Player Matchup

Ao Kuang
Ao Kuang
Churrosaredumb
Ao Kuang
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 11L
1,613 Elo+
Party 1
Xing Tian
Xing Tian
Crankychurro
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,627 Elo+
Party 1
Artemis
Artemis
ItsAMeeeMario
Artemis
Level 140
God Stats
1W - 4L
1,666 SR
Queue Stats
374W - 357L
1,547 Elo+
Party 1
Freya
Freya
Whitey1472355
Freya
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,725 Elo+
Party 1
Tiamat
Tiamat
o Zephyr
Tiamat
Level 144
God Stats
21W - 18L
1,585 SR
Queue Stats
159W - 151L
1,592 Elo+
Party 1
Team Averages
Level 65
1,550 SR
1,621 Elo+

VS

Team Averages
Level 73
1,528 SR
1,571 Elo+
Sun Wukong
Sun Wukong
Buvkw
Sun Wukong
Level 68
God Stats
7W - 7L
1,616 SR
Queue Stats
181W - 180L
1,551 Elo+
Party 2
Mercury
Mercury
ILoveLizzos9343
Mercury
Level 99
God Stats
26W - 20L
1,560 SR
Queue Stats
383W - 379L
1,516 Elo+
Party 2
Ymir
Ymir
Long Rifle 20
Ymir
Level 80
God Stats
68W - 57L
1,530 SR
Queue Stats
210W - 186L
1,581 Elo+
Party 2
Charybdis
Charybdis
Sherkdaddy
Charybdis
Level 108
God Stats
5W - 3L
1,585 SR
Queue Stats
171W - 149L
1,596 Elo+
Party 2
Poseidon
Poseidon
cocalico12
Poseidon
Level 10
God Stats
2W - 6L
1,350 SR
Queue Stats
4W - 10L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
7 / 2 / 9
12,636
527
14,867
30,388
21,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Crankychurro
Xing Tian
19
7 / 1 / 10
12,361
515
13,553
23,172
14,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
20
3 / 2 / 4
12,771
532
15,837
18,339
7,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 1 / 10
13,164
549
24,749
18,264
8,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
o Zephyr
Tiamat
20
3 / 2 / 3
13,922
580
18,024
18,210
19,893
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buvkw
Sun Wukong
16
0 / 3 / 3
9,965
415
13,960
23,729
21,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 0
9,971
415
9,558
21,942
9,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 7 / 2
10,733
447
9,671
29,314
34,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Sherkdaddy
Charybdis
18
2 / 5 / 2
11,702
488
25,749
26,069
11,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
cocalico12
Poseidon
15
0 / 10 / 0
9,096
379
3,571
13,897
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
29
Kills
8
8
Deaths
29
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Buvkw
Sun Wukong
0
3
3
0.5
W
Ao Kuang
7
2
9
5.75
W
Xing Tian
Crankychurro
Xing Tian
7
1
10
12
L
2
4
0
0.5
W
Artemis
3
2
4
2.5
L
4
7
2
0.71
L
Charybdis
Sherkdaddy
Charybdis
2
5
2
0.6
W
9
1
10
14
L
Poseidon
cocalico12
Poseidon
0
10
0
0
W
Tiamat
o Zephyr
Tiamat
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,030
Damage
62,509
108,373
Taken
114,951
73,226
Mitigated
83,528
56,265
Healing
28,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Buvkw
Sun Wukong
13,960
2,266
0
7,491
23,729
21,228
0
14,300
9,389
0
80,573
W
Ao Kuang
14,867
3,655
2,390
15,807
30,388
21,914
43
3,919
26,469
82,847
0
W
Xing Tian
Crankychurro
Xing Tian
13,553
270
0
6,880
23,172
14,734
0
3,206
19,966
72,660
0
L
9,558
4,355
0
1,998
21,942
9,784
0
14,606
7,153
0
86,651
W
Artemis
15,837
8,028
0
11,604
18,339
7,714
1,386
1,125
17,214
0
127,762
L
9,671
1,299
0
5,289
29,314
34,571
0
18,068
10,845
24,825
2,391
L
Charybdis
Sherkdaddy
Charybdis
25,749
11,576
0
11,873
26,069
11,732
384
11,431
14,369
0
129,892
W
24,749
8,409
0
11,181
18,264
8,971
911
3,928
14,336
109,927
0
L
Poseidon
cocalico12
Poseidon
3,571
175
0
1,523
13,897
6,213
211
11,371
2,002
66,341
0
W
Tiamat
o Zephyr
Tiamat
18,024
1,109
0
8,403
18,210
19,893
2,710
1,365
16,845
125,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,854
Gold Earned
51,467
731
Minions Killed
600
0
Camps Cleared
0
2,182,154
Distance Traveled
2,214,428
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,965
415
132
6
0
463,463
3
W
Ao Kuang
12,636
527
85
4
0
441,073
0
W
Xing Tian
12,361
515
101
4
0
499,242
4
L
Mercury
9,971
415
142
6
0
491,063
0
W
Artemis
12,771
532
166
7
0
398,771
6
L
Ymir
10,733
447
27
1
0
424,564
1
L
Charybdis
11,702
488
190
8
0
411,351
3
W
Freya
13,164
549
158
7
0
450,900
4
L
Poseidon
9,096
379
109
5
0
423,987
4
W
Tiamat
13,922
580
221
9
0
392,168
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role