Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AdrianTheHomie04
Bacchus
Level 122
God Stats
2W - 2L
1,547 SR
Queue Stats
250W - 251L
1,574 Elo+
Solo
Horus
Horus
Guroe909
Horus
Level 138
God Stats
5W - 5L
1,639 SR
Queue Stats
82W - 73L
1,601 Elo+
Party 2
Artemis
Artemis
ImDeeLo
Artemis
Level 157
God Stats
11W - 6L
1,660 SR
Queue Stats
355W - 287L
1,652 Elo+
Party 2
Kukulkan
Kukulkan
nickyicky
Kukulkan
Level 64
God Stats
1W - 1L
1,411 SR
Queue Stats
173W - 142L
1,605 Elo+
Party 2
Team Averages
Level 128
1,551 SR
1,586 Elo+

VS

Team Averages
Level 145
1,564 SR
1,580 Elo+
Merlin
Merlin
BlackBlunder
Merlin
Level 149
God Stats
0W - 5L
1,323 SR
Queue Stats
74W - 77L
1,576 Elo+
Solo
Tyr
Tyr
KonnerD
Tyr
Level 146
God Stats
2W - 1L
1,882 SR
Queue Stats
254W - 239L
1,599 Elo+
Party 1
Ishtar
Ishtar
QuickFawn809672
Ishtar
Level 159
God Stats
1W - 7L
1,393 SR
Queue Stats
146W - 129L
1,577 Elo+
Party 1
Set
Set
SPAR7AN 117 44
Set
Level 121
God Stats
35W - 37L
1,536 SR
Queue Stats
463W - 424L
1,560 Elo+
Solo
Athena
Athena
TrueYunoGasai
Athena
Level 149
God Stats
5W - 4L
1,688 SR
Queue Stats
273W - 259L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 0 / 2
3,630
726
609
3,992
1,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,713
743
2,978
3,028
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
Guroe909
Horus
6
0 / 0 / 2
3,725
745
2,414
3,499
1,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
ImDeeLo
Artemis
6
2 / 0 / 0
3,559
712
5,008
3,521
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
nickyicky
Kukulkan
6
1 / 0 / 0
3,987
797
714
1,059
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 0 / 0
3,205
641
827
1,657
564
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
7
0 / 0 / 0
3,845
769
1,546
4,378
1,758
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
3,065
613
2,246
4,525
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 1 / 0
2,602
520
45
855
211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,320
664
1,391
5,242
2,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
2
1
W
0
0
0
0
L
Merlin
0
0
0
0
W
Horus
Guroe909
Horus
0
0
2
1
W
Artemis
ImDeeLo
Artemis
2
0
0
2
L
Tyr
0
0
0
0
L
0
2
0
0
L
0
1
0
0
L
0
0
0
0
W
Kukulkan
nickyicky
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,723
Damage
6,055
15,099
Taken
16,657
5,677
Mitigated
5,441
6,527
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
609
342
0
525
3,992
1,140
0
333
3,659
0
21,859
W
2,978
409
0
1,258
3,028
1,674
0
0
3,028
16,121
0
L
Merlin
827
144
0
957
1,657
564
0
525
1,132
14,426
0
W
Horus
Guroe909
Horus
2,414
1,178
472
2,247
3,499
1,536
0
593
2,906
0
13,491
W
Artemis
ImDeeLo
Artemis
5,008
2,454
0
1,865
3,521
939
0
768
2,753
0
19,615
L
Tyr
1,546
432
0
1,941
4,378
1,758
0
2,582
1,400
0
21,084
L
2,246
1,684
0
2,064
4,525
879
0
0
4,525
0
14,220
L
45
45
0
80
855
211
0
189
666
0
1,369
L
1,391
679
0
2,240
5,242
2,029
0
0
5,242
6,657
0
W
Kukulkan
nickyicky
Kukulkan
714
81
0
160
1,059
388
0
524
535
18,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,614
Gold Earned
16,037
180
Minions Killed
105
0
Camps Cleared
0
529,722
Distance Traveled
365,160
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,630
726
45
9
0
127,476
0
W
Bacchus
3,713
743
41
8
0
96,505
1
L
Merlin
3,205
641
16
3
0
56,411
1
W
Horus
3,725
745
26
5
0
115,670
1
W
Artemis
3,559
712
29
6
0
89,140
0
L
Tyr
3,845
769
44
9
0
108,762
1
L
Ishtar
3,065
613
27
5
0
83,048
0
L
Set
2,602
520
7
1
0
18,923
0
L
Athena
3,320
664
11
2
0
98,016
2
W
Kukulkan
3,987
797
39
8
0
100,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role