Player Matchup

Achilles
Achilles
Abyss Dragon24
Achilles
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 47L
1,506 Elo+
Party 2
Odin
Odin
BiggieSmallz247
Odin
Level 109
God Stats
2W - 1L
1,423 SR
Queue Stats
142W - 138L
1,472 Elo+
Party 1
Medusa
Medusa
TheDaddyLobster
Medusa
Level 142
God Stats
3W - 3L
1,627 SR
Queue Stats
135W - 140L
1,548 Elo+
Party 2
Jormungandr
Jormungandr
TurkeyNugget
Jormungandr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,455 Elo+
Party 2
Khepri
Khepri
hotjoker
Khepri
Level 147
God Stats
5W - 2L
1,425 SR
Queue Stats
249W - 287L
1,467 Elo+
Party 1
Team Averages
Level 126
1,495 SR
1,490 Elo+

VS

Team Averages
Level 137
1,503 SR
1,472 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BarcelonaRed
Cthulhu
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 118L
1,426 Elo+
Solo
Ishtar
Ishtar
LifeLineXxOo
Ishtar
Level 105
God Stats
0W - 1L
1,516 SR
Queue Stats
458W - 461L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
8 / 1 / 7
9,528
953
9,521
14,173
13,456
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 3 / 12
7,166
717
7,116
17,661
10,998
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 1 / 9
9,204
920
22,049
9,127
5,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
TurkeyNugget
Jormungandr
13
1 / 4 / 14
7,786
779
9,875
14,550
17,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
hotjoker
Khepri
14
1 / 1 / 12
8,288
829
5,979
10,091
10,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
4 / 3 / 3
8,420
842
7,390
12,801
12,329
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
 
Anhur
14
2 / 2 / 5
7,551
755
9,094
9,726
4,434
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
 
Athena
13
1 / 5 / 2
6,788
679
8,108
19,390
16,669
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
BarcelonaRed
Cthulhu
13
0 / 3 / 4
7,789
779
9,218
9,221
8,668
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
12
2 / 4 / 4
7,170
717
8,902
8,524
3,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
17
Kills
9
10
Deaths
17
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
3
3
1.83
L
Anhur
 
Anhur
2
2
5
2.25
L
Athena
 
Athena
1
5
2
0.4
W
Achilles
8
1
7
11.5
L
Cthulhu
BarcelonaRed
Cthulhu
0
3
4
0.67
W
0
3
12
2
L
Ishtar
2
4
4
1
W
7
1
9
11.5
W
Jormungandr
TurkeyNugget
Jormungandr
1
4
14
2
W
Khepri
hotjoker
Khepri
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,540
Damage
42,712
65,602
Taken
59,662
58,198
Mitigated
45,881
24,079
Healing
20,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,390
3,866
3,526
3,426
12,801
12,329
0
2,892
9,909
37
13,030
L
Anhur
 
Anhur
9,094
4,288
387
2,509
9,726
4,434
106
2,992
6,734
0
19,582
L
Athena
 
Athena
8,108
1,924
510
3,388
19,390
16,669
0
6,045
13,345
13,134
0
W
Achilles
9,521
1,466
1,088
3,115
14,173
13,456
252
3,228
10,945
0
18,926
L
Cthulhu
BarcelonaRed
Cthulhu
9,218
129
2,571
1,651
9,221
8,668
0
2,257
6,964
17,893
0
W
7,116
1,166
1,433
5,901
17,661
10,998
157
4,741
12,920
0
14,100
L
Ishtar
8,902
3,583
915
1,220
8,524
3,781
0
1,668
6,856
0
18,522
W
22,049
10,691
1,927
3,323
9,127
5,366
1,132
2,713
6,414
0
42,296
W
Jormungandr
TurkeyNugget
Jormungandr
9,875
2,218
1,023
502
14,550
17,641
425
3,883
10,667
19,673
0
W
Khepri
hotjoker
Khepri
5,979
178
3,407
2,360
10,091
10,737
247
2,798
7,293
12,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,972
Gold Earned
37,718
109
Minions Killed
89
0
Camps Cleared
0
1,067,382
Distance Traveled
813,041
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,420
842
10
1
0
182,857
1
L
Anhur
7,551
755
30
3
0
180,994
1
L
Athena
6,788
679
13
1
0
160,652
0
W
Achilles
9,528
953
25
3
0
242,412
1
L
Cthulhu
7,789
779
25
3
0
157,432
1
W
Odin
7,166
717
6
1
0
225,409
0
L
Ishtar
7,170
717
11
1
0
131,106
1
W
Medusa
9,204
920
45
5
0
204,162
4
W
Jormungandr
7,786
779
19
2
0
189,683
1
W
Khepri
8,288
829
14
1
0
205,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role