Player Matchup

Cthulhu
Cthulhu
Cowdaddyfr
Cthulhu
Level 70
God Stats
5W - 6L
1,500 SR
Queue Stats
376W - 280L
1,606 Elo+
Party 1
Vulcan
Vulcan
Lord Jacktavios
Vulcan
Level 40
God Stats
7W - 4L
1,671 SR
Queue Stats
236W - 131L
1,583 Elo+
Party 1
Serqet
Serqet
SaladKitten
Serqet
Level 135
God Stats
1W - 3L
1,209 SR
Queue Stats
540W - 460L
1,615 Elo+
Party 1
Team Averages
Level 82
1,460 SR
1,601 Elo+

VS

Team Averages
Level 126
1,583 SR
1,476 Elo+
Medusa
Medusa
AlteredRaven
Medusa
Level 108
God Stats
4W - 2L
1,684 SR
Queue Stats
67W - 73L
1,502 Elo+
Party 2
Mercury
Mercury
F34R_V3N0M___
Mercury
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,484 Elo+
Party 2
Persephone
Persephone
ghett0hBair
Persephone
Level 160
God Stats
7W - 8L
1,566 SR
Queue Stats
326W - 372L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cowdaddyfr
Cthulhu
15
1 / 0 / 7
10,422
744
9,048
9,235
10,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 3
9,054
647
9,052
7,070
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
16
6 / 0 / 3
10,067
719
11,697
10,126
7,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 2 / 1
8,483
606
8,162
12,278
4,275
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
11
0 / 5 / 2
7,879
563
2,645
11,774
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
ghett0hBair
Persephone
12
1 / 2 / 0
8,614
615
9,275
9,044
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
2
2
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
2
1
0.75
W
Cthulhu
Cowdaddyfr
Cthulhu
1
0
7
4.5
L
Mercury
0
5
2
0.2
W
2
2
3
1.75
W
Serqet
6
0
3
7.5
L
Persephone
ghett0hBair
Persephone
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,797
Damage
20,082
26,431
Taken
33,096
21,297
Mitigated
11,490
6,421
Healing
3,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,162
3,271
0
925
12,278
4,275
0
6,998
4,308
0
40,636
W
Cthulhu
Cowdaddyfr
Cthulhu
9,048
0
885
3,753
9,235
10,517
0
2,864
6,371
32,009
0
L
Mercury
2,645
738
0
584
11,774
3,943
0
5,432
4,863
0
14,837
W
9,052
5,369
0
65
7,070
3,472
324
3,141
3,929
30,590
0
W
Serqet
11,697
2,459
0
1,718
10,126
7,308
121
3,706
6,420
0
46,920
L
Persephone
ghett0hBair
Persephone
9,275
237
0
1,656
9,044
3,272
0
6,080
2,530
32,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,543
Gold Earned
24,976
184
Minions Killed
159
11
Camps Cleared
3
812,500
Distance Traveled
806,122
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,483
606
69
5
1
265,637
5
W
Cthulhu
10,422
744
34
2
1
271,067
2
L
Mercury
7,879
563
34
2
2
278,565
3
W
Vulcan
9,054
647
65
5
2
247,988
1
W
Serqet
10,067
719
85
6
8
293,445
4
L
Persephone
8,614
615
56
4
0
261,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role