Player Matchup

Cliodhna
Cliodhna
Betho19Mtz
Cliodhna
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,678 Elo+
Party 1
Hachiman
Hachiman
BlazeTheSkater
Hachiman
Level 157
God Stats
9W - 8L
1,427 SR
Queue Stats
611W - 589L
1,560 Elo+
Solo
Atlas
Atlas
JorumG
Atlas
Level 160
God Stats
5W - 2L
1,739 SR
Queue Stats
299W - 314L
1,588 Elo+
Party 1
Artio
Artio
Josafat
Artio
Level 160
God Stats
1W - 0L
1,472 SR
Queue Stats
34W - 31L
1,563 Elo+
Party 1
Bellona
Bellona
StereoBuffalo
Bellona
Level 158
God Stats
2W - 1L
1,492 SR
Queue Stats
41W - 37L
1,640 Elo+
Solo
Team Averages
Level 159
1,526 SR
1,606 Elo+

VS

Team Averages
Level 137
1,631 SR
1,580 Elo+
Cthulhu
Cthulhu
Lazerjetnoob
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,671 Elo+
Solo
Danzaburou
Danzaburou
Propheton
Danzaburou
Level 148
God Stats
0W - 1L
1,857 SR
Queue Stats
22W - 21L
1,561 Elo+
Solo
Scylla
Scylla
TheYowMan
Scylla
Level 137
God Stats
2W - 2L
1,594 SR
Queue Stats
191W - 193L
1,489 Elo+
Solo
Loki
Loki
articaircx
Loki
Level 125
God Stats
2W - 3L
1,716 SR
Queue Stats
184W - 167L
1,589 Elo+
Solo
Ishtar
Ishtar
i am souwop
Ishtar
Level 156
God Stats
2W - 6L
1,489 SR
Queue Stats
319W - 257L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Betho19Mtz
Cliodhna
20
7 / 5 / 21
12,565
785
20,341
19,623
10,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
20
8 / 4 / 18
12,860
804
32,472
17,634
9,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
JorumG
Atlas
19
5 / 5 / 18
11,683
730
15,216
24,500
37,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artio
Josafat
Artio
20
10 / 4 / 12
13,416
839
16,096
22,763
15,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
19
5 / 4 / 19
12,429
777
10,466
24,488
31,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lazerjetnoob
Cthulhu
18
1 / 7 / 11
10,787
674
18,993
32,844
39,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Propheton
Danzaburou
18
5 / 4 / 7
11,213
701
14,073
17,351
9,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
TheYowMan
Scylla
20
10 / 6 / 6
12,476
780
22,610
18,459
9,962
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 9 / 12
10,374
648
13,472
19,065
9,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
18
4 / 9 / 7
10,978
686
17,171
19,509
9,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
65
35
Kills
22
22
Deaths
35
88
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Betho19Mtz
Cliodhna
7
5
21
3.5
W
Hachiman
8
4
18
4.25
W
Atlas
JorumG
Atlas
5
5
18
2.8
W
Artio
Josafat
Artio
10
4
12
4
L
Cthulhu
Lazerjetnoob
Cthulhu
1
7
11
0.93
L
Danzaburou
Propheton
Danzaburou
5
4
7
2.13
W
Bellona
5
4
19
3.63
L
Scylla
TheYowMan
Scylla
10
6
6
2.17
L
2
9
12
0.89
L
Ishtar
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,591
Damage
86,319
109,008
Taken
107,228
103,883
Mitigated
77,765
42,244
Healing
26,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Betho19Mtz
Cliodhna
20,341
2,021
2,496
6,777
19,623
10,014
2,084
7,908
11,715
0
31,028
W
Hachiman
32,472
18,382
0
3,727
17,634
9,625
4,657
8,309
9,325
0
62,390
W
Atlas
JorumG
Atlas
15,216
4,462
1,836
1,962
24,500
37,161
333
9,514
14,986
23,925
0
W
Artio
Josafat
Artio
16,096
994
4,867
9,927
22,763
15,373
366
7,474
15,289
35,943
0
L
Cthulhu
Lazerjetnoob
Cthulhu
18,993
1,297
1,529
7,918
32,844
39,377
90
8,874
23,970
32,696
0
L
Danzaburou
Propheton
Danzaburou
14,073
4,681
1,385
5,696
17,351
9,289
308
6,764
10,587
0
25,128
W
Bellona
10,466
2,136
5,552
5,100
24,488
31,710
1,107
8,398
16,090
0
26,240
L
Scylla
TheYowMan
Scylla
22,610
1,759
1,552
1,605
18,459
9,962
256
4,987
13,472
39,247
0
L
13,472
1,997
1,767
2,965
19,065
9,350
0
5,216
13,849
0
30,280
L
Ishtar
17,171
7,739
685
1,070
19,509
9,787
684
5,471
14,038
0
31,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,953
Gold Earned
55,828
159
Minions Killed
144
0
Camps Cleared
0
1,490,859
Distance Traveled
1,371,013
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,565
785
16
1
0
337,009
3
W
Hachiman
12,860
804
58
4
0
268,565
0
W
Atlas
11,683
730
26
2
0
286,557
1
W
Artio
13,416
839
30
2
0
294,317
0
L
Cthulhu
10,787
674
24
2
0
284,203
0
L
Danzaburou
11,213
701
22
1
0
314,556
3
W
Bellona
12,429
777
29
2
0
304,411
1
L
Scylla
12,476
780
42
3
0
267,054
4
L
Loki
10,374
648
23
1
0
274,869
0
L
Ishtar
10,978
686
33
2
0
230,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role