Player Matchup

Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dare135
Eset
Level 105
God Stats
14W - 22L
1,289 SR
Queue Stats
429W - 440L
1,422 Elo+
Solo
Khepri
Khepri
EI Guapoo
Khepri
Level 87
God Stats
22W - 16L
1,576 SR
Queue Stats
135W - 123L
1,508 Elo+
Solo
Medusa
Medusa
Kairo117
Medusa
Level 146
God Stats
5W - 0L
1,807 SR
Queue Stats
41W - 35L
1,428 Elo+
Solo
Kukulkan
Kukulkan
Psychadelic145
Kukulkan
Level 79
God Stats
9W - 10L
1,520 SR
Queue Stats
80W - 101L
1,387 Elo+
Solo
Team Averages
Level 108
1,538 SR
1,449 Elo+

VS

Team Averages
Level 126
1,469 SR
1,423 Elo+
Merlin
Merlin
QCkeeper7
Merlin
Level 128
God Stats
16W - 23L
1,421 SR
Queue Stats
377W - 420L
1,415 Elo+
Solo
Nemesis
Nemesis
Umber_379
Nemesis
Level 157
God Stats
3W - 2L
1,699 SR
Queue Stats
290W - 310L
1,425 Elo+
Solo
Rama
Rama
WetFrenchFries84
Rama
Level 100
God Stats
0W - 2L
1,252 SR
Queue Stats
114W - 112L
1,426 Elo+
Solo
Sylvanus
Sylvanus
mateussouza415
Sylvanus
Level 121
God Stats
4W - 6L
1,459 SR
Queue Stats
48W - 53L
1,449 Elo+
Solo
Guan Yu
Guan Yu
zekemonster98
Guan Yu
Level 126
God Stats
12W - 14L
1,512 SR
Queue Stats
651W - 657L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
6 / 1 / 8
10,886
544
15,865
21,741
9,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
Dare135
Eset
18
8 / 4 / 13
11,795
590
18,743
16,721
12,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
EI Guapoo
Khepri
15
2 / 0 / 15
10,146
507
8,956
13,242
13,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Kairo117
Medusa
16
7 / 0 / 5
10,411
521
14,713
11,965
5,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
16
7 / 1 / 8
10,675
534
11,389
6,593
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
QCkeeper7
Merlin
14
2 / 9 / 2
9,443
472
10,593
13,455
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Umber_379
Nemesis
17
3 / 3 / 1
10,367
518
8,249
18,280
9,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 0
7,849
392
7,222
15,447
6,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
12
0 / 6 / 4
7,966
398
5,743
23,203
22,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
13
1 / 6 / 3
8,186
409
5,399
23,369
18,951
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
30
Kills
6
6
Deaths
30
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
1
8
10
W
Eset
Dare135
Eset
8
4
13
3.63
W
Khepri
EI Guapoo
Khepri
2
0
15
9.5
W
Medusa
Kairo117
Medusa
7
0
5
9.5
W
Kukulkan
7
1
8
11
L
Merlin
QCkeeper7
Merlin
2
9
2
0.33
L
Nemesis
Umber_379
Nemesis
3
3
1
1.17
L
0
6
0
0
L
Sylvanus
0
6
4
0.33
L
Guan Yu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,666
Damage
37,206
70,262
Taken
93,754
44,985
Mitigated
61,803
18,331
Healing
20,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
15,865
4,088
0
2,524
21,741
9,624
0
4,600
17,141
52
111,695
W
Eset
Dare135
Eset
18,743
3,142
374
4,607
16,721
12,011
648
3,845
12,876
77,698
0
W
Khepri
EI Guapoo
Khepri
8,956
1,085
484
4,478
13,242
13,912
27
4,873
8,369
33,394
1,396
W
Medusa
Kairo117
Medusa
14,713
7,110
0
4,562
11,965
5,951
627
1,403
10,562
23
78,809
W
Kukulkan
11,389
347
0
1,302
6,593
3,487
369
2,505
4,088
79,011
0
L
Merlin
QCkeeper7
Merlin
10,593
489
0
505
13,455
5,692
0
5,180
8,108
65,989
0
L
Nemesis
Umber_379
Nemesis
8,249
2,894
0
2,392
18,280
9,054
0
5,576
12,402
0
100,705
L
7,222
4,665
0
3,021
15,447
6,003
0
5,603
9,712
0
55,632
L
Sylvanus
5,743
1,307
3,108
6,219
23,203
22,103
0
11,366
11,185
27,478
0
L
Guan Yu
5,399
828
674
4,760
23,369
18,951
0
9,268
13,322
0
27,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,913
Gold Earned
43,811
566
Minions Killed
420
0
Camps Cleared
0
2,042,377
Distance Traveled
1,786,209
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,886
544
130
7
0
433,362
4
W
Eset
11,795
590
116
6
0
353,249
12
W
Khepri
10,146
507
37
2
0
439,416
4
W
Medusa
10,411
521
129
6
0
415,282
6
W
Kukulkan
10,675
534
154
8
0
401,068
1
L
Merlin
9,443
472
105
5
0
301,108
1
L
Nemesis
10,367
518
142
7
0
423,623
2
L
Rama
7,849
392
99
5
0
377,590
1
L
Sylvanus
7,966
398
33
2
0
334,738
13
L
Guan Yu
8,186
409
41
2
0
349,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role