Player Matchup

Atlas
Atlas
JonForrest
Atlas
Level 52
God Stats
2W - 2L
1,388 SR
Queue Stats
19W - 36L
1,255 Elo+
Party 2
Scylla
Scylla
K4r1naHdz
Scylla
Level 159
God Stats
13W - 14L
1,342 SR
Queue Stats
900W - 1,007L
1,439 Elo+
Solo
Janus
Janus
ObliviousHaxton
Janus
Level 86
God Stats
1W - 3L
1,066 SR
Queue Stats
79W - 99L
1,383 Elo+
Party 2
Bastet
Bastet
TeeWhyJelly406
Bastet
Level 125
God Stats
3W - 1L
1,664 SR
Queue Stats
240W - 235L
1,527 Elo+
Party 2
Hachiman
Hachiman
eDrugs
Hachiman
Level 124
God Stats
7W - 10L
1,291 SR
Queue Stats
253W - 280L
1,441 Elo+
Solo
Team Averages
Level 109
1,350 SR
1,409 Elo+

VS

Team Averages
Level 134
1,393 SR
1,364 Elo+
Chaac
Chaac
ACTii0Nz
Chaac
Level 157
God Stats
0W - 2L
1,377 SR
Queue Stats
26W - 34L
1,409 Elo+
Party 1
Thor
Thor
DastardlyHitmanZ
Thor
Level 106
God Stats
0W - 2L
1,315 SR
Queue Stats
219W - 235L
1,448 Elo+
Solo
King Arthur
King Arthur
Khanhod
King Arthur
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 55L
1,425 Elo+
Solo
Ullr
Ullr
TRUExSTUNNA
Ullr
Level 148
God Stats
0W - 2L
1,275 SR
Queue Stats
15W - 28L
1,304 Elo+
Party 1
Sol
Sol
thirdeyesquirt
Sol
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
2 / 1 / 12
8,029
803
3,796
7,441
5,631
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
K4r1naHdz
Scylla
17
9 / 0 / 7
9,281
928
13,278
5,320
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 3 / 12
7,793
779
7,466
6,923
2,536
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 14
8,168
817
8,886
9,518
4,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
eDrugs
Hachiman
15
4 / 1 / 17
8,868
887
11,162
7,930
3,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ACTii0Nz
Chaac
12
3 / 4 / 1
6,976
698
9,620
10,396
5,467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
0 / 7 / 1
6,170
617
2,978
10,855
4,385
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
Khanhod
King Arthur
12
1 / 4 / 2
6,849
685
3,252
14,234
7,380
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 2 / 1
7,018
702
2,817
6,162
2,652
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 3
7,137
714
7,289
8,995
3,499
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
12
21
Kills
4
6
Deaths
21
62
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
ACTii0Nz
Chaac
3
4
1
0.88
L
0
7
1
0.07
W
Atlas
2
1
12
8
W
Scylla
K4r1naHdz
Scylla
9
0
7
12.5
L
King Arthur
Khanhod
King Arthur
1
4
2
0.5
W
2
3
12
2.67
L
0
2
1
0.25
W
4
1
14
11
W
Hachiman
eDrugs
Hachiman
4
1
17
12.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,588
Damage
25,956
37,132
Taken
50,642
18,333
Mitigated
23,383
18,337
Healing
12,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ACTii0Nz
Chaac
9,620
558
292
2,428
10,396
5,467
0
4,359
6,037
0
16,740
L
2,978
98
874
575
10,855
4,385
0
4,598
6,257
0
7,635
W
Atlas
3,796
1,310
1,937
1,198
7,441
5,631
232
2,246
5,195
12,721
0
W
Scylla
K4r1naHdz
Scylla
13,278
1,600
2,837
2,121
5,320
2,212
1,406
834
4,486
25,988
0
L
King Arthur
Khanhod
King Arthur
3,252
355
994
3,302
14,234
7,380
0
6,588
7,646
0
7,006
W
7,466
505
2,663
1,050
6,923
2,536
506
840
6,083
13,745
0
L
2,817
1,555
894
698
6,162
2,652
0
3,708
2,454
0
14,550
W
8,886
1,040
770
2,818
9,518
4,356
448
1,178
8,340
0
12,996
W
Hachiman
eDrugs
Hachiman
11,162
5,033
998
1,945
7,930
3,598
1,922
2,191
5,739
0
23,148
L
7,289
1,548
461
2,377
8,995
3,499
0
5,287
3,708
18,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,139
Gold Earned
34,150
99
Minions Killed
91
0
Camps Cleared
0
1,011,038
Distance Traveled
792,755
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,976
698
15
2
0
169,139
0
L
Thor
6,170
617
9
1
0
122,745
1
W
Atlas
8,029
803
17
2
0
217,998
0
W
Scylla
9,281
928
38
4
0
184,519
3
L
King Arthur
6,849
685
6
1
0
149,789
1
W
Janus
7,793
779
12
1
0
198,374
0
L
Ullr
7,018
702
39
4
0
177,832
0
W
Bastet
8,168
817
3
0
0
216,088
0
W
Hachiman
8,868
887
29
3
0
194,059
0
L
Sol
7,137
714
22
2
0
173,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role