Player Matchup

Danzaburou
Danzaburou
GRANDTHFTMUFFlN
Danzaburou
Level 49
God Stats
36W - 41L
1,445 SR
Queue Stats
128W - 185L
1,310 Elo+
Solo
Fenrir
Fenrir
Zoleski
Fenrir
Level 102
God Stats
7W - 2L
1,973 SR
Queue Stats
131W - 199L
1,281 Elo+
Party 1
Agni
Agni
joeygee
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 78L
1,287 Elo+
Party 1
Team Averages
Level 59
1,639 SR
1,293 Elo+

VS

Team Averages
Level 74
1,439 SR
1,283 Elo+
Loki
Loki
ALonelyWeasel
Loki
Level 108
God Stats
4W - 6L
1,361 SR
Queue Stats
59W - 63L
1,304 Elo+
Party 2
Cthulhu
Cthulhu
PactoTheDon_
Cthulhu
Level 29
God Stats
12W - 12L
1,455 SR
Queue Stats
44W - 56L
1,251 Elo+
Party 2
Vulcan
Vulcan
UndergradPick99
Vulcan
Level 86
God Stats
10W - 12L
1,500 SR
Queue Stats
107W - 160L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GRANDTHFTMUFFlN
Danzaburou
13
1 / 9 / 4
9,548
682
9,960
17,314
6,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Zoleski
Fenrir
11
2 / 6 / 2
8,841
632
7,412
20,715
26,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
joeygee
Agni
13
2 / 6 / 3
8,922
637
9,762
11,597
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 9
11,799
843
23,382
14,671
7,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
PactoTheDon_
Cthulhu
16
8 / 1 / 11
11,311
808
8,181
13,413
16,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
2 / 3 / 14
10,446
746
10,068
9,728
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
5
Kills
21
21
Deaths
5
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
11
1
9
15.5
L
Danzaburou
GRANDTHFTMUFFlN
Danzaburou
1
9
4
0.33
W
Cthulhu
PactoTheDon_
Cthulhu
8
1
11
13.5
W
2
3
14
3
L
Fenrir
Zoleski
Fenrir
2
6
2
0.5
L
Agni
joeygee
Agni
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,134
Damage
41,631
49,626
Taken
37,812
37,787
Mitigated
29,008
3,469
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,382
7,018
0
2,138
14,671
7,468
1,462
3,812
10,859
0
64,725
L
Danzaburou
GRANDTHFTMUFFlN
Danzaburou
9,960
4,421
0
1,547
17,314
6,945
0
6,752
10,562
0
39,751
W
Cthulhu
PactoTheDon_
Cthulhu
8,181
799
470
3,688
13,413
16,289
540
4,775
8,638
23,816
0
W
10,068
1,904
653
1,357
9,728
5,251
615
1,800
7,928
34,046
0
L
Fenrir
Zoleski
Fenrir
7,412
1,378
255
1,667
20,715
26,183
18
7,230
13,485
0
15,456
L
Agni
joeygee
Agni
9,762
1,164
0
0
11,597
4,659
0
4,389
7,208
26,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,311
Gold Earned
33,556
132
Minions Killed
155
3
Camps Cleared
9
714,195
Distance Traveled
800,050
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,799
843
63
5
9
303,746
1
L
Danzaburou
9,548
682
64
5
2
232,717
1
W
Cthulhu
11,311
808
33
2
0
236,592
1
W
Vulcan
10,446
746
59
4
0
259,712
4
L
Fenrir
8,841
632
17
1
1
258,276
4
L
Agni
8,922
637
51
4
0
223,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role