Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Heirtoair
Nu Wa
Level 160
God Stats
4W - 2L
1,519 SR
Queue Stats
269W - 254L
1,589 Elo+
Solo
Ares
Ares
IceTheBroken
Ares
Level 86
God Stats
2W - 4L
1,555 SR
Queue Stats
155W - 141L
1,581 Elo+
Solo
Sobek
Sobek
MelanieCrescent
Sobek
Level 158
God Stats
2W - 4L
1,453 SR
Queue Stats
489W - 497L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
alobotomy
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,293 Elo+
Solo
Team Averages
Level 124
1,505 SR
1,488 Elo+

VS

Team Averages
Level 112
1,513 SR
1,549 Elo+
Discordia
Discordia
AfghaniChild
Discordia
Level 63
God Stats
4W - 3L
1,401 SR
Queue Stats
97W - 91L
1,546 Elo+
Solo
Sol
Sol
Captin Spit
Sol
Level 140
God Stats
5W - 2L
1,694 SR
Queue Stats
230W - 187L
1,621 Elo+
Solo
Heimdallr
Heimdallr
Id Imagine
Heimdallr
Level 158
God Stats
2W - 1L
1,668 SR
Queue Stats
59W - 46L
1,588 Elo+
Solo
Cerberus
Cerberus
Jcman541
Cerberus
Level 57
God Stats
2W - 1L
1,331 SR
Queue Stats
87W - 101L
1,488 Elo+
Solo
Hachiman
Hachiman
SnorkleDwarf
Hachiman
Level 143
God Stats
12W - 11L
1,470 SR
Queue Stats
526W - 566L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 3 / 3
5,234
1,047
4,511
4,617
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Heirtoair
Nu Wa
10
2 / 2 / 1
5,170
1,034
3,121
2,998
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 2
5,363
1,073
1,744
7,344
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
1,220
244
0
0
0
Ah Muzen Cab
alobotomy
Ah Muzen Cab
9
0 / 2 / 4
4,784
957
1,293
4,671
2,196
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AfghaniChild
Discordia
10
3 / 2 / 3
6,181
1,236
5,249
3,794
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 6
5,946
1,189
4,097
2,535
892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Id Imagine
Heimdallr
11
1 / 0 / 6
6,155
1,231
3,275
3,844
1,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Jcman541
Cerberus
10
1 / 2 / 7
6,033
1,207
1,646
5,077
3,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
SnorkleDwarf
Hachiman
11
4 / 1 / 5
6,481
1,296
4,284
4,497
1,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
4
Kills
9
9
Deaths
5
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
3
0.83
W
Discordia
AfghaniChild
Discordia
3
2
3
2.25
W
0
0
6
3
L
Nu Wa
Heirtoair
Nu Wa
2
2
1
1.25
L
1
2
2
1
W
Heimdallr
Id Imagine
Heimdallr
1
0
6
4
W
Cerberus
Jcman541
Cerberus
1
2
7
2.25
L
0
0
0
0
W
Hachiman
SnorkleDwarf
Hachiman
4
1
5
6.5
L
Ah Muzen Cab
alobotomy
Ah Muzen Cab
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,669
Damage
18,551
19,630
Taken
19,747
12,549
Mitigated
9,582
2,783
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,511
1,892
0
391
4,617
2,335
0
2,863
1,754
0
9,625
W
Discordia
AfghaniChild
Discordia
5,249
115
756
738
3,794
1,342
0
760
3,034
7,759
0
W
4,097
564
0
755
2,535
892
1,963
729
1,806
12,955
0
L
Nu Wa
Heirtoair
Nu Wa
3,121
697
382
168
2,998
1,596
0
2,185
813
9,030
0
L
1,744
52
0
986
7,344
6,422
0
2,749
4,595
2,341
0
W
Heimdallr
Id Imagine
Heimdallr
3,275
1,424
710
1,479
3,844
1,777
1,198
914
2,930
0
11,826
W
Cerberus
Jcman541
Cerberus
1,646
0
745
1,232
5,077
3,863
251
1,300
3,777
6,687
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
SnorkleDwarf
Hachiman
4,284
1,714
198
1,121
4,497
1,708
88
1,162
3,335
0
9,093
L
Ah Muzen Cab
alobotomy
Ah Muzen Cab
1,293
366
111
745
4,671
2,196
0
3,195
1,476
0
4,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,771
Gold Earned
30,796
33
Minions Killed
85
0
Camps Cleared
0
371,733
Distance Traveled
459,750
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,234
1,047
14
3
0
77,227
1
W
Discordia
6,181
1,236
4
1
0
89,979
0
W
Sol
5,946
1,189
23
5
0
94,083
0
L
Nu Wa
5,170
1,034
7
1
0
87,077
1
L
Ares
5,363
1,073
2
0
0
125,327
1
W
Heimdallr
6,155
1,231
30
6
0
92,644
0
W
Cerberus
6,033
1,207
13
3
0
95,095
0
L
Sobek
1,220
244
0
0
0
0
0
W
Hachiman
6,481
1,296
15
3
0
87,949
0
L
Ah Muzen Cab
4,784
957
10
2
0
82,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role