Player Matchup

Ao Kuang
Ao Kuang
DeldricMcTacos
Ao Kuang
Level 102
God Stats
19W - 14L
1,622 SR
Queue Stats
207W - 157L
1,595 Elo+
Party 1
Lancelot
Lancelot
Indoctious
Lancelot
Level 106
God Stats
20W - 7L
1,768 SR
Queue Stats
155W - 120L
1,625 Elo+
Party 1
Neith
Neith
MunchkinKat
Neith
Level 20
God Stats
55W - 36L
1,605 SR
Queue Stats
56W - 38L
1,559 Elo+
Party 1
Thor
Thor
TheLastFallen
Thor
Level 136
God Stats
49W - 34L
1,637 SR
Queue Stats
261W - 219L
1,592 Elo+
Party 1
Baron Samedi
Baron Samedi
wendy0352
Baron Samedi
Level 107
God Stats
17W - 14L
1,560 SR
Queue Stats
245W - 207L
1,593 Elo+
Party 1
Team Averages
Level 94
1,638 SR
1,593 Elo+

VS

Team Averages
Level 97
1,468 SR
1,416 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
AShiningPrince
Jing Wei
Level 40
God Stats
3W - 9L
1,439 SR
Queue Stats
21W - 37L
1,406 Elo+
Solo
Arachne
Arachne
Hektek2777
Arachne
Level 129
God Stats
0W - 3L
1,170 SR
Queue Stats
16W - 31L
1,401 Elo+
Party 3
Izanami
Izanami
Kinjieh
Izanami
Level 18
God Stats
4W - 6L
1,571 SR
Queue Stats
11W - 27L
1,301 Elo+
Party 3
Cerberus
Cerberus
MatchaT
Cerberus
Level 158
God Stats
5W - 4L
1,658 SR
Queue Stats
147W - 170L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
5 / 1 / 6
9,137
914
6,610
12,694
6,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
Indoctious
Lancelot
14
3 / 0 / 8
7,794
779
6,967
10,257
8,001
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 10
7,821
782
4,555
5,361
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
7 / 1 / 7
8,705
871
14,396
7,173
2,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
wendy0352
Baron Samedi
14
2 / 1 / 11
7,721
772
8,058
7,997
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 1 / 1
7,510
751
6,272
4,142
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
13
0 / 3 / 1
6,959
696
1,642
8,646
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Hektek2777
Arachne
12
0 / 6 / 1
6,575
658
4,398
10,547
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Kinjieh
Izanami
12
0 / 5 / 0
6,561
656
2,808
9,135
3,644
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
MatchaT
Cerberus
14
2 / 3 / 0
7,476
748
7,547
13,448
11,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
18
Kills
2
3
Deaths
18
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Jing Wei
0
3
1
0.17
W
Ao Kuang
5
1
6
8
L
Arachne
Hektek2777
Arachne
0
6
1
0.08
W
Lancelot
Indoctious
Lancelot
3
0
8
7
L
Izanami
Kinjieh
Izanami
0
5
0
0
L
Cerberus
MatchaT
Cerberus
2
3
0
0.67
W
1
0
10
6
W
7
1
7
10.5
W
Baron Samedi
wendy0352
Baron Samedi
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,586
Damage
22,667
43,482
Taken
45,918
23,516
Mitigated
26,856
14,908
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,272
3,419
0
611
4,142
1,713
660
1,174
2,968
31,553
0
L
Jing Wei
1,642
1,582
0
1,653
8,646
4,065
376
2,834
5,812
0
14,996
W
Ao Kuang
6,610
2,457
1,428
4,443
12,694
6,915
253
1,910
10,596
25,919
0
L
Arachne
Hektek2777
Arachne
4,398
2,883
0
1,031
10,547
6,341
0
4,139
6,408
0
11,666
W
Lancelot
Indoctious
Lancelot
6,967
1,161
0
1,486
10,257
8,001
633
2,572
7,509
0
20,254
L
Izanami
Kinjieh
Izanami
2,808
1,816
0
583
9,135
3,644
335
2,529
6,606
0
16,228
L
Cerberus
MatchaT
Cerberus
7,547
146
0
3,177
13,448
11,093
0
3,992
9,456
17,852
0
W
4,555
2,491
0
1,428
5,361
2,048
2,855
2,575
2,644
0
24,577
W
14,396
3,231
0
1,403
7,173
2,975
1,234
2,781
4,210
0
41,382
W
Baron Samedi
wendy0352
Baron Samedi
8,058
914
1,514
3,206
7,997
3,577
679
3,161
4,704
25,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,178
Gold Earned
35,081
235
Minions Killed
180
0
Camps Cleared
0
1,092,203
Distance Traveled
911,806
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,510
751
61
6
0
184,968
2
L
Jing Wei
6,959
696
31
3
0
171,129
1
W
Ao Kuang
9,137
914
35
4
0
223,568
4
L
Arachne
6,575
658
17
2
0
189,096
5
W
Lancelot
7,794
779
30
3
0
252,645
1
L
Izanami
6,561
656
29
3
0
178,130
2
L
Cerberus
7,476
748
42
4
0
188,483
0
W
Neith
7,821
782
51
5
0
206,783
0
W
Thor
8,705
871
76
8
0
199,868
1
W
Baron Samedi
7,721
772
43
4
0
209,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role