Player Matchup

Ravana
Ravana
Hazeydeath
Ravana
Level 105
God Stats
5W - 3L
1,553 SR
Queue Stats
94W - 84L
1,551 Elo+
Party 3
Ishtar
Ishtar
LupusNobilis
Ishtar
Level 128
God Stats
4W - 1L
1,556 SR
Queue Stats
121W - 105L
1,570 Elo+
Party 3
Osiris
Osiris
NiceCheatcodes
Osiris
Level 115
God Stats
30W - 24L
1,666 SR
Queue Stats
349W - 309L
1,578 Elo+
Party 3
Eset
Eset
RogueQuiksilver
Eset
Level 106
God Stats
1W - 0L
1,444 SR
Queue Stats
140W - 129L
1,549 Elo+
Party 3
Bacchus
Bacchus
Zachadakka
Bacchus
Level 66
God Stats
3W - 7L
1,629 SR
Queue Stats
9W - 16L
1,444 Elo+
Party 3
Team Averages
Level 104
1,570 SR
1,538 Elo+

VS

Team Averages
Level 126
1,606 SR
1,545 Elo+
Yu Huang
Yu Huang
Epsilon-SniperGT
Yu Huang
Level 108
God Stats
3W - 3L
1,574 SR
Queue Stats
412W - 413L
1,578 Elo+
Solo
Maui
Maui
Koda249
Maui
Level 119
God Stats
88W - 85L
1,585 SR
Queue Stats
432W - 389L
1,570 Elo+
Party 2
King Arthur
King Arthur
TheSaltyCbas
King Arthur
Level 146
God Stats
37W - 31L
1,603 SR
Queue Stats
302W - 301L
1,531 Elo+
Party 1
Apollo
Apollo
Valorant_Emerald
Apollo
Level 126
God Stats
36W - 26L
1,603 SR
Queue Stats
583W - 540L
1,563 Elo+
Party 2
Horus
Horus
xSCROMPERx
Horus
Level 130
God Stats
0W - 2L
1,665 SR
Queue Stats
46W - 46L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Hazeydeath
Ravana
18
6 / 0 / 5
11,125
556
15,025
12,290
15,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
16
1 / 4 / 2
9,771
489
7,863
12,584
5,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 1 / 4
11,276
564
15,404
17,428
14,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
1 / 2 / 3
10,582
529
11,905
11,199
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
Zachadakka
Bacchus
13
0 / 1 / 5
8,885
444
7,914
14,492
18,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 3
9,586
479
9,302
12,378
6,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Koda249
Maui
14
1 / 1 / 4
9,959
498
4,966
14,865
19,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
TheSaltyCbas
King Arthur
15
0 / 4 / 0
9,810
491
9,331
23,426
21,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

17
6 / 4 / 1
11,489
574
12,621
17,546
9,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
16
1 / 4 / 6
9,668
483
8,105
18,404
10,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
15
Kills
8
8
Deaths
16
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Ravana
Hazeydeath
Ravana
6
0
5
8.5
L
Maui
Koda249
Maui
1
1
4
3
W
Ishtar
1
4
2
0.5
W
7
1
4
9
W
1
2
3
1.25
L
King Arthur
TheSaltyCbas
King Arthur
0
4
0
0
L
6
4
1
1.63
W
Bacchus
Zachadakka
Bacchus
0
1
5
2.5
L
Horus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,111
Damage
44,325
67,993
Taken
86,619
58,707
Mitigated
66,858
19,386
Healing
24,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,302
450
0
3,265
12,378
6,834
76
4,823
7,555
86,081
0
W
Ravana
Hazeydeath
Ravana
15,025
3,241
0
4,245
12,290
15,340
816
510
11,780
0
75,068
L
Maui
Koda249
Maui
4,966
876
0
3,352
14,865
19,036
0
6,176
8,689
24,420
1,329
W
Ishtar
7,863
4,759
0
2,932
12,584
5,660
0
1,429
11,155
0
81,505
W
15,404
5,178
0
6,158
17,428
14,266
0
2,950
14,478
0
113,428
W
11,905
1,462
1,563
1,976
11,199
4,759
1,498
5,257
5,942
109,319
0
L
King Arthur
TheSaltyCbas
King Arthur
9,331
1,748
273
5,190
23,426
21,209
0
3,174
20,252
35
77,781
L
12,621
7,032
0
4,270
17,546
9,110
5,222
1,363
16,183
0
106,111
W
Bacchus
Zachadakka
Bacchus
7,914
1,148
0
2,512
14,492
18,682
0
4,362
10,130
24,489
0
L
Horus
8,105
3,602
1,367
6,683
18,404
10,669
0
4,283
14,121
22
76,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,639
Gold Earned
50,512
625
Minions Killed
590
0
Camps Cleared
0
1,993,528
Distance Traveled
1,906,480
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,586
479
152
8
0
373,544
7
W
Ravana
11,125
556
123
6
0
403,192
3
L
Maui
9,959
498
48
2
0
380,764
4
W
Ishtar
9,771
489
128
6
0
327,089
2
W
Osiris
11,276
564
161
8
0
480,479
3
W
Eset
10,582
529
188
9
0
394,469
3
L
King Arthur
9,810
491
134
7
0
363,025
7
L
Apollo
11,489
574
155
8
0
371,951
0
W
Bacchus
8,885
444
25
1
0
388,299
6
L
Horus
9,668
483
101
5
0
417,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role