Player Matchup

Sol
Sol
Platinum IV
DarkDanderlion
Sol
Platinum IV
Level 160
God Stats
7W - 9L
1,495 SR
Queue Stats
708W - 720L
1,518 MMR
Solo
Hades
Hades
Platinum II
DirtyDonz
Hades
Platinum II
Level 160
God Stats
1W - 0L
1,203 SR
Queue Stats
59W - 51L
1,945 MMR
Solo
Yu Huang
Yu Huang
Bronze V
ReyDeAlmas
Yu Huang
Bronze V
Level 158
God Stats
5W - 0L
1,575 SR
Queue Stats
15W - 8L
1,359 MMR
Party 1
Horus
Horus
Silver I
joshisland
Horus
Silver I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,541 MMR
Party 1
Fenrir
Fenrir
Platinum III
miltαnk
Fenrir
Platinum III
Level 158
God Stats
3W - 3L
1,832 SR
Queue Stats
72W - 70L
1,722 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,521 SR
1,617 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,450 SR
1,559 MMR
Vamana
Vamana
Gold II
 
Vamana
Gold II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold III
CRAZYIVANN
Nox
Gold III
Level 121
God Stats
0W - 1L
1,243 SR
Queue Stats
30W - 30L
1,602 MMR
Party 2
Anhur
Anhur
Gold II
Yogicub
Anhur
Gold II
Level 124
God Stats
1W - 2L
1,505 SR
Queue Stats
32W - 30L
1,690 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 6
8,792
628
5,973
6,882
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
DirtyDonz
Hades
16
4 / 0 / 3
9,604
686
6,898
12,628
7,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Yu Huang
ReyDeAlmas
Yu Huang
14
4 / 0 / 5
8,324
595
13,305
6,342
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
11
3 / 1 / 11
7,771
555
8,601
13,424
12,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
miltαnk
Fenrir
13
7 / 3 / 4
8,481
606
8,681
13,221
6,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
KaliThorAtlas

VS

Bans
ShivaJing WeiNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 4 / 1
6,647
475
6,563
15,970
8,547
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
 
Arachne
10
1 / 5 / 2
6,442
460
6,500
16,565
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
 
Vulcan
10
0 / 4 / 1
6,209
444
6,801
9,438
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 1
6,226
445
3,427
11,017
7,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Yogicub
Anhur
12
1 / 1 / 0
6,827
488
4,899
8,859
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
4
4
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
4
1
0.38
L
Arachne
 
Arachne
1
5
2
0.4
L
Vulcan
 
Vulcan
0
4
1
0.13
L
1
4
1
0.38
W
0
0
6
3
W
Hades
DirtyDonz
Hades
4
0
3
5.5
W
Yu Huang
ReyDeAlmas
Yu Huang
4
0
5
6.5
L
Anhur
Yogicub
Anhur
1
1
0
1
W
Horus
3
1
11
8.5
W
Fenrir
miltαnk
Fenrir
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,458
Damage
28,190
52,497
Taken
61,849
31,419
Mitigated
26,612
25,939
Healing
20,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,563
3,244
0
5,798
15,970
8,547
0
6,627
9,343
0
49,829
L
Arachne
 
Arachne
6,500
4,162
0
6,154
16,565
5,221
0
7,525
9,040
0
35,230
L
Vulcan
 
Vulcan
6,801
853
0
1,420
9,438
3,020
0
3,994
5,444
50,656
0
L
3,427
742
0
1,504
11,017
7,153
0
5,496
5,521
20,181
1,729
W
5,973
1,877
0
2,201
6,882
2,378
2,883
702
6,180
72,059
2,579
W
Hades
DirtyDonz
Hades
6,898
1,050
323
10,533
12,628
7,875
0
1,039
11,589
80,785
0
W
Yu Huang
ReyDeAlmas
Yu Huang
13,305
1,186
0
1,189
6,342
2,850
637
1,748
4,594
75,079
0
L
Anhur
Yogicub
Anhur
4,899
1,572
0
5,304
8,859
2,671
0
2,453
6,406
0
51,306
W
Horus
8,601
2,352
1,358
4,573
13,424
12,204
71
3,680
9,744
366
17,778
W
Fenrir
miltαnk
Fenrir
8,681
2,818
0
5,762
13,221
6,112
0
2,786
10,435
35
58,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,972
Gold Earned
32,351
534
Minions Killed
365
0
Camps Cleared
0
1,398,043
Distance Traveled
1,342,182
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,647
475
84
6
0
254,654
4
L
Arachne
6,442
460
70
5
0
317,169
2
L
Vulcan
6,209
444
95
7
0
269,323
4
L
Nox
6,226
445
33
2
0
254,492
3
W
Sol
8,792
628
149
11
0
261,094
6
W
Hades
9,604
686
164
12
0
276,193
4
W
Yu Huang
8,324
595
118
8
0
284,660
2
L
Anhur
6,827
488
83
6
0
246,544
2
W
Horus
7,771
555
10
1
0
280,293
6
W
Fenrir
8,481
606
93
7
0
295,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role