Player Matchup

Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
BaronAlbedo
Da Ji
Level 127
God Stats
22W - 22L
1,505 SR
Queue Stats
165W - 154L
1,450 Elo+
Party 1
Anubis
Anubis
Duckyy-MF-MoMo
Anubis
Level 70
God Stats
1W - 5L
1,663 SR
Queue Stats
168W - 172L
1,498 Elo+
Party 3
Camazotz
Camazotz
INCREDIBLEKI1131
Camazotz
Level 83
God Stats
1W - 1L
1,298 SR
Queue Stats
172W - 174L
1,521 Elo+
Party 3
Ganesha
Ganesha
StickyRickster
Ganesha
Level 89
God Stats
1W - 2L
1,319 SR
Queue Stats
227W - 247L
1,467 Elo+
Party 1
Team Averages
Level 99
1,457 SR
1,487 Elo+

VS

Team Averages
Level 112
1,446 SR
1,484 Elo+
Izanami
Izanami
Astral Papillon
Izanami
Level 63
God Stats
6W - 4L
1,574 SR
Queue Stats
16W - 20L
1,495 Elo+
Party 2
King Arthur
King Arthur
IceWyte
King Arthur
Level 128
God Stats
36W - 46L
1,457 SR
Queue Stats
540W - 529L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
JimmyJimboJango
Tsukuyomi
Level 145
God Stats
4W - 1L
1,642 SR
Queue Stats
46W - 51L
1,536 Elo+
Party 2
Vulcan
Vulcan
PSYCHODUDE65
Vulcan
Level 119
God Stats
1W - 1L
1,277 SR
Queue Stats
111W - 110L
1,512 Elo+
Party 2
Atlas
Atlas
SilverFloof
Atlas
Level 104
God Stats
2W - 2L
1,278 SR
Queue Stats
7W - 11L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
3 / 2 / 1
9,109
479
10,572
17,196
7,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 7 / 2
8,365
440
8,764
20,412
9,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 1
9,520
501
6,875
13,647
7,736
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 3 / 0
8,835
465
7,344
18,715
11,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 6 / 3
7,954
419
7,967
16,353
8,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
10,334
544
7,573
10,521
4,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
IceWyte
King Arthur
16
4 / 2 / 4
10,321
543
13,386
18,036
16,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
JimmyJimboJango
Tsukuyomi
18
10 / 3 / 9
11,013
580
19,004
18,801
7,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
16
4 / 0 / 9
9,674
509
10,437
7,609
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 3 / 10
9,348
492
9,409
14,953
14,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
9
Kills
23
23
Deaths
9
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
2
1
1.75
W
4
1
5
6.5
L
2
7
2
0.43
L
1
5
1
0.3
L
2
3
0
0.67
W
King Arthur
IceWyte
King Arthur
4
2
4
3
W
Tsukuyomi
JimmyJimboJango
Tsukuyomi
10
3
9
4.83
W
Vulcan
4
0
9
8.5
W
1
3
10
2
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,522
Damage
59,809
86,323
Taken
69,920
44,802
Mitigated
45,148
34,557
Healing
18,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,572
5,277
736
10,314
17,196
7,977
1,224
5,209
11,987
76,268
0
W
7,573
5,127
0
3,962
10,521
4,424
1,798
4,617
5,852
0
95,260
L
8,764
2,155
0
6,474
20,412
9,269
0
2,635
17,777
0
68,614
L
6,875
530
0
4,701
13,647
7,736
450
5,779
7,868
76,551
0
L
7,344
1,129
0
8,246
18,715
11,696
0
1,392
17,323
0
62,864
W
King Arthur
IceWyte
King Arthur
13,386
1,940
0
3,155
18,036
16,206
0
1,728
15,518
0
81,103
W
Tsukuyomi
JimmyJimboJango
Tsukuyomi
19,004
6,287
0
8,605
18,801
7,531
1,140
4,420
14,243
0
82,261
W
Vulcan
10,437
2,978
0
480
7,609
2,755
1,323
4,468
3,092
61,750
0
W
9,409
3,898
0
1,826
14,953
14,232
452
10,157
4,724
32,737
1,719
L
7,967
876
418
3,668
16,353
8,124
0
4,713
11,640
48,409
1,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,783
Gold Earned
50,690
542
Minions Killed
540
0
Camps Cleared
0
1,542,778
Distance Traveled
1,886,162
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,109
479
150
8
0
310,320
0
W
Izanami
10,334
544
175
9
0
349,764
1
L
Da Ji
8,365
440
104
5
0
314,575
1
L
Anubis
9,520
501
144
8
0
290,446
3
L
Camazotz
8,835
465
116
6
0
310,711
7
W
King Arthur
10,321
543
121
6
0
347,785
1
W
Tsukuyomi
11,013
580
106
6
0
416,392
6
W
Vulcan
9,674
509
100
5
0
399,911
2
W
Atlas
9,348
492
38
2
0
372,310
4
L
Ganesha
7,954
419
28
1
0
316,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role