Player Matchup

Yemoja
Yemoja
GDChupacabruh
Yemoja
Level 93
God Stats
4W - 5L
1,493 SR
Queue Stats
654W - 688L
1,460 Elo+
Solo
Thanatos
Thanatos
Glaak2
Thanatos
Level 127
God Stats
7W - 20L
1,485 SR
Queue Stats
1,144W - 1,252L
1,431 Elo+
Solo
Hun Batz
Hun Batz
PsychoWolf20
Hun Batz
Level 104
God Stats
0W - 1L
1,257 SR
Queue Stats
22W - 30L
1,434 Elo+
Party 1
Hera
Hera
crazygamrchik20
Hera
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,432 Elo+
Party 1
Janus
Janus
maxx1966
Janus
Level 160
God Stats
2W - 4L
1,429 SR
Queue Stats
219W - 266L
1,435 Elo+
Solo
Team Averages
Level 111
1,433 SR
1,438 Elo+

VS

Team Averages
Level 117
1,473 SR
1,465 Elo+
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
KizomaruxD
Yemoja
Level 68
God Stats
1W - 1L
1,403 SR
Queue Stats
10W - 15L
1,468 Elo+
Solo
Hera
Hera
WisconSinner44
Hera
Level 136
God Stats
22W - 17L
1,527 SR
Queue Stats
1,372W - 1,463L
1,497 Elo+
Solo
Hou Yi
Hou Yi
saintwolf13
Hou Yi
Level 128
God Stats
2W - 1L
1,437 SR
Queue Stats
85W - 95L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 13
9,227
615
4,116
21,773
26,187
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Glaak2
Thanatos
18
11 / 8 / 3
11,478
765
16,692
21,136
10,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
PsychoWolf20
Hun Batz
17
5 / 8 / 7
10,833
722
11,451
17,254
7,649
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 8
9,283
619
9,240
15,609
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
maxx1966
Janus
18
2 / 5 / 5
10,656
710
28,372
13,715
6,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
12 / 1 / 16
12,802
853
27,565
13,332
5,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
 
Xing Tian
17
2 / 6 / 23
11,613
774
11,007
24,111
28,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
KizomaruxD
Yemoja
16
1 / 4 / 19
10,051
670
7,011
14,832
15,054
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 3 / 14
12,758
851
16,436
15,413
6,934
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
19
7 / 5 / 15
12,670
845
15,146
18,162
7,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
119
19
Kills
32
33
Deaths
19
36
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
12
1
16
20
W
Xing Tian
 
Xing Tian
2
6
23
2.25
L
0
5
13
1.3
L
Thanatos
Glaak2
Thanatos
11
8
3
1.56
W
Yemoja
KizomaruxD
Yemoja
1
4
19
2.63
L
Hun Batz
PsychoWolf20
Hun Batz
5
8
7
1.06
W
10
3
14
5.67
L
1
7
8
0.71
L
Janus
maxx1966
Janus
2
5
5
0.9
W
Hou Yi
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,871
Damage
77,165
89,487
Taken
85,850
58,118
Mitigated
62,913
33,139
Healing
33,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
27,565
5,686
3,051
5,397
13,332
5,808
1,635
7,432
5,900
0
49,403
W
Xing Tian
 
Xing Tian
11,007
768
180
2,425
24,111
28,066
695
9,461
14,650
20,357
0
L
4,116
930
8,536
5,577
21,773
26,187
0
9,699
12,074
13,237
0
L
Thanatos
Glaak2
Thanatos
16,692
4,370
1,043
10,858
21,136
10,593
0
5,728
15,408
0
26,937
W
Yemoja
KizomaruxD
Yemoja
7,011
1,053
5,463
1,194
14,832
15,054
834
6,912
7,920
16,815
0
L
Hun Batz
PsychoWolf20
Hun Batz
11,451
769
936
1,234
17,254
7,649
193
6,475
10,779
0
22,400
W
16,436
4,785
3,993
3,239
15,413
6,934
2,589
8,925
6,488
50,361
0
L
9,240
2,629
323
2,404
15,609
6,911
92
5,947
9,662
20,851
0
L
Janus
maxx1966
Janus
28,372
691
608
1,620
13,715
6,778
0
6,605
7,110
59,677
0
W
Hou Yi
15,146
5,349
3,141
5,116
18,162
7,051
1,563
8,998
9,164
0
30,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,477
Gold Earned
59,894
141
Minions Killed
150
0
Camps Cleared
0
1,253,154
Distance Traveled
1,304,596
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,802
853
48
3
0
291,185
0
W
Xing Tian
11,613
774
3
0
0
254,374
0
L
Yemoja
9,227
615
15
1
0
253,008
0
L
Thanatos
11,478
765
17
1
0
243,000
0
W
Yemoja
10,051
670
15
1
0
242,616
1
L
Hun Batz
10,833
722
16
1
0
243,897
0
W
Hera
12,758
851
60
4
0
275,915
0
L
Hera
9,283
619
23
2
0
232,078
0
L
Janus
10,656
710
70
5
0
281,171
0
W
Hou Yi
12,670
845
24
2
0
240,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role