Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Koutau
Xbalanque
Level 158
God Stats
4W - 4L
1,536 SR
Queue Stats
529W - 561L
1,503 Elo+
Solo
Sol
Sol
SonWil915
Sol
Level 92
God Stats
11W - 9L
1,627 SR
Queue Stats
408W - 502L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
The_BroccoliMan
Nu Wa
Level 106
God Stats
9W - 4L
1,449 SR
Queue Stats
223W - 264L
1,479 Elo+
Party 2
Kuzenbo
Kuzenbo
d2monke
Kuzenbo
Level 79
God Stats
2W - 6L
1,132 SR
Queue Stats
304W - 255L
1,517 Elo+
Solo
Team Averages
Level 108
1,449 SR
1,486 Elo+

VS

Team Averages
Level 103
1,516 SR
1,585 Elo+
Cu Chulainn
Cu Chulainn
BeardedBeauty3
Cu Chulainn
Level 128
God Stats
4W - 5L
1,597 SR
Queue Stats
309W - 293L
1,604 Elo+
Party 1
King Arthur
King Arthur
CaptainMcStabbn
King Arthur
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 293L
1,614 Elo+
Party 1
Hades
Hades
TwitchDeanFlashz
Hades
Level 49
God Stats
0W - 2L
1,384 SR
Queue Stats
10W - 8L
1,664 Elo+
Party 1
Bellona
Bellona
WetFrenchFries84
Bellona
Level 100
God Stats
0W - 1L
1,600 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
tokyoriley
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
10 / 2 / 8
11,597
828
17,667
17,840
11,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
Koutau
Xbalanque
18
7 / 3 / 15
11,133
795
26,698
13,727
8,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 2 / 15
10,384
742
25,914
12,203
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 3 / 17
10,410
744
22,409
12,981
7,414
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
d2monke
Kuzenbo
16
0 / 3 / 20
10,288
735
9,959
19,867
29,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BeardedBeauty3
Cu Chulainn
17
4 / 4 / 7
9,981
713
16,724
21,052
21,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
CaptainMcStabbn
King Arthur
16
2 / 3 / 6
8,865
633
8,687
19,557
18,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 4 / 6
10,426
745
18,074
20,596
13,568
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 7 / 8
10,036
717
10,756
25,565
23,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
14
0 / 7 / 7
8,932
638
5,003
27,656
27,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
47
25
Kills
13
13
Deaths
25
75
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
10
2
8
7
L
Cu Chulainn
BeardedBeauty3
Cu Chulainn
4
4
7
1.88
L
King Arthur
CaptainMcStabbn
King Arthur
2
3
6
1.67
W
Xbalanque
Koutau
Xbalanque
7
3
15
4.83
W
5
2
15
6.25
W
3
3
17
3.83
L
5
4
6
2
L
2
7
8
0.86
W
Kuzenbo
d2monke
Kuzenbo
0
3
20
3.33
L
Sobek
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,647
Damage
59,244
76,618
Taken
114,426
63,472
Mitigated
104,590
33,977
Healing
43,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
17,667
5,269
0
8,570
17,840
11,169
2,089
4,245
13,230
0
32,984
L
Cu Chulainn
BeardedBeauty3
Cu Chulainn
16,724
1,038
799
4,673
21,052
21,447
288
12,041
9,011
591
30,486
L
King Arthur
CaptainMcStabbn
King Arthur
8,687
1,004
3,109
2,850
19,557
18,713
116
9,157
10,400
0
16,801
W
Xbalanque
Koutau
Xbalanque
26,698
6,824
3,173
1,848
13,727
8,480
328
3,192
10,393
27
41,325
W
25,914
8,633
384
4,443
12,203
6,612
409
3,387
8,731
37,163
0
W
22,409
7,090
2,130
3,385
12,981
7,414
1,445
5,380
7,378
42,899
0
L
18,074
554
4,663
8,550
20,596
13,568
482
10,381
10,215
45,903
0
L
10,756
2,054
3,348
6,913
25,565
23,158
0
11,904
13,661
0
29,163
W
Kuzenbo
d2monke
Kuzenbo
9,959
2,701
4,750
5,294
19,867
29,797
93
7,290
12,019
13,704
0
L
Sobek
5,003
428
1,811
6,434
27,656
27,704
336
14,826
12,830
16,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,812
Gold Earned
48,240
146
Minions Killed
153
0
Camps Cleared
0
1,316,157
Distance Traveled
1,183,279
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,597
828
40
3
0
223,118
0
L
Cu Chulainn
9,981
713
27
2
0
260,849
0
L
King Arthur
8,865
633
10
1
0
247,329
0
W
Xbalanque
11,133
795
42
3
0
278,054
0
W
Sol
10,384
742
32
2
0
263,710
0
W
Nu Wa
10,410
744
27
2
0
244,924
1
L
Hades
10,426
745
68
5
0
227,414
0
L
Bellona
10,036
717
24
2
0
240,487
0
W
Kuzenbo
10,288
735
5
0
0
306,351
2
L
Sobek
8,932
638
24
2
0
207,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role