Player Matchup

Anubis
Anubis
Berserk579
Anubis
Level 65
God Stats
8W - 4L
1,455 SR
Queue Stats
258W - 274L
1,269 Elo+
Solo
Skadi
Skadi
ChaosFFXII
Skadi
Level 85
God Stats
20W - 33L
1,359 SR
Queue Stats
308W - 350L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
JohanMRG
Sun Wukong
Level 67
God Stats
5W - 9L
1,335 SR
Queue Stats
133W - 141L
1,377 Elo+
Solo
Maui
Maui
RoseSon99
Maui
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 153L
1,270 Elo+
Solo
Fenrir
Fenrir
TomyDC21222
Fenrir
Level 102
God Stats
36W - 31L
1,464 SR
Queue Stats
143W - 128L
1,322 Elo+
Solo
Team Averages
Level 86
1,423 SR
1,312 Elo+

VS

Team Averages
Level 82
1,408 SR
1,312 Elo+
Danzaburou
Danzaburou
Ardox
Danzaburou
Level 127
God Stats
2W - 5L
1,193 SR
Queue Stats
119W - 142L
1,324 Elo+
Solo
Arachne
Arachne
Jruse
Arachne
Level 68
God Stats
5W - 1L
1,645 SR
Queue Stats
19W - 14L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
Rayy_monn_
Zhong Kui
Level 65
God Stats
3W - 5L
1,308 SR
Queue Stats
236W - 258L
1,312 Elo+
Solo
Sylvanus
Sylvanus
b1ue_Eye_freAk06
Sylvanus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 105L
1,243 Elo+
Solo
Chaac
Chaac
briis01
Chaac
Level 104
God Stats
53W - 56L
1,394 SR
Queue Stats
378W - 394L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Berserk579
Anubis
17
6 / 6 / 7
11,502
479
15,472
19,599
12,042
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
17
8 / 6 / 4
11,418
476
20,615
18,798
7,336
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
JohanMRG
Sun Wukong
12
0 / 5 / 4
8,678
362
7,910
20,145
14,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
17
2 / 5 / 8
10,333
431
10,113
26,130
28,985
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
15
4 / 7 / 7
10,183
424
16,802
26,805
12,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ardox
Danzaburou
18
1 / 5 / 11
11,746
489
15,940
19,707
9,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Jruse
Arachne
20
11 / 1 / 5
12,989
541
14,765
19,813
10,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Rayy_monn_
Zhong Kui
18
6 / 6 / 5
12,217
509
24,600
22,751
15,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 3 / 4
12,312
513
14,050
19,340
25,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
briis01
Chaac
18
5 / 5 / 6
11,269
470
14,503
32,976
25,166
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
60
20
Kills
29
29
Deaths
20
30
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ardox
Danzaburou
1
5
11
1.3
L
Anubis
Berserk579
Anubis
6
6
7
1.58
L
Skadi
8
6
4
1.67
L
Sun Wukong
JohanMRG
Sun Wukong
0
5
4
0.4
W
Arachne
Jruse
Arachne
11
1
5
13.5
W
Zhong Kui
Rayy_monn_
Zhong Kui
6
6
5
1.42
L
Maui
2
5
8
1.2
L
Fenrir
4
7
7
1.07
W
6
3
4
2.67
W
Chaac
briis01
Chaac
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,912
Damage
83,858
111,477
Taken
114,587
75,438
Mitigated
85,339
21,081
Healing
40,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ardox
Danzaburou
15,940
5,813
0
6,686
19,707
9,197
810
4,398
15,309
0
102,715
L
Anubis
Berserk579
Anubis
15,472
1,012
118
4,026
19,599
12,042
1,217
5,898
13,341
78,918
0
L
Skadi
20,615
11,196
0
1,420
18,798
7,336
0
5,520
13,162
0
76,400
L
Sun Wukong
JohanMRG
Sun Wukong
7,910
1,807
0
4,944
20,145
14,175
610
7,750
12,255
0
54,758
W
Arachne
Jruse
Arachne
14,765
10,739
0
7,382
19,813
10,274
1,106
3,619
16,194
0
95,664
W
Zhong Kui
Rayy_monn_
Zhong Kui
24,600
3,936
0
7,253
22,751
15,157
450
6,233
16,518
85,556
0
L
Maui
10,113
1,647
426
3,733
26,130
28,985
325
6,090
19,724
58,730
0
L
Fenrir
16,802
6,426
0
6,414
26,805
12,900
188
10,734
15,793
0
57,992
W
14,050
4,125
1,570
4,938
19,340
25,545
2,003
1,037
18,303
59,832
13,641
W
Chaac
briis01
Chaac
14,503
3,306
187
12,144
32,976
25,166
111
10,298
22,678
0
69,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,114
Gold Earned
60,533
477
Minions Killed
625
0
Camps Cleared
0
1,968,950
Distance Traveled
2,064,058
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,746
489
151
6
0
404,184
1
L
Anubis
11,502
479
117
5
0
362,438
3
L
Skadi
11,418
476
119
5
0
392,164
0
L
Sun Wukong
8,678
362
83
3
0
353,144
3
W
Arachne
12,989
541
133
6
0
515,742
4
W
Zhong Kui
12,217
509
125
5
0
412,640
3
L
Maui
10,333
431
79
3
0
425,828
2
L
Fenrir
10,183
424
79
3
0
435,376
0
W
Sylvanus
12,312
513
124
5
0
298,389
0
W
Chaac
11,269
470
92
4
0
433,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role