Player Matchup

Zhong Kui
Zhong Kui
Silver II
WhiffAlot
Zhong Kui
Silver II
Level 145
God Stats
0W - 2L
1,584 SR
Queue Stats
2W - 15L
1,573 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,584 SR
1,573 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,500 SR
1,500 MMR
King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
WhiffAlot
Zhong Kui
15
0 / 3 / 0
8,697
791
5,406
12,660
12,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Baron SamediSolSkadiOlorunBastet

VS

Bans
ApolloLancelotKaliAh Muzen CabPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 0 / 0
10,437
949
9,652
8,510
7,426
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
0
3
L
Zhong Kui
WhiffAlot
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,406
Damage
9,652
12,660
Taken
8,510
12,426
Mitigated
7,426
3,576
Healing
2,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,652
1,956
0
2,148
8,510
7,426
77
5,436
3,074
97
55,751
L
Zhong Kui
WhiffAlot
Zhong Kui
5,406
462
0
3,576
12,660
12,426
0
148
12,512
56,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,697
Gold Earned
10,437
109
Minions Killed
110
0
Camps Cleared
0
200,798
Distance Traveled
207,572
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,437
949
110
10
0
207,572
1
L
Zhong Kui
8,697
791
109
10
0
200,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role