Player Matchup

Serqet
Serqet
Bìll
Serqet
Level 126
God Stats
4W - 0L
1,927 SR
Queue Stats
913W - 136L
2,157 Elo+
Party 2
Mulan
Mulan
Tríckie
Mulan
Level 160
God Stats
6W - 0L
1,925 SR
Queue Stats
1,333W - 60L
2,298 Elo+
Party 2
Tiamat
Tiamat
ΑnarchyXShadow
Tiamat
Level 91
God Stats
1W - 0L
1,933 SR
Queue Stats
25W - 4L
1,993 Elo+
Party 2
Team Averages
Level 126
1,928 SR
2,149 Elo+

VS

Team Averages
Level 133
1,631 SR
1,687 Elo+
Ravana
Ravana
AlcanderNH
Ravana
Level 157
God Stats
4W - 3L
1,562 SR
Queue Stats
204W - 218L
1,568 Elo+
Party 1
Ymir
Ymir
Perfection24-7HD
Ymir
Level 101
God Stats
5W - 2L
1,626 SR
Queue Stats
54W - 49L
1,679 Elo+
Party 1
Scylla
Scylla
Säki
Scylla
Level 140
God Stats
5W - 3L
1,704 SR
Queue Stats
217W - 96L
1,814 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bìll
Serqet
13
6 / 2 / 16
8,997
818
10,380
11,233
9,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Tríckie
Mulan
14
8 / 1 / 14
9,368
852
13,238
14,031
13,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
10 / 1 / 10
9,707
882
16,851
8,179
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AlcanderNH
Ravana
9
2 / 9 / 0
6,702
609
6,680
15,591
7,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 7 / 4
6,975
634
4,990
16,661
13,988
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Säki
Scylla
11
2 / 8 / 1
7,507
682
4,844
12,181
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
24
Kills
4
4
Deaths
24
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
AlcanderNH
Ravana
2
9
0
0.22
W
Serqet
Bìll
Serqet
6
2
16
7
L
0
7
4
0.29
L
Scylla
Säki
Scylla
2
8
1
0.31
W
Mulan
Tríckie
Mulan
8
1
14
15
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,469
Damage
16,514
33,443
Taken
44,433
30,097
Mitigated
25,895
12,098
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AlcanderNH
Ravana
6,680
1,700
0
2,219
15,591
7,673
0
6,801
7,910
0
15,007
W
Serqet
Bìll
Serqet
10,380
2,455
0
3,542
11,233
9,608
735
4,347
6,886
373
17,052
L
4,990
1,188
0
1,889
16,661
13,988
0
7,935
7,617
12,748
0
L
Scylla
Säki
Scylla
4,844
450
0
750
12,181
4,234
0
3,245
8,029
19,186
0
W
Mulan
Tríckie
Mulan
13,238
1,727
0
6,242
14,031
13,552
0
4,201
9,830
558
26,634
W
16,851
1,310
0
2,314
8,179
6,937
435
1,651
6,528
46,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,072
Gold Earned
21,184
130
Minions Killed
77
9
Camps Cleared
1
626,624
Distance Traveled
508,830
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,702
609
19
2
1
173,345
1
W
Serqet
8,997
818
20
2
0
222,740
1
L
Ymir
6,975
634
17
2
0
170,522
5
L
Scylla
7,507
682
41
4
0
164,963
2
W
Mulan
9,368
852
28
3
1
205,131
2
W
Tiamat
9,707
882
82
7
8
198,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role