Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Ghostheim
Shiva
Level 160
God Stats
6W - 7L
1,894 SR
Queue Stats
286W - 268L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GirlGuanWild
Morgan Le Fay
Level 160
God Stats
48W - 52L
1,506 SR
Queue Stats
430W - 420L
1,522 Elo+
Party 2
Medusa
Medusa
LikeMike23Xx
Medusa
Level 155
God Stats
11W - 14L
1,420 SR
Queue Stats
360W - 329L
1,566 Elo+
Solo
Maui
Maui
ShadowHaven6577
Maui
Level 132
God Stats
23W - 15L
1,741 SR
Queue Stats
209W - 201L
1,567 Elo+
Solo
Team Averages
Level 153
1,612 SR
1,533 Elo+

VS

Team Averages
Level 121
1,553 SR
1,563 Elo+
Xing Tian
Xing Tian
Justus1015
Xing Tian
Level 129
God Stats
2W - 3L
1,628 SR
Queue Stats
261W - 255L
1,533 Elo+
Solo
Hel
Hel
OkNepo
Hel
Level 160
God Stats
1W - 2L
1,430 SR
Queue Stats
127W - 123L
1,577 Elo+
Party 1
Thor
Thor
StinkyWinkyXD
Thor
Level 142
God Stats
17W - 13L
1,594 SR
Queue Stats
252W - 247L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
UndaCovaAgent
Guan Yu
Level 65
God Stats
84W - 86L
1,609 SR
Queue Stats
182W - 195L
1,554 Elo+
Solo
Ishtar
Ishtar
basullivan70
Ishtar
Level 111
God Stats
28W - 19L
1,504 SR
Queue Stats
45W - 34L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
7 / 3 / 3
11,453
603
15,740
21,556
11,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Ghostheim
Shiva
17
2 / 1 / 4
10,687
562
6,625
13,626
15,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
GirlGuanWild
Morgan Le Fay
17
2 / 0 / 5
10,291
542
10,893
12,438
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
18
5 / 0 / 2
11,342
597
13,100
12,878
6,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 7
9,512
501
5,496
16,634
16,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Justus1015
Xing Tian
11
0 / 2 / 1
7,265
382
6,057
20,886
19,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
OkNepo
Hel
16
2 / 5 / 0
9,685
510
10,610
15,823
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 2 / 3
9,071
477
9,749
15,216
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
16
0 / 4 / 2
9,408
495
10,843
15,552
19,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
16
1 / 3 / 0
9,511
501
5,719
11,297
4,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
5
5
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
3
3
2.83
W
Shiva
Ghostheim
Shiva
2
1
4
4
W
Morgan Le Fay
GirlGuanWild
Morgan Le Fay
2
0
5
4.5
L
Xing Tian
Justus1015
Xing Tian
0
2
1
0.25
W
Medusa
5
0
2
6
L
Hel
OkNepo
Hel
2
5
0
0.4
W
0
1
7
3.5
L
2
2
3
1.75
L
Guan Yu
0
4
2
0.25
L
Ishtar
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,854
Damage
42,978
77,132
Taken
78,774
56,678
Mitigated
54,443
27,613
Healing
21,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,740
5,293
0
4,524
21,556
11,249
1,263
4,208
17,348
0
110,403
W
Shiva
Ghostheim
Shiva
6,625
1,443
639
4,373
13,626
15,886
68
584
13,042
0
76,618
W
Morgan Le Fay
GirlGuanWild
Morgan Le Fay
10,893
1,173
236
3,317
12,438
6,516
80
6,263
6,175
99,669
0
L
Xing Tian
Justus1015
Xing Tian
6,057
845
0
4,451
20,886
19,177
0
5,924
14,908
23,965
1,559
W
Medusa
13,100
5,753
0
9,732
12,878
6,115
0
4,633
8,245
0
119,271
L
Hel
OkNepo
Hel
10,610
177
872
5,359
15,823
5,579
0
4,845
10,978
81,707
0
W
5,496
1,226
0
4,792
16,634
16,912
406
3,360
13,274
21,674
0
L
9,749
2,662
0
5,302
15,216
6,020
0
2,903
12,259
0
71,725
L
Guan Yu
10,843
927
386
3,410
15,552
19,027
304
1,785
12,887
252
77,781
L
Ishtar
5,719
2,235
0
1,992
11,297
4,640
0
932
10,365
0
94,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,285
Gold Earned
44,940
629
Minions Killed
576
0
Camps Cleared
0
1,888,522
Distance Traveled
1,861,834
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,453
603
147
8
0
406,701
7
W
Shiva
10,687
562
140
7
0
391,516
3
W
Morgan Le Fay
10,291
542
156
8
0
392,939
8
L
Xing Tian
7,265
382
32
2
0
403,916
6
W
Medusa
11,342
597
164
9
0
358,943
6
L
Hel
9,685
510
144
8
0
349,144
2
W
Maui
9,512
501
22
1
0
338,423
6
L
Thor
9,071
477
110
6
0
398,391
1
L
Guan Yu
9,408
495
122
6
0
388,169
7
L
Ishtar
9,511
501
168
9
0
322,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role