Player Matchup

Morgan Le Fay
Morgan Le Fay
Biospectre117
Morgan Le Fay
Level 113
God Stats
10W - 7L
1,460 SR
Queue Stats
160W - 192L
1,442 Elo+
Solo
Ares
Ares
Narazkaz
Ares
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,530 Elo+
Party 1
Ullr
Ullr
RunicxXLegend
Ullr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 95L
1,394 Elo+
Solo
Merlin
Merlin
h0ndatrikstr
Merlin
Level 18
God Stats
6W - 3L
1,550 SR
Queue Stats
9W - 7L
1,615 Elo+
Party 1
Izanami
Izanami
newbornbow
Izanami
Level 109
God Stats
5W - 2L
1,542 SR
Queue Stats
30W - 29L
1,451 Elo+
Solo
Team Averages
Level 65
1,510 SR
1,486 Elo+

VS

Team Averages
Level 82
1,626 SR
1,527 Elo+
Danzaburou
Danzaburou
DoomseerReborn
Danzaburou
Level 89
God Stats
51W - 42L
1,646 SR
Queue Stats
636W - 703L
1,562 Elo+
Party 2
Artemis
Artemis
SENORlTA
Artemis
Level 136
God Stats
6W - 6L
1,627 SR
Queue Stats
298W - 323L
1,434 Elo+
Solo
Tiamat
Tiamat
Sanguine67
Tiamat
Level 29
God Stats
32W - 43L
1,416 SR
Queue Stats
32W - 44L
1,410 Elo+
Party 2
Pele
Pele
Slinger4398
Pele
Level 86
God Stats
50W - 47L
1,713 SR
Queue Stats
213W - 237L
1,463 Elo+
Solo
Sol
Sol
asuavenger
Sol
Level 68
God Stats
2W - 0L
1,729 SR
Queue Stats
3W - 0L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Biospectre117
Morgan Le Fay
13
0 / 4 / 2
7,672
959
7,838
11,657
5,588
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
14
2 / 3 / 2
8,455
1,057
8,063
13,442
14,701
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 5 / 1
7,339
917
2,894
9,319
4,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
13
1 / 3 / 1
8,314
1,039
4,532
6,800
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
newbornbow
Izanami
13
1 / 2 / 3
8,332
1,042
8,710
10,873
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

260

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoomseerReborn
Danzaburou
15
8 / 1 / 8
10,300
1,288
15,395
7,064
2,859
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
SENORlTA
Artemis
15
3 / 0 / 11
9,243
1,155
10,484
7,080
2,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
Sanguine67
Tiamat
14
3 / 3 / 8
8,573
1,072
8,068
6,731
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 6
8,539
1,067
4,404
7,495
2,931
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 0 / 14
8,956
1,120
11,221
6,316
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
4
Kills
17
17
Deaths
4
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Biospectre117
Morgan Le Fay
0
4
2
0.25
W
Danzaburou
DoomseerReborn
Danzaburou
8
1
8
12
L
Ares
2
3
2
1
L
0
5
1
0.1
W
Artemis
SENORlTA
Artemis
3
0
11
8.5
W
Tiamat
Sanguine67
Tiamat
3
3
8
2.33
W
2
0
6
5
W
1
0
14
8
L
Merlin
1
3
1
0.5
L
Izanami
newbornbow
Izanami
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,037
Damage
49,572
52,091
Taken
34,686
31,948
Mitigated
15,889
3,406
Healing
6,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Biospectre117
Morgan Le Fay
7,838
1,070
287
1,361
11,657
5,588
0
4,332
7,325
21,602
0
W
Danzaburou
DoomseerReborn
Danzaburou
15,395
7,351
0
998
7,064
2,859
0
3,822
3,242
0
27,229
L
Ares
8,063
381
0
250
13,442
14,701
0
3,940
9,502
12,205
0
L
2,894
584
0
14
9,319
4,189
0
4,838
4,481
0
5,865
W
Artemis
SENORlTA
Artemis
10,484
4,179
0
1,106
7,080
2,933
0
3,912
3,168
0
26,957
W
Tiamat
Sanguine67
Tiamat
8,068
798
0
637
6,731
4,308
0
3,762
2,969
13,941
0
W
4,404
269
305
423
7,495
2,931
0
4,523
2,972
0
18,558
W
11,221
3,385
0
2,801
6,316
2,858
0
4,414
1,902
20,328
1,704
L
Merlin
4,532
173
0
70
6,800
2,827
0
1,065
5,735
25,957
0
L
Izanami
newbornbow
Izanami
8,710
3,846
0
1,424
10,873
4,643
0
4,224
6,649
0
29,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,112
Gold Earned
45,611
175
Minions Killed
148
5
Camps Cleared
7
711,526
Distance Traveled
775,543
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,672
959
23
3
2
147,143
0
W
Danzaburou
10,300
1,288
20
3
2
166,560
1
L
Ares
8,455
1,057
9
1
0
158,586
0
L
Ullr
7,339
917
15
2
0
106,185
0
W
Artemis
9,243
1,155
35
4
1
157,843
0
W
Tiamat
8,573
1,072
19
2
1
145,014
0
W
Pele
8,539
1,067
44
6
0
146,563
0
W
Sol
8,956
1,120
30
4
3
159,563
1
L
Merlin
8,314
1,039
55
7
1
156,866
1
L
Izanami
8,332
1,042
73
9
2
142,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role