Player Matchup

Ganesha
Ganesha
AlphaAjax
Ganesha
Level 75
God Stats
11W - 3L
1,864 SR
Queue Stats
207W - 104L
1,558 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BuswimixTNT
Ah Muzen Cab
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 70L
1,623 Elo+
Party 1
Ares
Ares
Helios925
Ares
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 107L
1,569 Elo+
Party 1
Heimdallr
Heimdallr
Millwater
Heimdallr
Level 47
God Stats
14W - 5L
1,826 SR
Queue Stats
233W - 112L
1,609 Elo+
Party 1
Amaterasu
Amaterasu
SamtheScuttlefi
Amaterasu
Level 109
God Stats
8W - 0L
1,998 SR
Queue Stats
274W - 139L
1,629 Elo+
Party 1
Team Averages
Level 57
1,737 SR
1,598 Elo+

VS

Team Averages
Level 63
1,587 SR
1,483 Elo+
Skadi
Skadi
BeanxLET
Skadi
Level 107
God Stats
3W - 1L
1,894 SR
Queue Stats
152W - 142L
1,447 Elo+
Solo
Charybdis
Charybdis
CLums
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,599 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CrispyPi
Morgan Le Fay
Level 68
God Stats
1W - 3L
1,406 SR
Queue Stats
126W - 112L
1,461 Elo+
Party 2
Discordia
Discordia
LankyySpartan101
Discordia
Level 62
God Stats
2W - 2L
1,633 SR
Queue Stats
82W - 59L
1,509 Elo+
Party 2
Raijin
Raijin
nachotiagoeze
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlphaAjax
Ganesha
18
0 / 3 / 25
11,501
767
12,970
13,986
13,208
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
BuswimixTNT
Ah Muzen Cab
20
6 / 2 / 14
11,891
793
15,401
10,123
4,790
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
17
5 / 3 / 15
11,344
756
8,219
15,136
16,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Millwater
Heimdallr
19
6 / 5 / 15
11,357
757
18,672
16,169
8,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SamtheScuttlefi
Amaterasu
20
18 / 4 / 7
13,192
879
14,860
19,532
14,531
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BeanxLET
Skadi
18
4 / 7 / 6
10,448
697
9,227
14,330
6,233
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
CLums
Charybdis
18
6 / 7 / 6
10,512
701
15,330
16,483
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
CrispyPi
Morgan Le Fay
18
6 / 6 / 7
10,427
695
14,542
12,180
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
14
0 / 7 / 10
8,507
567
10,610
12,621
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 8 / 10
9,019
601
4,993
17,691
13,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
56
35
Kills
17
17
Deaths
35
76
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AlphaAjax
Ganesha
0
3
25
4.17
L
Skadi
BeanxLET
Skadi
4
7
6
1
W
Ah Muzen Cab
BuswimixTNT
Ah Muzen Cab
6
2
14
6.5
L
Charybdis
CLums
Charybdis
6
7
6
1.29
L
Morgan Le Fay
CrispyPi
Morgan Le Fay
6
6
7
1.58
W
Ares
5
3
15
4.17
L
Discordia
0
7
10
0.71
W
Heimdallr
Millwater
Heimdallr
6
5
15
2.7
W
Amaterasu
SamtheScuttlefi
Amaterasu
18
4
7
5.38
L
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,122
Damage
54,702
74,946
Taken
73,305
57,493
Mitigated
35,202
30,445
Healing
14,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AlphaAjax
Ganesha
12,970
603
2,779
4,661
13,986
13,208
248
6,193
7,793
30,988
0
L
Skadi
BeanxLET
Skadi
9,227
2,482
951
1,235
14,330
6,233
0
3,233
11,097
0
25,041
W
Ah Muzen Cab
BuswimixTNT
Ah Muzen Cab
15,401
2,021
1,006
2,748
10,123
4,790
4,349
4,793
5,330
0
39,509
L
Charybdis
CLums
Charybdis
15,330
6,567
0
2,550
16,483
7,010
0
4,335
12,148
0
32,151
L
Morgan Le Fay
CrispyPi
Morgan Le Fay
14,542
2,542
2,033
920
12,180
4,928
0
5,272
6,908
21,512
0
W
Ares
8,219
249
320
1,487
15,136
16,393
230
4,325
10,811
17,133
0
L
Discordia
10,610
440
1,063
1,437
12,621
3,918
0
4,933
7,688
21,740
0
W
Heimdallr
Millwater
Heimdallr
18,672
7,605
2,654
4,882
16,169
8,571
1,772
7,100
9,069
0
36,527
W
Amaterasu
SamtheScuttlefi
Amaterasu
14,860
5,620
2,157
7,751
19,532
14,531
1,405
7,734
11,798
0
26,195
L
4,993
423
705
3,583
17,691
13,113
0
3,416
14,275
9,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,285
Gold Earned
48,913
153
Minions Killed
140
0
Camps Cleared
0
1,446,623
Distance Traveled
1,199,535
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,501
767
1
0
0
298,468
1
L
Skadi
10,448
697
53
4
0
280,494
0
W
Ah Muzen Cab
11,891
793
61
4
0
301,940
0
L
Charybdis
10,512
701
38
3
0
226,822
2
L
Morgan Le Fay
10,427
695
29
2
0
235,859
0
W
Ares
11,344
756
29
2
0
292,850
0
L
Discordia
8,507
567
15
1
0
214,547
0
W
Heimdallr
11,357
757
41
3
0
258,226
0
W
Amaterasu
13,192
879
21
1
0
295,139
0
L
Raijin
9,019
601
5
0
0
241,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role