Player Matchup

Medusa
Medusa
Archon Decay
Medusa
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,608 Elo+
Party 1
Thoth
Thoth
LadyDecay
Thoth
Level 157
God Stats
3W - 1L
1,523 SR
Queue Stats
63W - 36L
1,675 Elo+
Party 1
Shiva
Shiva
Luigiklok
Shiva
Level 147
God Stats
10W - 9L
1,674 SR
Queue Stats
109W - 90L
1,577 Elo+
Party 1
Team Averages
Level 155
1,566 SR
1,620 Elo+

VS

Team Averages
Level 141
1,647 SR
1,671 Elo+
Maui
Maui
BLAK_SKULL_100
Maui
Level 146
God Stats
15W - 11L
1,777 SR
Queue Stats
71W - 43L
1,679 Elo+
Party 2
Guan Yu
Guan Yu
JACK_WOLF_PR
Guan Yu
Level 128
God Stats
0W - 2L
1,665 SR
Queue Stats
87W - 63L
1,621 Elo+
Party 2
Vulcan
Vulcan
lxl-vOlTaGe
Vulcan
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 31L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
14 / 3 / 4
15,130
796
34,961
28,349
10,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
LadyDecay
Thoth
16
2 / 6 / 12
12,671
667
14,705
16,519
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Luigiklok
Shiva
17
2 / 4 / 14
13,018
685
22,475
26,853
26,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 7
13,278
699
11,898
28,188
45,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
JACK_WOLF_PR
Guan Yu
17
3 / 6 / 9
12,018
633
15,029
29,594
28,316
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
17
5 / 8 / 5
12,948
681
25,361
22,395
11,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
18
Kills
13
13
Deaths
18
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
14
3
4
5.33
L
5
4
7
2.13
L
Guan Yu
JACK_WOLF_PR
Guan Yu
3
6
9
1.25
W
Thoth
LadyDecay
Thoth
2
6
12
1.33
W
Shiva
Luigiklok
Shiva
2
4
14
2.25
L
Vulcan
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,141
Damage
52,288
71,721
Taken
80,177
42,534
Mitigated
84,549
22,609
Healing
19,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
34,961
18,367
0
10,579
28,349
10,106
1,563
15,632
12,717
0
84,345
L
11,898
1,999
419
4,131
28,188
45,179
238
5,067
22,183
24,509
0
L
Guan Yu
JACK_WOLF_PR
Guan Yu
15,029
3,262
3,624
11,367
29,594
28,316
703
7,319
21,428
0
41,277
W
Thoth
LadyDecay
Thoth
14,705
1,365
0
3,174
16,519
5,871
154
9,908
6,611
53,055
0
W
Shiva
Luigiklok
Shiva
22,475
3,931
1,302
7,554
26,853
26,557
212
12,160
14,693
0
49,395
L
Vulcan
25,361
5,451
0
430
22,395
11,054
848
3,144
18,709
67,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,819
Gold Earned
38,244
221
Minions Killed
167
5
Camps Cleared
9
1,067,056
Distance Traveled
1,016,144
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,130
796
83
4
0
349,054
5
L
Maui
13,278
699
19
1
1
346,804
3
L
Guan Yu
12,018
633
54
3
8
333,197
4
W
Thoth
12,671
667
77
4
5
345,424
2
W
Shiva
13,018
685
61
3
0
372,578
2
L
Vulcan
12,948
681
94
5
0
336,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role