Player Matchup

Izanami
Izanami
Beezzy09
Izanami
Level 45
God Stats
24W - 24L
1,461 SR
Queue Stats
74W - 108L
1,370 Elo+
Solo
Olorun
Olorun
ColeHeartd
Olorun
Level 43
God Stats
1W - 3L
1,700 SR
Queue Stats
152W - 200L
1,413 Elo+
Party 2
Ratatoskr
Ratatoskr
PeteTheTickler
Ratatoskr
Level 26
God Stats
9W - 8L
1,463 SR
Queue Stats
55W - 73L
1,399 Elo+
Party 2
Ravana
Ravana
XannyST
Ravana
Level 88
God Stats
55W - 47L
1,459 SR
Queue Stats
562W - 639L
1,435 Elo+
Party 2
Ares
Ares
that_dude_0911
Ares
Level 30
God Stats
20W - 13L
1,791 SR
Queue Stats
179W - 239L
1,379 Elo+
Party 2
Team Averages
Level 46
1,575 SR
1,399 Elo+

VS

Team Averages
Level 79
1,467 SR
1,431 Elo+
Sylvanus
Sylvanus
BreadedRope501
Sylvanus
Level 141
God Stats
5W - 3L
1,508 SR
Queue Stats
159W - 130L
1,418 Elo+
Party 1
Cupid
Cupid
PattMerron
Cupid
Level 56
God Stats
18W - 9L
1,657 SR
Queue Stats
41W - 39L
1,415 Elo+
Party 1
Kali
Kali
Spartan6825
Kali
Level 103
God Stats
9W - 2L
1,327 SR
Queue Stats
85W - 64L
1,502 Elo+
Party 1
Chaac
Chaac
SquallyCandy75
Chaac
Level 29
God Stats
17W - 14L
1,582 SR
Queue Stats
58W - 41L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
jake341
Nu Wa
Level 68
God Stats
2W - 1L
1,261 SR
Queue Stats
43W - 46L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beezzy09
Izanami
9
1 / 6 / 0
6,132
409
4,909
11,955
3,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
ColeHeartd
Olorun
13
10 / 4 / 0
8,389
559
10,250
14,232
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
PeteTheTickler
Ratatoskr
13
1 / 2 / 0
7,082
472
7,959
14,870
6,014
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
XannyST
Ravana
10
0 / 3 / 5
6,528
435
7,810
9,895
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 8 / 0
5,938
396
2,663
15,584
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 1 / 14
8,792
586
8,304
13,215
10,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Cupid
15
14 / 0 / 3
9,636
642
17,165
11,470
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
3 / 5 / 2
8,419
561
4,864
14,048
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 0 / 1
8,267
551
10,276
17,547
14,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
jake341
Nu Wa
13
3 / 6 / 2
8,454
564
10,708
11,866
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
12
Kills
23
23
Deaths
12
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
Beezzy09
Izanami
1
6
0
0.17
W
Sylvanus
2
1
14
9
L
Olorun
ColeHeartd
Olorun
10
4
0
2.5
W
Cupid
14
0
3
15.5
L
Ratatoskr
PeteTheTickler
Ratatoskr
1
2
0
0.5
W
3
5
2
0.8
W
1
0
1
1.5
L
Ravana
XannyST
Ravana
0
3
5
0.83
W
Nu Wa
jake341
Nu Wa
3
6
2
0.67
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,591
Damage
51,317
66,536
Taken
68,146
24,492
Mitigated
39,609
19,075
Healing
29,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Beezzy09
Izanami
4,909
3,388
0
3,160
11,955
3,124
0
3,494
8,461
0
41,841
W
Sylvanus
8,304
2,362
1,050
4,744
13,215
10,806
388
1,639
11,576
32,892
5,200
L
Olorun
ColeHeartd
Olorun
10,250
5,350
122
6,061
14,232
4,676
390
7,301
6,931
47,432
4,467
W
Cupid
17,165
11,961
2,142
6,933
11,470
4,620
1,236
1,827
9,643
0
73,166
L
Ratatoskr
PeteTheTickler
Ratatoskr
7,959
4,093
0
7,511
14,870
6,014
0
503
14,367
0
53,945
W
4,864
3,127
0
2,985
14,048
5,278
899
1,415
12,633
0
53,505
W
10,276
3,450
0
11,328
17,547
14,330
0
1,730
15,817
0
54,287
L
Ravana
XannyST
Ravana
7,810
2,621
0
1,270
9,895
3,099
0
3,054
6,841
0
42,909
W
Nu Wa
jake341
Nu Wa
10,708
3,662
0
647
11,866
4,575
1,648
5,443
6,423
58,282
0
L
2,663
96
0
951
15,584
7,579
0
3,980
11,604
12,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,069
Gold Earned
43,568
328
Minions Killed
435
0
Camps Cleared
0
1,326,066
Distance Traveled
1,339,182
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,132
409
72
5
0
257,454
3
W
Sylvanus
8,792
586
55
4
0
279,892
2
L
Olorun
8,389
559
82
5
0
250,357
0
W
Cupid
9,636
642
108
7
0
263,300
0
L
Ratatoskr
7,082
472
90
6
0
281,276
2
W
Kali
8,419
561
88
6
0
262,806
0
W
Chaac
8,267
551
91
6
0
273,717
3
L
Ravana
6,528
435
67
4
0
306,616
0
W
Nu Wa
8,454
564
93
6
0
259,467
3
L
Ares
5,938
396
17
1
0
230,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role