Player Matchup

Cliodhna
Cliodhna
AnimeGamer1128
Cliodhna
Level 118
God Stats
3W - 2L
1,581 SR
Queue Stats
156W - 150L
1,512 Elo+
Party 1
Cerberus
Cerberus
Eiladarr
Cerberus
Level 123
God Stats
4W - 2L
1,720 SR
Queue Stats
169W - 179L
1,536 Elo+
Solo
Izanami
Izanami
KnightSolaire32
Izanami
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 148L
1,535 Elo+
Solo
Chiron
Chiron
W00dyPlays
Chiron
Level 124
God Stats
2W - 2L
1,555 SR
Queue Stats
500W - 520L
1,551 Elo+
Party 1
Bacchus
Bacchus
WoodyW00DWARD
Bacchus
Level 146
God Stats
9W - 9L
1,538 SR
Queue Stats
443W - 449L
1,586 Elo+
Party 1
Team Averages
Level 122
1,579 SR
1,544 Elo+

VS

Team Averages
Level 95
1,461 SR
1,514 Elo+
Merlin
Merlin
Armandx92
Merlin
Level 31
God Stats
1W - 0L
1,615 SR
Queue Stats
17W - 17L
1,521 Elo+
Party 2
Geb
Geb
Kur0K0Nek00
Geb
Level 132
God Stats
1W - 1L
1,524 SR
Queue Stats
35W - 38L
1,464 Elo+
Party 2
Sun Wukong
Sun Wukong
Madmaximum737
Sun Wukong
Level 44
God Stats
1W - 0L
1,308 SR
Queue Stats
38W - 38L
1,498 Elo+
Party 3
Bacchus
Bacchus
SovietCommunism
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,561 Elo+
Solo
Hachiman
Hachiman
bigtwinky
Hachiman
Level 159
God Stats
2W - 3L
1,360 SR
Queue Stats
320W - 364L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
6 / 2 / 9
12,828
713
22,606
25,680
14,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Eiladarr
Cerberus
20
2 / 4 / 16
12,839
713
13,024
28,782
39,286
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 5 / 8
11,562
642
21,483
21,018
12,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
W00dyPlays
Chiron
20
5 / 3 / 9
11,950
664
21,590
18,519
11,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
18
2 / 3 / 9
11,828
657
10,047
20,212
27,364
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Armandx92
Merlin
19
2 / 5 / 7
11,967
665
25,895
15,330
7,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 4 / 9
12,087
672
13,504
20,771
29,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
Madmaximum737
Sun Wukong
20
4 / 4 / 9
12,992
722
22,316
24,050
25,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
3 / 2 / 8
12,953
720
14,951
31,447
48,053
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
bigtwinky
Hachiman
20
8 / 5 / 4
13,382
743
21,407
15,879
7,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
54
20
Kills
17
17
Deaths
20
51
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
6
2
9
5.25
W
Merlin
Armandx92
Merlin
2
5
7
1.1
L
Cerberus
Eiladarr
Cerberus
2
4
16
2.5
L
5
5
8
1.8
W
0
4
9
1.13
W
Sun Wukong
Madmaximum737
Sun Wukong
4
4
9
2.13
W
3
2
8
3.5
L
Chiron
W00dyPlays
Chiron
5
3
9
3.17
L
Bacchus
2
3
9
2.17
W
Hachiman
bigtwinky
Hachiman
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,750
Damage
98,073
114,211
Taken
107,477
105,704
Mitigated
117,692
47,858
Healing
45,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
22,606
856
1,978
8,715
25,680
14,865
0
14,034
11,646
0
48,488
W
Merlin
Armandx92
Merlin
25,895
1,364
2,848
2,027
15,330
7,409
1,477
4,952
10,378
59,968
0
L
Cerberus
Eiladarr
Cerberus
13,024
492
4,310
8,797
28,782
39,286
122
11,598
17,184
25,451
0
L
21,483
7,762
3,939
4,286
21,018
12,391
2,008
10,488
10,530
0
45,438
W
13,504
433
3,277
3,800
20,771
29,362
31
4,585
16,070
21,746
0
W
Sun Wukong
Madmaximum737
Sun Wukong
22,316
2,680
2,838
6,558
24,050
25,628
802
4,888
19,162
0
42,803
W
14,951
772
3,832
13,626
31,447
48,053
71
4,844
26,537
25,992
0
L
Chiron
W00dyPlays
Chiron
21,590
6,710
4,897
4,326
18,519
11,798
1,828
8,271
10,156
0
48,825
L
Bacchus
10,047
654
2,330
4,280
20,212
27,364
563
9,959
10,253
16,687
0
W
Hachiman
bigtwinky
Hachiman
21,407
8,575
3,266
3,093
15,879
7,240
5,773
3,802
12,077
0
48,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,007
Gold Earned
63,381
232
Minions Killed
201
0
Camps Cleared
0
1,568,459
Distance Traveled
1,703,348
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,828
713
64
4
0
372,422
3
W
Merlin
11,967
665
56
3
0
312,936
1
L
Cerberus
12,839
713
46
3
0
320,642
5
L
Izanami
11,562
642
52
3
0
278,386
1
W
Geb
12,087
672
16
1
0
369,793
0
W
Sun Wukong
12,992
722
41
2
0
352,245
1
W
Bacchus
12,953
720
19
1
0
376,515
5
L
Chiron
11,950
664
67
4
0
300,843
7
L
Bacchus
11,828
657
3
0
0
296,166
1
W
Hachiman
13,382
743
69
4
0
291,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role