Player Matchup

Ymir
Ymir
 
Ymir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Lucky68304
Amaterasu
Level 36
God Stats
0W - 3L
1,140 SR
Queue Stats
87W - 97L
1,337 Elo+
Party 1
Charybdis
Charybdis
RedHatRICAN_YT
Charybdis
Level 74
God Stats
0W - 1L
1,726 SR
Queue Stats
40W - 33L
1,438 Elo+
Party 2
Pele
Pele
holdin tudix69
Pele
Level 43
God Stats
4W - 4L
1,567 SR
Queue Stats
122W - 115L
1,369 Elo+
Party 1
Ah Puch
Ah Puch
ljtdeadeye
Ah Puch
Level 119
God Stats
2W - 2L
1,523 SR
Queue Stats
242W - 239L
1,415 Elo+
Solo
Team Averages
Level 74
1,491 SR
1,412 Elo+

VS

Team Averages
Level 104
1,503 SR
1,400 Elo+
Baron Samedi
Baron Samedi
DmB_BEAST
Baron Samedi
Level 106
God Stats
67W - 64L
1,467 SR
Queue Stats
210W - 251L
1,399 Elo+
Party 4
Guan Yu
Guan Yu
beas222tboy
Guan Yu
Level 113
God Stats
2W - 6L
1,694 SR
Queue Stats
237W - 236L
1,398 Elo+
Solo
Merlin
Merlin
ubermenschhish
Merlin
Level 70
God Stats
3W - 5L
1,429 SR
Queue Stats
76W - 89L
1,320 Elo+
Party 3
Hercules
Hercules
wakebake24_7_365
Hercules
Level 110
God Stats
6W - 15L
1,467 SR
Queue Stats
582W - 619L
1,497 Elo+
Party 4
Pele
Pele
xxstewy42
Pele
Level 121
God Stats
22W - 20L
1,461 SR
Queue Stats
248W - 265L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 1
6,106
509
1,751
5,869
4,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Lucky68304
Amaterasu
11
1 / 1 / 0
6,282
524
5,207
10,729
7,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
RedHatRICAN_YT
Charybdis
9
1 / 3 / 0
5,570
464
4,069
7,600
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 3 / 1
5,897
491
6,636
10,044
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
ljtdeadeye
Ah Puch
12
0 / 1 / 0
6,527
544
3,827
8,764
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DmB_BEAST
Baron Samedi
11
3 / 0 / 1
6,484
540
5,404
4,453
2,369
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
beas222tboy
Guan Yu
12
3 / 1 / 0
7,258
605
7,815
9,877
7,488
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 0 / 0
6,416
535
3,856
5,707
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 0 / 4
6,889
574
4,618
10,376
7,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pele
10
1 / 1 / 1
5,921
493
4,958
8,580
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
1
0.5
W
Baron Samedi
DmB_BEAST
Baron Samedi
3
0
1
3.5
L
Amaterasu
Lucky68304
Amaterasu
1
1
0
1
L
Charybdis
RedHatRICAN_YT
Charybdis
1
3
0
0.33
W
Guan Yu
beas222tboy
Guan Yu
3
1
0
3
L
0
3
1
0.17
L
Ah Puch
ljtdeadeye
Ah Puch
0
1
0
0
W
0
0
0
0
W
1
0
4
3
W
Pele
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,490
Damage
26,651
43,006
Taken
38,993
21,266
Mitigated
22,058
11,310
Healing
17,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,751
118
0
1,084
5,869
4,098
0
1,739
4,130
18,342
0
W
Baron Samedi
DmB_BEAST
Baron Samedi
5,404
711
999
2,021
4,453
2,369
0
427
4,026
43,921
0
L
Amaterasu
Lucky68304
Amaterasu
5,207
2,882
0
5,013
10,729
7,937
0
0
10,729
0
33,371
L
Charybdis
RedHatRICAN_YT
Charybdis
4,069
2,075
0
750
7,600
2,537
0
2,881
4,719
0
40,575
W
Guan Yu
beas222tboy
Guan Yu
7,815
1,480
271
3,600
9,877
7,488
0
0
9,877
0
47,440
L
6,636
1,167
0
893
10,044
3,055
0
1,357
8,687
0
48,531
L
Ah Puch
ljtdeadeye
Ah Puch
3,827
200
0
3,570
8,764
3,639
0
3,283
5,481
49,697
0
W
3,856
219
0
1,450
5,707
2,252
485
2,976
2,731
50,794
0
W
4,618
1,060
397
4,518
10,376
7,230
0
1,227
9,149
0
30,673
W
Pele
4,958
1,432
0
4,314
8,580
2,719
0
948
7,632
0
33,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,382
Gold Earned
32,968
338
Minions Killed
379
0
Camps Cleared
0
1,154,797
Distance Traveled
1,168,087
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,106
509
24
2
0
240,082
0
W
Baron Samedi
6,484
540
79
7
0
212,768
5
L
Amaterasu
6,282
524
63
5
0
229,486
3
L
Charybdis
5,570
464
74
6
0
205,036
3
W
Guan Yu
7,258
605
88
7
0
224,492
0
L
Pele
5,897
491
86
7
0
264,149
1
L
Ah Puch
6,527
544
91
8
0
216,044
0
W
Merlin
6,416
535
108
9
0
214,390
0
W
Hercules
6,889
574
44
4
0
248,467
3
W
Pele
5,921
493
60
5
0
267,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role