1,365
8,975
7,705
0
1,900
7,075
20,309
0
W
Morgan Le Fay
xlikeaBOSS2968x
Morgan Le Fay
8,166
1,379
95
1,686
5,830
2,470
1,349
1,905
3,599
74,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,954
Gold Earned
40,593
338
Minions Killed
417
0
Camps Cleared
0
1,224,979
Distance Traveled
1,438,941
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,763
451
85
6
0
223,036
0
L
Skadi
6,589
439
71
5
0
259,138
3
W
Mercury
8,357
557
82
5
0
360,969
0
L
Bastet
6,241
416
67
4
0
335,187
2
W
Apollo
8,717
581
91
6
0
282,868
2
W
Maui
7,442
496
29
2
0
264,178
4
W
Skadi
7,263
484
82
5
0
251,473
1
L
Atlas
6,876
458
82
5
0
194,025
1
L
Nox
6,485
432
33
2
0
213,593
3
W
Morgan Le Fay
8,814
588
133
9
0
279,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role