Player Matchup

Tsukuyomi
Tsukuyomi
Balls2thawall
Tsukuyomi
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,362 Elo+
Solo
Ra
Ra
D0RK5T3R
Ra
Level 64
God Stats
25W - 41L
1,415 SR
Queue Stats
204W - 264L
1,324 Elo+
Party 2
Thor
Thor
ElSacoDeWeas1313
Thor
Level 82
God Stats
17W - 19L
1,419 SR
Queue Stats
144W - 209L
1,476 Elo+
Solo
Artemis
Artemis
Space_Ender
Artemis
Level 46
God Stats
39W - 48L
1,321 SR
Queue Stats
280W - 358L
1,336 Elo+
Party 2
Ares
Ares
Yoshi11taka
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,141 Elo+
Party 2
Team Averages
Level 54
1,431 SR
1,328 Elo+

VS

Team Averages
Level 87
1,536 SR
1,417 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Drag0nMag3
Skadi
Level 126
God Stats
8W - 7L
1,403 SR
Queue Stats
184W - 189L
1,435 Elo+
Solo
Kumbhakarna
Kumbhakarna
Thatkidtrey
Kumbhakarna
Level 16
God Stats
5W - 1L
1,840 SR
Queue Stats
39W - 50L
1,333 Elo+
Party 1
Sun Wukong
Sun Wukong
ThorbjornKonungr
Sun Wukong
Level 89
God Stats
11W - 7L
1,581 SR
Queue Stats
32W - 45L
1,382 Elo+
Solo
Loki
Loki
maximusx88
Loki
Level 79
God Stats
15W - 31L
1,357 SR
Queue Stats
522W - 604L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Balls2thawall
Tsukuyomi
16
0 / 5 / 3
10,262
933
10,307
13,221
5,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 1 / 3
10,862
987
13,856
12,294
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 7 / 1
11,476
1,043
13,466
22,100
10,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Space_Ender
Artemis
16
2 / 5 / 2
11,392
1,036
14,144
21,175
9,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 6 / 3
10,183
926
2,962
22,200
16,272
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

96

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
1 / 2 / 18
11,541
1,049
17,000
9,385
5,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
18
7 / 2 / 13
12,734
1,158
20,652
10,204
3,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Thatkidtrey
Kumbhakarna
18
3 / 0 / 16
11,702
1,064
9,382
19,094
17,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
ThorbjornKonungr
Sun Wukong
18
4 / 0 / 17
11,936
1,085
17,942
11,732
8,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
9 / 1 / 6
13,193
1,199
19,793
10,198
4,367
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
94
5
Kills
24
24
Deaths
5
12
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
18
5
L
Tsukuyomi
Balls2thawall
Tsukuyomi
0
5
3
0.3
L
1
1
3
2.5
W
Skadi
7
2
13
6.75
L
2
7
1
0.36
L
Artemis
Space_Ender
Artemis
2
5
2
0.6
W
Kumbhakarna
Thatkidtrey
Kumbhakarna
3
0
16
11
W
Sun Wukong
ThorbjornKonungr
Sun Wukong
4
0
17
12.5
L
0
6
3
0.25
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,735
Damage
84,769
90,990
Taken
60,613
46,897
Mitigated
40,080
5,392
Healing
16,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,000
1,044
3,490
1,270
9,385
5,526
0
3,232
6,153
49,577
0
L
Tsukuyomi
Balls2thawall
Tsukuyomi
10,307
1,758
0
434
13,221
5,924
0
4,696
8,525
0
20,803
L
13,856
446
1,481
873
12,294
5,391
0
3,313
8,981
42,410
0
W
Skadi
20,652
10,390
0
1,251
10,204
3,810
0
2,377
7,827
0
36,025
L
13,466
2,328
0
582
22,100
10,102
0
5,637
16,463
0
35,670
L
Artemis
Space_Ender
Artemis
14,144
6,389
0
1,988
21,175
9,208
0
5,471
15,704
0
42,652
W
Kumbhakarna
Thatkidtrey
Kumbhakarna
9,382
472
0
6,022
19,094
17,632
0
5,340
13,754
17,437
0
W
Sun Wukong
ThorbjornKonungr
Sun Wukong
17,942
3,882
0
4,319
11,732
8,745
0
3,422
8,310
0
33,614
L
2,962
459
0
34
22,200
16,272
0
7,265
14,935
6,627
0
W
19,793
4,287
0
278
10,198
4,367
0
2,447
7,751
0
45,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,175
Gold Earned
61,106
215
Minions Killed
225
6
Camps Cleared
11
1,003,688
Distance Traveled
1,267,347
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,541
1,049
77
7
0
228,426
0
L
Tsukuyomi
10,262
933
22
2
0
196,113
0
L
Ra
10,862
987
79
7
1
254,453
1
W
Skadi
12,734
1,158
36
3
3
226,108
3
L
Thor
11,476
1,043
52
5
5
183,041
1
L
Artemis
11,392
1,036
60
5
0
198,976
5
W
Kumbhakarna
11,702
1,064
10
1
0
315,610
0
W
Sun Wukong
11,936
1,085
44
4
1
243,651
0
L
Ares
10,183
926
2
0
0
171,105
1
W
Loki
13,193
1,199
58
5
7
253,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role