Player Matchup

Serqet
Serqet
Gold_Luppichini
Serqet
Level 144
God Stats
5W - 5L
1,540 SR
Queue Stats
419W - 431L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
TheElegantLemon
Nu Wa
Level 123
God Stats
8W - 14L
1,414 SR
Queue Stats
305W - 376L
1,443 Elo+
Solo
Neith
Neith
Yokuin
Neith
Level 69
God Stats
5W - 6L
1,477 SR
Queue Stats
201W - 228L
1,477 Elo+
Party 2
Maui
Maui
shadowproud
Maui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 270L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXLilRedBeanXx
Tsukuyomi
Level 127
God Stats
1W - 9L
1,228 SR
Queue Stats
545W - 674L
1,419 Elo+
Solo
Team Averages
Level 114
1,432 SR
1,436 Elo+

VS

Team Averages
Level 86
1,461 SR
1,463 Elo+
Bellona
Bellona
 
Bellona
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
APOCHEKiPiKE
Aphrodite
Level 85
God Stats
31W - 21L
1,527 SR
Queue Stats
195W - 224L
1,466 Elo+
Party 1
Horus
Horus
CannetteQc
Horus
Level 68
God Stats
17W - 11L
1,400 SR
Queue Stats
156W - 170L
1,436 Elo+
Party 1
Chang'e
Chang'e
PlayerFlamez
Chang'e
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,503 Elo+
Solo
Thor
Thor
xGRIMxGHOULx
Thor
Level 64
God Stats
3W - 4L
1,377 SR
Queue Stats
24W - 30L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 5
10,206
537
16,342
20,743
19,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 3 / 2
8,438
444
14,573
10,295
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Yokuin
Neith
13
2 / 2 / 1
7,588
399
15,093
13,900
6,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 2
7,516
396
5,678
13,509
12,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
xXLilRedBeanXx
Tsukuyomi
14
3 / 4 / 3
8,534
449
8,241
16,329
7,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
4 / 5 / 1
9,830
517
11,257
19,470
18,592
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
APOCHEKiPiKE
Aphrodite
15
3 / 1 / 4
9,235
486
12,798
14,829
8,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
14
0 / 1 / 7
9,070
477
10,045
25,322
23,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
PlayerFlamez
Chang'e
16
4 / 2 / 5
10,395
547
13,349
17,261
6,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 4 / 3
9,307
490
7,503
18,510
7,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
12
Kills
13
13
Deaths
13
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
5
1
0.9
W
Aphrodite
APOCHEKiPiKE
Aphrodite
3
1
4
5
W
Horus
0
1
7
3.5
L
7
2
5
4.75
W
Chang'e
PlayerFlamez
Chang'e
4
2
5
3.25
L
0
3
2
0.33
L
Neith
Yokuin
Neith
2
2
1
1.25
L
0
2
2
0.5
W
2
4
3
0.88
L
Tsukuyomi
xXLilRedBeanXx
Tsukuyomi
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,927
Damage
54,952
74,776
Taken
95,392
50,063
Mitigated
65,472
16,821
Healing
46,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,257
4,108
0
2,726
19,470
18,592
1,066
2,775
15,059
0
71,688
W
Aphrodite
APOCHEKiPiKE
Aphrodite
12,798
1,705
8,754
8,067
14,829
8,175
999
3,660
10,540
80,747
0
W
Horus
10,045
4,399
4,024
9,076
25,322
23,856
471
4,001
20,943
0
40,658
L
16,342
3,248
0
5,912
20,743
19,135
0
3,952
16,791
0
59,714
W
Chang'e
PlayerFlamez
Chang'e
13,349
1,955
2,034
5,568
17,261
6,905
2,101
7,654
9,270
86,020
0
L
14,573
5,905
0
588
10,295
4,589
208
6,543
3,752
77,790
0
L
Neith
Yokuin
Neith
15,093
4,074
0
3,076
13,900
6,556
264
5,710
8,190
0
53,123
L
5,678
1,852
0
2,200
13,509
12,136
0
6,486
7,023
24,931
0
W
7,503
1,980
0
5,919
18,510
7,944
150
2,161
16,025
0
75,374
L
Tsukuyomi
xXLilRedBeanXx
Tsukuyomi
8,241
1,274
0
5,045
16,329
7,647
0
3,456
12,873
0
45,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,282
Gold Earned
47,837
419
Minions Killed
595
0
Camps Cleared
0
1,786,879
Distance Traveled
1,694,930
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,830
517
134
7
0
324,843
1
W
Aphrodite
9,235
486
145
8
0
341,146
0
W
Horus
9,070
477
50
3
0
379,794
2
L
Serqet
10,206
537
111
6
0
412,806
2
W
Chang'e
10,395
547
146
8
0
316,041
3
L
Nu Wa
8,438
444
129
7
0
312,030
6
L
Neith
7,588
399
69
4
0
363,626
3
L
Maui
7,516
396
37
2
0
319,694
2
W
Thor
9,307
490
120
6
0
333,106
0
L
Tsukuyomi
8,534
449
73
4
0
378,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role