Player Matchup

Mulan
Mulan
LighlySalted
Mulan
Level 69
God Stats
33W - 24L
1,670 SR
Queue Stats
224W - 190L
1,478 Elo+
Party 2
Ra
Ra
MasseDeSikes
Ra
Level 64
God Stats
8W - 8L
1,577 SR
Queue Stats
85W - 79L
1,479 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
w Uphoria w
Ah Muzen Cab
Level 100
God Stats
3W - 4L
1,557 SR
Queue Stats
157W - 133L
1,543 Elo+
Party 2
Team Averages
Level 78
1,601 SR
1,500 Elo+

VS

Team Averages
Level 42
1,500 SR
1,417 Elo+
Janus
Janus
BigNateDog11
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
MyMomSoldMe-_-
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,332 Elo+
Party 1
Loki
Loki
Vodexus
Loki
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 13
9,140
762
12,559
12,234
11,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 0 / 10
9,355
780
5,253
5,157
2,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
w Uphoria w
Ah Muzen Cab
15
12 / 1 / 6
10,735
895
18,702
6,103
2,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
7,858
655
5,427
11,791
5,687
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 8 / 0
7,581
632
3,104
20,620
25,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
Vodexus
Loki
12
1 / 3 / 0
8,012
668
7,497
13,132
5,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
18
Kills
1
1
Deaths
19
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
2
0
13
8.5
W
4
0
10
9
L
0
8
0
0
L
Loki
Vodexus
Loki
1
3
0
0.33
W
Ah Muzen Cab
w Uphoria w
Ah Muzen Cab
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,514
Damage
16,028
23,494
Taken
45,543
17,112
Mitigated
36,671
6,126
Healing
1,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,427
731
0
533
11,791
5,687
0
819
10,646
21,180
0
W
12,559
2,227
0
1,694
12,234
11,801
198
5,648
6,586
0
21,332
W
5,253
363
752
1,419
5,157
2,407
496
1,482
3,675
35,849
0
L
3,104
1,148
0
1,140
20,620
25,196
0
3,479
16,854
13,866
0
L
Loki
Vodexus
Loki
7,497
1,299
0
0
13,132
5,788
0
1,355
11,456
0
31,668
W
Ah Muzen Cab
w Uphoria w
Ah Muzen Cab
18,702
9,019
0
2,261
6,103
2,904
1,891
2,002
4,101
0
40,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,230
Gold Earned
23,451
140
Minions Killed
87
7
Camps Cleared
3
704,209
Distance Traveled
618,667
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,858
655
30
3
0
172,752
2
W
Mulan
9,140
762
27
2
3
239,293
1
W
Ra
9,355
780
62
5
4
218,270
5
L
Ymir
7,581
632
11
1
1
189,773
0
L
Loki
8,012
668
46
4
2
256,142
1
W
Ah Muzen Cab
10,735
895
51
4
0
246,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role