Player Matchup

Ymir
Ymir
B0 I23I
Ymir
Level 116
God Stats
8W - 5L
1,685 SR
Queue Stats
197W - 213L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
B1GBILL W1GGINZ
Baron Samedi
Level 49
God Stats
6W - 8L
1,738 SR
Queue Stats
107W - 125L
1,421 Elo+
Party 1
Vulcan
Vulcan
GremlinsX2
Vulcan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 16L
1,223 Elo+
Solo
Mulan
Mulan
Its The Boog
Mulan
Level 78
God Stats
9W - 8L
1,383 SR
Queue Stats
75W - 97L
1,401 Elo+
Party 1
Neith
Neith
JoeSh0me22
Neith
Level 14
God Stats
4W - 1L
1,738 SR
Queue Stats
14W - 30L
1,350 Elo+
Party 1
Team Averages
Level 57
1,609 SR
1,370 Elo+

VS

Team Averages
Level 71
1,455 SR
1,398 Elo+
Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Plebs
Ishtar
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 6L
1,476 Elo+
Solo
Cabrakan
Cabrakan
kpchainy
Cabrakan
Level 25
God Stats
0W - 4L
1,277 SR
Queue Stats
208W - 212L
1,345 Elo+
Solo
Anubis
Anubis
xxSh1n000xx
Anubis
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 9L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
B0 I23I
Ymir
13
1 / 1 / 13
8,010
801
6,304
13,239
13,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
B1GBILL W1GGINZ
Baron Samedi
16
7 / 2 / 12
9,055
906
15,384
10,934
6,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vulcan
GremlinsX2
Vulcan
14
0 / 4 / 8
7,765
777
6,142
8,472
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
10 / 1 / 6
9,313
931
14,155
15,084
16,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
14
2 / 1 / 9
7,795
780
4,370
7,541
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 3 / 4
7,724
772
7,726
10,986
5,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
 
Ravana
13
1 / 2 / 4
7,368
737
5,674
12,375
10,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
Plebs
Ishtar
13
1 / 5 / 4
7,083
708
10,139
10,382
4,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
kpchainy
Cabrakan
13
3 / 6 / 2
7,789
779
5,207
12,566
15,490
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
14
2 / 4 / 2
7,461
746
7,112
9,903
5,911
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
20
Kills
8
9
Deaths
20
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
4
1
L
Ravana
 
Ravana
1
2
4
1.5
W
Ymir
B0 I23I
Ymir
1
1
13
7.5
W
Baron Samedi
B1GBILL W1GGINZ
Baron Samedi
7
2
12
6.5
W
Vulcan
GremlinsX2
Vulcan
0
4
8
1
W
10
1
6
13
W
Neith
2
1
9
6.5
L
Ishtar
Plebs
Ishtar
1
5
4
0.6
L
Cabrakan
kpchainy
Cabrakan
3
6
2
0.67
L
Anubis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,355
Damage
35,858
55,270
Taken
56,212
43,530
Mitigated
41,589
17,421
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,726
1,393
0
3,154
10,986
5,319
304
5,641
5,217
0
32,154
L
Ravana
 
Ravana
5,674
1,605
306
891
12,375
10,029
0
4,559
7,640
76
15,780
W
Ymir
B0 I23I
Ymir
6,304
935
0
2,372
13,239
13,689
0
3,607
9,632
13,195
0
W
Baron Samedi
B1GBILL W1GGINZ
Baron Samedi
15,384
2,000
3,454
5,159
10,934
6,029
1,423
2,441
8,493
37,601
0
W
Vulcan
GremlinsX2
Vulcan
6,142
1,932
0
0
8,472
3,531
155
2,364
6,108
20,107
0
W
14,155
1,714
510
4,805
15,084
16,700
701
1,847
13,237
0
24,993
W
Neith
4,370
1,753
0
1,121
7,541
3,581
3,216
2,136
5,405
0
22,728
L
Ishtar
Plebs
Ishtar
10,139
5,162
0
297
10,382
4,840
0
4,896
5,324
0
19,950
L
Cabrakan
kpchainy
Cabrakan
5,207
679
0
270
12,566
15,490
0
6,122
6,168
7,655
0
L
Anubis
7,112
572
0
2,208
9,903
5,911
537
6,612
3,154
22,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,938
Gold Earned
37,425
169
Minions Killed
156
0
Camps Cleared
0
1,028,766
Distance Traveled
949,766
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,724
772
60
6
0
206,689
3
L
Ravana
7,368
737
21
2
0
235,562
1
W
Ymir
8,010
801
20
2
0
206,202
0
W
Baron Samedi
9,055
906
53
5
0
195,893
1
W
Vulcan
7,765
777
32
3
0
203,546
0
W
Mulan
9,313
931
31
3
0
211,655
2
W
Neith
7,795
780
33
3
0
211,470
0
L
Ishtar
7,083
708
27
3
0
180,970
1
L
Cabrakan
7,789
779
11
1
0
171,452
0
L
Anubis
7,461
746
37
4
0
155,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role